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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.1
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.3
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.4
Story / Presentation The main creative ideas in the game and how well they're executed 3.5
Overall User Score (7 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Robo Kid ist und bleibt ein Super-Ballerspiel, was ich Fans dieses Genres nur wärmstens empfehlen kann!

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Pixel-Heroes.de (Nov 30, 2008)
Abschlusswort? Nun… Was soll ich mir denn wieder aus den Fingern saugen? Ich weiß: der kleine Roboter ist trotz seiner angestaubten Schaltkreise immer noch ganz groß! Und das auf allen drei Systemen!
That little robot with the big hooter is back, and out to do away with more alien scum in this conversion of the UPL coin-op. Graphically and audiowise, ARK is fine, but the gameplay is a bit too frustrating to be completely enjoyable,
Génération 4 (Feb, 1991)
Si le jeu est simple au début, il se complique énormément à mesure que vous avancez, et parfois, si vous ne possédez pas de bonnes armes, il devient pratiquement impossible de progresser. Le seul shoot'em'up où il faut un peu réfléchir !
Power Play (Mar, 1991)
Die Versetzung von der Spielhalle auf das Mega Drive ist am Action-Eleven "Atomic Robo-Kid" beinahe spurlos vorübergegangen. Die Levels wurden komplett übertragen und mußten auch bei der pompösen Grafik nicht abspecken. Lediglich der Sound litt etwas: Er trötet recht lasch und motivationslos vor sich hin. Beim Spielablauf blieb alles beim alten.
Atomic Robo-Kid has some of the best graphics that the Genesis has produced and the combination of action and shooting is laid out well. Robo-Kid is different from other shooters in many ways, so don't come expecting anything less than huge Bosses and intense firepower!
Sega-16.com (Mar 30, 2006)
In the end, Atomic Robo-Kid didn't live up to its own ambitious aspirations. The lethal mixture of slow and frustrating gameplay, combined with the poor level design made the game more agonizing than it should have been. I guess having a trash can on the cover proved more than slightly prophetic.
HonestGamers (Oct 09, 2004)
And who could forget the pointless plot pieces that crop up as we thrill to the ever cute-cum-bad ass Robo-Kid, anticipating his next carbon copy Governor battle? Not I, try though I might! There are plenty old school Genesis shooter gems, and Atomic Robo-Kid most certainly is not one of them. You haven't played it before have you?--keep it that way.
Thunderbolt Games (Oct 10, 2004)
There are plenty old school Genesis shooter gems, and Atomic Robo-Kid most certainly is not one of them. You haven't played it before have you?--keep it that way.