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80
GamePro
Shut Up and Jam! has attractive features. You get 16 players (including Sir Charles himself), each with his own signature moves. You play exhibitions, a multigame series or eight-team tournaments on seven courts across the country. A multiplayer option enables four gamers to pair up using either EA's or Sega's adapter. There are no zebras, so anything goes. This isn't a game for wimps.
56
Game Players
An aggressive NBA Jam lookalike, shackled by poor control and choppy graphics. Horrible artificial intelligence and the lack of a shot clock make this a bench-warmer.
25
The Video Game Critic
You'd think the street-themed courts would be interesting, including locales like a ghetto, roof, beach, and junkyard, but you'd be wrong. The scenery is bland and totally static. Shut Up and Jam's mediocre graphics are matched by equally lousy audio. The repetitive "music" (actually just a bass-heavy beat) is unbearable after a few minutes, and the voice samples are indiscernible. I still have no idea what the game says as you turn it on. With so many good basketball games for the Genesis, Shut Up and Jam doesn't have much to offer, but Sir Charles does appreciate your money.
| Category |
Description |
MobyScore |
| AI |
How smart (or dumb) you perceive the game's artificial intelligence to be |
2.6 |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
2.3 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
2.1 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
2.5 |
| Sound / Music |
The quality of the sound effects and/or music composition |
2.4 |
| Story / Presentation |
The main creative ideas in the game and how well they're executed |
1.7 |
| Overall MobyScore (8 votes) |
2.3 |
User Reviews
There are no reviews for this game.