The game is conceived in the tradition of Japanese RPGs. You navigate the prince on the world map and around towns, fighting random enemies and descending into dungeons. The battles are turn-based and are viewed from an isometric perspective. You can attack physically or use a variety of magic spells, classified in types. In the beginning of you turn you have a full SP bar; each action reduces it, and when it is depleted, your turn ends. You can for example heal, cast magic, and physically attack different enemies during the same turn. Your enemies utilize the same system and can unleash multiple attacks on you.
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