||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (7 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
I was fortunate enough to be in Chicago last year when the Bulls and Lakers were playing the series this game is based on, and since then have been waiting for this with anticipation. It's certainly been a long time coming, but I'm glad to say the wait has been worth it. EA have produced the most in-depth and involved Basketball game yet seen on the Megadrive. It takes quite a while to get the hang of things, but once mastered you can steal, intercept, pass and slam dunk your way to victory. There are loads of options to tweak, and the variety of two-player modes keeps interest high. The graphics and sound aren't exactly brilliant, but the gameplay is good enough to more than make up for their deficiencies. If you're a basketball fan, this is a must!
Basketball-Simulation für Kenner. Viel Liebe zum Detail und gute Optionen. Stolper-Animation trübt den optischen Eindruck.
Frech: Bulls versus Lakers wurde im Vergleich zum Vorgänger zwar mit schöner Zeitlupe, neuer Grafik und Digisound aufgepeppt, gerät allerdings dadurch in einigen Bereichen ins Hintertreffen. Die Grafik ist so bunt, die Sprites so groß, daß die Übersicht alsbald abhanden kommt. Außerdem zucken die Spieler wie professionelle Rapper übers Parkett. Dank ungenauer, aber trotzdem ausgeklügelter Steuerung ruckeln die eigenen Spieler selten genau so, wie man es beabsichtigt. Wer nun noch mit den äußerst schwer zu besiegenden Gegnern fertig wird, darf sich getrost zur Basketball-Spielerelite zählen und genau diese dürfen sich das Modul zulegen.
The Video Game Critic
Despite the new bells and whistles, the core engine is the same as Lakers Vs. Celtics, so you can expect the action to be slow and choppy. It is easier to score and steal however, which increases the excitement and overall tempo of the game. But it may be too easy to score. Your marquee player can practically score at will when he reaches the top of the key, penetrating several defenders in the process. I also don't like how certain player abilities belie those of real life (John Stockton slamming, for example). Finally, the TV-style presentation has been dropped for reasons unknown. All in all, Bulls Vs. Lakers is a step forward in the evolution of the series, but not a huge step.