Castle of Illusion starring Mickey Mouse Reviews (Genesis)

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Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

One of Sega/Disney's Best Games. Guy Chapman (2001) 5 Stars5 Stars5 Stars5 Stars5 Stars
Excellent early Genesis platformer Paul Jones (290) 4.25 Stars4.25 Stars4.25 Stars4.25 Stars4.25 Stars
A Magical Gem ETJB (450) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.9
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they're executed 4.1
Overall User Score (34 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
VideoGame (May, 1991)
Mickey é muito bem animado e os cenários são tão belos quanto os melhores filmes de Walt Disney. Confira!
Et bien vous l'aurez compris, avec Castle Of Illusion starring Mickey Mouse, SEGA a créé un des jeux les plus sympas sur sa 16-bit noire, ses graphismes et sa bande sonore qui respectent parfaitement la magie de Disney, une jouabilité simple certes, mais ayant un level design inspiré d'autant plus qu'au fur et à mesure des niveaux, le challenge de la petite souris augmente. Un incontournable de la MegaDrive, définitivement, un MUST HAVE!
The Video Game Critic (Oct 04, 1999)
You can't help but love this game. This is the kind of quality title that put Genesis over the top in the early 90s. The beautiful graphics, animation, and music are pure Disney. You control Mickey Mouse trying to rescue Minnie in this fun platform action adventure. Mickey can pounce on enemies or throw apples at them. The highly imaginative stages range from an enchanted forest to a huge toy room. Each offers its own unique challenges, and there are surprises around every corner. While Castle of Illusion is perfect for kids, it's also challenging enough to keep adults interested. It may be a bit short compared to modern games, but considering there is no save option (only continues) that's probably for the best.
VideoGame (Jun, 1991)
Mickey Mouse, o rato mais famoso do planeta, está em apuros. É que a bruxa Mizrabel raptou a graciosa Minie, sua namorada, e a mantém prisioneira no Castelo das Ilusões. Mickey deve resgatá-la, passando por todas as cinco salas do castelo no modo Normal. Para isso, Mickey pode pular, atirar objetos que são recolhidos durante a ação e também dar engraçadas "bundadas" sobre objetos ou inimigos. Os símbolos de estrela dão energia extra, e as orelhas valem uma vida.
Player One (Apr, 1991)
Jamais la Mega D. ne s'est sentie aussi belle ! Des graphismes à faire saliver une borne d'arcade, des animations très correctes (mais pas encore parfaites !) et une bande sonore qui ridiculise Jean-Michel Jarre, bref, le méga-carton. Proverbe : si vous ne voulez pas être un niais... courrez acheter Mickey !
Unbelievable! Mickey Mouse ranks as one of the most stunning carts available with truly cartoon-quality sprites and backgrounds! This Megadrive cartridge combines the playability of Super Mario with all the cartoon charm of Disney's favourite rodent superstar - buy this - it'll blow you your mind out of this world!
Mean Machines (Feb, 1991)
Disney produce quality - and magic - with whatever they do. This game is of a quality rarely seen: the programmers obviously took a great deal of care with this game. The backgrounds are phenomenal, with the best parallax scrolling yet seen on the Megadrive. The sprites are gorgeous too; Mickey himself is the best, with a range of facial expressions and and poses that put other "cute" characters to shame. When Mickey's close to the edge of a platform, he sways and panics. but doesn't quite fall - just scaring seven hells out of the player! Of course what really makes this game special is the playability which is absolutely outstanding. We recommend games all the time, but Mickey is truly an excellent product, well worth £35.
93 (Sep 13, 2008)
El juego raya a un buen nivel técnico si pensamos que se trata de un juego de 1990, eso lo hemos dejado claro. ¿Se puede tildar de infantil? A tenor del planteamiento y los gráficos, sí, sin ninguna duda. Ahora bien, ¿es un juego sólo para niños? Hoy en día se consideraría así, pero no en su época, ya que no es tan fácil como parece a simple vista. La dificultad nunca llega a ser desesperante y en general la curva está bien ajustada, ningún jugador medio tendrá problemas para acabarlo, pero también es cierto que si estuviese planteado para niños no se hubiese incluido un nivel fácil con la mitad de fases y sin jefes finales.
Raze (Mar, 1991)
Like the storyline, the game is pure Disney. Animation is, of course, the best on the Mega Drive yet. Similarly, the whole presentation of the game is outstanding. It looks like Disney have had a strong say in the look and feel of Castle of Illusion. I bet they gave the programmers hell, but all the sweat and tears has been worth it. Castle of Illusion is undoubtedly the prettiest and most lovable Sega arcade adventure you're likely to play this year.
Génération 4 (Feb, 1991)
Voici un nouveau jeu qui montre les possibilités de la Megadrive, Mickey Mouse est tout à fait superbe !
Retro Game Reviews (Dec 19, 2014)
Castle of Illusion is a high-calibre platform game and all of its parts just fit together perfectly. Even though it's squarely aimed at children it's so well designed and crafted that anyone with a passing interest in the genre will find themselves enjoying this title from start to finish.
Play Time (Jun, 1991)
Das größte Lob gehört aber der Professionalität, mit der dies geschehen ist. Sie sehen hier keinen Disney-Klon, der sich in einer billigen Software bewegt. Nein, es scheint so, als hätte der gute alte “Walt“ selbst Hand angelegt. Keine Frage, daß auch die spielerische Umsetzung vom Feinsten ist. Absolut zuckelfreies Vertikal- und Horizontalscrolling gehen Hand in Hand und illusionieren dreidimensionale Welten. Der beigefügte Sound scheint zwar nicht so innovativ zu sein, wie die grafische Gestaltung, ist jedoch kein dümmliches Zeichentrickfilmgedudel. Vielmehr versteht er es geschickt die Stimmungen und Situationen der Geschehnisse auf dem Bildschirm zu unterstützen und zu verstärken. Mit dem “Castle of Illusion“ hat SEGA wohl den weitesten Wurf in der Konsolengeschichte gelandet.
This game is spectacular in terms of its graphics, animation and execution. There are so many frames to Mickey's movements that it actually looks like a cartoon! The visual appeal of the game is high, with great use of color. A little on the easy side, but incredible nonetheless.
1UP! (Jun 12, 2009)
Castle of Illusion, sur n'importe quelle console, est un jeu fantastique. Ce thème mystérieux des illusions lui réussit à merveille et est à l'origine d'un envoûtement qui opère mieux que dans les Magical Quest de Capcom, pourtant excellents. Il faut bien admettre que techniquement il a un peu vieilli, mais pour le reste, rien à redire: même en jeu vidéo, Walt Disney aurait été fier de son Mickey Mouse.
Lens of Truth (Dec 04, 2010)
Other then its’ fairly easy quest, Castle of Illusion is a classic 16-Bit platformer that’s worth the time and money of any fan of the genre…young and old alike. At the time of its’ release, the NES was still a huge rival of the Genesis, and Castle of Illusion was one of the first games on Sega’s system to show off its graphical superiority over Nintendo’s aging console. Great characters, graphics, level design, and gameplay, all in one tiny Disney package. It’s is currently only available on the Genesis and is highly recommended.
90 (Jun 24, 2004)
If you're not a Disney fan or abhor all things cute, you'll probably stay far away from this title. I would recommend it anyway on its platforming merits alone. It's fun, the length is just right, and it's cheap. Anyone who likes Mickey Mouse will eat this up with a spoon. I had as almost as much fun playing this game now as I did when I first booted it up so many years ago. Mickey still looks sharp after all this time and still manages to make me smile. That's what he does best, and nobody does it better.
The hopping perils were plenty, and great gimmicks like the reversal of gravity and changing level structure kept things interesting. It was a bit on the linear side, but all the components of a great platformer were there. Mario's the man and Sonic is slammin', but don't miss the mouse!
Alle Jump-'n'-Run-Fans, die ein Mega Drive besitzen, sollten sich schleunigst dieses Game zulegen, das momentan nur als Import erhältlich ist. Wir in der Redaktion können es wirklich nur weiterempfehlen – uneingeschränkt bedingungslos!
Retro Archives (Aug 20, 2017)
Enchanteur, magnifique, Castle of Illusion a tout pour réveiller l’âme d’enfant des joueurs qu’il aura contribué à faire rêver depuis plus de vingt-cinq ans. Agréable à parcourir, varié, simple à maîtriser grâce à une jouabilité irréprochable, on ne pourra guère lui reprocher que sa (relative) facilité et le fait que l’aventure soit un peu brève. Une vraie madeleine de Proust qui n’a pas pris une ride.
Quebec Gamers (Aug 26, 2005)
Castle Of Illusion est un jeu qui plaira à ceux qui sont à la recherche d'un petit platformer simple et facile. Un jeu mignon et agréable.
Video Games (Mar, 1991)
Überraschungen für lange Abende vor dem Monitor gibt‘s reichlich: In jedem Level werden andere Anforderungen an den Mäuserich gestellt. Mal wird Mickey im trüben Kaffeesatz von bösen Zuckerstücken verfolgt, mal durchschlittert er einen ganzen Level. Unfaire Stellen gibt's jedoch nicht. Entdeckungfreudige Naturen werden zudem durch geheime Bonushöhlen und viele versteckte Extras entlohnt. Mario-Fans, die sich versehentlich ein Mega Drive zugelegt haben, werden mit Castle of Illusion entschädigt.
Megablast (1992)
Während Castle of Illusion am Mega Drive quasi ein reiner Geschicklichkeitstest ist, kann das Master System darüberhinaus mit allerlei Puzzle-Einlagen aufwarten. Dementsprechend unterscheidet sich der Levelaufbau der beiden Versionen stark voneinander, eines haben sie jedoch gemeinsam: Das Gameplay macht hüben wie drüben süchtig! Stets ist Abwechslung Trumpf, unfaire Stellen gibt‘s praktisch nicht. Das Scrolling in alle Richtungen klappt ausgezeichnet, die Soundbegleitung (Musik & FX) tönt ordentlich, und die herzige Grafik ist allerliebst animiert. Höchstens das Fehlen eines Zwei-Spieler-Modus könnte man bemängeln, aber angesichts so ausgefeilter Plattform-Welten wäre das schon arg kleinlich.
GamePro (US) (Feb, 1991)
Castle of Illusion is such a feast for the eyes you may just want to hit the Pause button and enjoy the scenery for a while. Every level features both charm and, in varying degrees, challenge. No detail has been spared - from the kitschy Disney-style music right down to Mickey's tail-swishing antics. However, what's really tough to take (though it's realistic) is the sound of little Mickey screaming when he falls into a hole or off a cliff. It doesn't matter if you're young or old; if you know Mickey Mouse, you'll find this cart's a treat for all ages.
HonestGamers (Dec 19, 2003)
Still, if you have access to both, play them both. And if you own a Genesis, and want a cutesy side-scroller, pick up Castle of Illusion (it won’t cost you much) and prepare for an enchanting, good looking - and sounding - ride. Younger children will undoubtedly be enthralled by Mickey’s magic, as well as the 'secrets' scattered here and there. For them, the lack of immediacy and intensity will be welcome omissions. Old folks: for best results, play the game on the hardest difficulty level, though that still won’t bring about the intensity that is absent.
Like most video games based on Disney characters, Castle of Illusion‹Starring Mickey Mouse is a success. It's not as good as Capcom's The Magical Quest Starring Mickey Mouse for the Super Nintendo, but it is always cute, sometimes clever, and usually entertaining.
Deeko (2004)
Castle of Illusions may not have the best of sounds, but Capcom has at least tried to do something good inside the game. There are well done nuances of sound that play in each level. Little bits of musical score that give the game just a taste at what could have been. The sound effects are fairly simple as well seeing as there is not an extreme range of them for Mickey or the enemies either. One sound effect I, oddly, enjoyed is that of Mickey's ears hitting the ceiling when he jumps. A simple thud clunk that just made my day. I am a simple man, and found myself hitting poor Mickey's head on just about everything to hear that noise over and over again.
Interface (1991)
COI är helt klart till för de yngre Mega Drive-ägarna, men det är tillräckligt svårt för att även gubbar och tanter i tjugoårsåldern ska finna det underhållande, om de inte får gullstensanfall... Kvalitet rakt igenom, anpassat för breda grupper: En typisk Disneyprodukt, helt enkelt. 80 poäng – men inget för cyberpunkare.
Power Play (Feb, 1991)
Nach der respektablen "Moonwalker"-Umsetzung hat sich Sega einen weiteren dicken Lizenzfisch geangelt. Am Faden baumelt diesmal kein berühmter Popstar, sondern eine kleine, aber nicht minder berühmte Maus. Walt Disney war ihr Schöpfer und führte den quirligen Winzling, der auf den Namen Micky hört, zu Weltruhm. Als Beginn einer Serie von Mickymaus-Spielen wurde zunächst der Geschicklichkeitstest "Castle of Illusion" veröffentlicht.
Sega Does (Mar 24, 2017)
I don’t believe Castle of Illusion deserves its sterling reputation, but I understand why gamers place it on a pedestal. Like Donkey Kong Country in the mid-90s, Castle of Illusion‘s graphics and world must have enveloped the player upon release. Tthe screenshots are fine, but they can’t replicate how great the game looks in motion. As with DKC, Castle of Illusion is a game very much of its time. Nearly three decades on, its imperfections – too easy, too short, lack of content, etc. – seem all the more prominent. Castle of Illusion remains a polished and playable platformer today, but the sense of wonder is gone.
Ação Games (May, 1991)
Mickey Mouse parece ter ficado enciumado com a popularidade de Super Mario e resolveu também atacar de herói de videogame. Nesta superprodução da Sega, em lançamento pela Tec Toy, o famoso ratinho explora os mistérios do Castelo das Ilusões, onde sua namorada foi aprisionada por Mizrabel. Tanto o game para o Master System quanto o do Mega Drive são belíssimos, com gráficos e sons chocantes, e não ficam devendo nada aos filmes de Walt Disney.
Attack (Jul, 1991)
Grafiken är suverän och Musse själv är mycket trevlig att se på när han står och gungar eller balanserar på kanten till det bråda djupet. Ljudet blir som alla tv-spel mycket påfrestande men en del riktiga höjdare finns att notera, här och där. Spelet vänder sig till lite yngre, men även äldre kan nog ha roligt med Musse.
65 (Feb 12, 2010)
Castle of Illusion est le premier de tous les jeux avec la souris en short rouge sur la console 16 bits de Sega. C'est aussi le moins beau, le moins original et le moins captivant. Cela dit, certaines séquences du jeu sont assez originales et le level design est plutôt sympa, ce qui sauve tout de même le titre.