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Combat Cars (Genesis)

Published by
Developed by
Released
Platform
64
MobyRank
100 point score based on reviews from various critics.
3.4
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.5
Overall MobyScore (2 votes) 3.4


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
88
Sega Force
Det bästa med Combat Cars är spelkänslan. Detta är ett av de sällsynta spel som man kan spela om och om igen. Det är helt klart svårt att sluta spela, och fast man det bara tar ett par timmar att klara på Easy så finns det två svårighetsgrader till. Klart värt att kolla in.
85
Consoles Plus
Un jeu marrant et bien réalisé, même si diriger les voitures est loin d'être évident.
80
Sega-16.com
In summary, Combat Cars is a great little arcade racer that will keep you happy for a while. It's satisfied my 'racer craving' many times, and this is one little cart I'm glad to own. (On a side note, Combat Cars is the second game in a two game series - the first is Fun Car Rally, which doesn't have weapons...) Anyway, Combat Cars is cheap, it's rather common, and it's a whole lotta fun. Go for it.
66
Electronic Gaming Monthly (EGM)
An overhead racer like Micro Machines, except with realistic courses. There are plenty of drivers to pick from, except some have unfair advantages over others (like the guy with the guided missiles). A blast with two drivers.
64
Mega Fun
Von einer gerechten Verteilung der Bordwaffen kann überhaupt keine Rede sein, denn Andrews Lenkraketen lassen den Gegnern nicht den Hauch einer Chance. Ausweichen ist so gut wie unmöglich; danke für das Gespräch. Das Beschleunigungsverhalten der Kutschen aus dem Seitenstreifen könnte auch etwas zügiger vonstatten gehen. Bis auf diese Ungereimtheiten, die natürlich zur Abwertung führen müssen, hat Combat Cars allerdings einiges für sich und spricht in bester Micro Machines-Tradition in erster Linie im Zwei-Spieler-Modus an. Schade um die guten Ansätze, aber wenn das Feintuning fehlt, reißen halt die auch nicht mehr viel raus.
60
GamePro (US)
Young drivers might be intrigued for a while, but anyone with a driver's license will want to wait for Rock 'N' Roll Racers.
58
ASM (Aktueller Software Markt)
Dann gibt‘s da noch einen Zweispielermodus, bei dem der Bildschirm gesplittet wird. Das Ganze sieht dann ziemlich fuzzelig aus, weil die Grafik einfach gequetscht wurde. Die witzigen Szenarien von Codemasters' Game wurden zugunsten dubioser Waffensysteme geopfert. Das Ausprobieren der Wirkung von Öl und Schüssen auf Konkurrenten ist trotzdem anfangs ganz witzig, bis man feststellt, daß das Auslösen dieser Extras den Spieler mehr ablenkt als die Gegner. Kurzes Fazit zum Game: War wohl nix!
50
The Video Game Critic
Combat Car's graphics are not very exciting. The tracks are set at a beach, a harbor, and snowy mountains, but the static scenery lacks detail. A split-screen two-player mode is included, but its graphics look distorted, and there are no computer racers. The one (and only) thing I truly love about the game is the music. The pulsating, high-energy dance beats are just terrific, and I would surely include them on my video game mix tape, if only I had one. When all is said and done, Combat Cars is worth a spin but that's about it.
20
FLUX
Sub-par sound, lifeless characters, standard weaponry, limited options, and impossibly twisty tracks are only intensified by the 2-player split-screen game, which squishes the screen and makes racing even more impossible than it is in 1-player mode. Of all the good racing games on the market, Combat Cars isn't one of them. A shame, considering Accolade's fantastic effort with Hardball '94.