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DescriptionThe game from Virgin based on the 1992 animated Disney film is a side-scrolling platformer.
The player controls Aladdin, who must make his way through several levels based on locations from the movie: from the streets and rooftops of Agrabah, the Cave of Wonders and the Sultan's dungeon to the final confrontation in Grand Vizier Jafar's palace. The Sultan's guards and also animals of the desert want to hinder Aladdin in his way. He can defend himself with his sword or by throwing apples. Next to apples, Aladdin can also collect gems which can be traded for lives and continues with a traveling trader. Finding Genie or Abu icons enables bonus rounds. The Genie bonus round is a game of luck played for apples, gems or extra lives. In Abu's bonus round, the player controls the little monkey who has to catch bonus items that fall from the sky, but without touching any of the unwanted objects like rocks and pots.
The game's humorous animations were created by Walt Disney Feature Animation.
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GraphicsThe 2D animation for Aladdin and the other characters of the game were done by actual Disney animators and artists who worked on the film.
MusicThe PC version Disney's Aladdin has digital music throughout the game, using .AMF files, a digital module format similar to .MODs. (AMF is the format used by Otto Chrons' Digital Sound and Music Interface, or DSMI. Another game that uses DSMI for sound,is Archon Ultra
NES MusicThe game's music was composed in Notator for the Atari ST as a MIDI file, then converted to the NES.
Satoshi Kunsai (1817) added Disney's Aladdin (Genesis) on Jun 07, 2002
Andy Astor Services, Rob Northern Computing, Cross Products Ltd., Todd Robertson, EchidnaAnimation Directed by: