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|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||2.5|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||1.8|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.5|
|Personal Slant||How much you personally like the game, regardless of other attributes||1.8|
|Sound / Music||The quality of the sound effects and/or music composition||2.8|
|Story / Presentation||The main creative ideas in the game and how well they're executed||2.2|
|Overall MobyScore (4 votes)||2.4|
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The graphics may be beautiful, but the controls are a beast! Combine that with its repetitive nature, and this game may have you pulling out your fur...er...hair.
So what can we say about Roar of the Beast? It's one half of what Sunsoft tried to do... make one game for boys, and one for girls, loosely following aspects of the film's story. While they got the visuals right, and stumbled a bit on the sound, the at times drawn out and dull nature of the levels doesn't make for an exciting run through regardless of how old you are. The muddled hit detection and cheap hits add an unwanted frustration factor, hurting the half of the game where platform jumping and enemy pouncing makes the game more interesting. The game isn't broken, as it is beatable. But the ups and downs this game has just don't add up to more than an average game that even little kids will grow tired of fairly quickly.