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DescriptionAfter the first game proved to be a worldwide success, EA developed this sequel exclusively for Sega's 16-bit console. The biggest change from FIFA International Soccer are obviously the dozens of club teams from England, France, Germany, Italy, The Netherlands, United States, Spain and Brazil, taking the team number tally to over 200. This also increased the number of competitions, with each country having it's own League, Tournament and Playoff. Also new, a battery backup allowed to save up to four competitions in the cartridge, replacing passwords. For those who want to settle things the fast way, a Penalty Shootout training mode was added.
While graphically the game only received minor changes to the isometric sprite engine, gameplay feature new moves such as volley kicks and more detailed headers (now more effective), as well as general controls being more responsive facilitating passing play, and goalkeepers now are smarter when chasing balls. Set pieces also received a new format, and instead of just kicking the ball the player can choose to play a predefined set piece.
- "FIFA Soccer '95" -- Copyright title
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The Press Says
|GamePro (US)||Jan, 1995||5 out of 5||100|
|The Video Game Critic||Nov 28, 2003||A||100|
|GameFan Magazine||Dec, 1994||98 out of 100||98|
|Game Players||Jan, 1995||95 out of 100||95|
|Video Games & Computer Entertainment||Jan, 1995||9 out of 10||90|
|Mega Fun||Nov, 1994||88 out of 100||88|
|GamesCollection||Feb 16, 2008||8.5 out of 10||85|
|Sega-16.com||Mar 27, 2008||8 out of 10||80|
|Power Unlimited||Feb, 1995||7 out of 10||70|
|High Score||Jan, 1995||3 out of 5||60|
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DedicationThe game is dedicated to the development director Joey Della-Savia (1960-1994). This homage appears after the credits soon.
Tibes80 (1495) added FIFA Soccer 95 (Genesis) on Jan 03, 2003
Produced & Developed by:
Extended Play ProductionsProgrammers: