User review spotlight: Ultima IV: Quest of the Avatar (DOS)

The Immortal (Genesis)

82
MobyRank
100 point score based on reviews from various critics.
4.2
MobyScore
5 point score based on user ratings.

User Reviews

Don't Be Fooled By The Title You Are Not The Immortal! Classic Nigel (150) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.9
Graphics The quality of the art, or the quality/speed of the drawing routines 4.3
Personal Slant How much you personally like the game, regardless of other attributes 4.4
Sound / Music The quality of the sound effects and/or music composition 4.1
Overall MobyScore (10 votes) 4.2


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
100
GamePro (US)
The Immortal conjures up an extraordinary adventure for 16-bit fantasy fans and action buffs. Even the music sets a mystical mood. Its only drawback is that once you solve the game - you've solved it.
90
Jeuxvideo.com
Sous ces airs de soft d'aventure classique, The Immortal cache bien son jeu car en creusant un peu, le joueur prend rapidement conscience que l'expérience qui s'offre à lui regorge de concepts pionniers. L'utilisation des objets poussée à son paroxysme –chaque item ayant une importance mûrement réfléchie– couplée à un système de combat encore jamais vu dans un jeu d'aventure et à une pléthore d'énigmes et de pièges en tous genre, permet au titre d'être clairement en avance sur son temps. Seuls les joueurs les plus matures et assidus pourront pleinement profiter de l'aventure et prétendre à l'immortalité.
90
Mean Machines
This is practically identical to the Amiga version with the added benefit of close-up combat. Thankfully, the Amiga version was pretty super, featuring superb 3D graphics and some perfectly logical puzzles. The Megadrive game is equally as good and the superb method of utilising objects remains the same. The Immortal's greatest strength lies in the vast nature of the game. Even competing level one (which is supposed to be an easy-peasy training level) takes a good deal of lateral thought and cunning. Later levels see the quality of the game remaining very high. The spider-infested level boasts superbly gruesome graphics and yet more cunning puzzles. We've seem some pretty awful Megadrive RPG's in our time, but the Immortal ranks as the best yet (shame about the forty-five quid price tag, though).
89
Joystick (French)
The Immortal est un fantastique must dans lequel on se perd avec délectation!
83
1UP!
C'est ce qui déçoit le plus en fin de compte dans The Immortal, on sent un grand potentiel, qui aurait pu produire un chef-d'oeuvre si la formule avait été exploitée à la mesure de ses possibilités. Dans sa forme actuelle, il n'est pas étonnant que le jeu tout support confondu ne soit devenu que le souvenir de retrogamers hardcores. On voit clairement ce dont il aurait eu besoin: plus de niveaux, une interface moins restrictive, un plus grand soin architectural, une difficulté et des énigmes mieux pensées, et moins d'emphase sur les morts, car le trépas reçoit une telle attention que cela finit par avoir le mauvais goût d'une plaisanterie d'adolescent. Les ingrédients étaient pourtant tous réunis pour concevoir une perle de l'heroic fantasy en jeu vidéo, la seule chose qu'il manquait, c'était l'ambition.
80
Sega-16.com
If you're looking for a great action/RPG and aren't afraid of a challenge, then you need to give The Immortal a try. That feeling that death is around every corner is enough to keep you on the edge of your seat, and there are trolls and goblins that need to learn some respect. Don't let Mordamir down!
78
Power Play
Will Harveys grafisch herausragende Kerkerwanderung wurde kompetent vom Amiga auf das Mega Drive übertragen. Inhaltlich hat sich nichts geändert: Ihr steuert einen graubärtigen Zauberlehrling durch sechs Dungeon-Levels, um Euren Lehrmeister zu befreien und nebenbei einer ganzen Monstermenagerie das Fürchten zu lehren.
72
RPGFan
In the end, the game is only average at best, and that's if this is your kind of game. To most, I wouldn't recommend it, but to gamers who consider themselves history buffs of gruesome, gory titles, this game is a veritable classic, and if you don't own a Genesis, don't feel too bad. It's available on a plethora of other really old systems as well. Still, don't go out of your way hunting it down. All in all, it just isn't worth it.
50
The Video Game Critic
Despite its violence, somehow Immortal managed to stay under the radar and avoid controversy. The game doesn't utilize the entire screen (probably due to the CPU-intensive graphics), and the unused portion is covered by an ornate border. The controls are fairly intuitive, and there's a nice inventory system. Unlike many games of this style, the monsters thankfully "stay dead", so when you reenter a room you don't need to do battle again. While Immortal is certainly challenging, it relies far too heavily on chance and memorization. The battle system is clumsy and unresponsive, and pit traps are impossible to see coming. There are even a few "invisible" enemies to drive you mad. Never read the runes when prompted, because it immediately ends your game (it's deliberate -- not a bug). At least the manual includes a handy tutorial for the first level. The Immortal certainly is original and inventive, but it was mainly a stepping stone for far better games to come.