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Description

A 3D snooker simulator. The table and cue can be turned through almost any angle, with shot strength and spin as required too. An on-screen dotted white line shows the path of your ball, including the next bounce.

There is also a "trick-shot" mode, allowing you to recreate classic snooker trick shots (well, not the one with the basket. Or with the cues lying on the table. Or the one with the girl lying on her back with the pink ball in her mouth. But you know).

And if you dawdle too long, the balls pull faces at you. Honest!

Screenshots

Jimmy White's 'Whirlwind' Snooker Genesis Ingame #2
Jimmy White's 'Whirlwind' Snooker Genesis Ingame #4
Jimmy White's 'Whirlwind' Snooker Genesis Title screen
Jimmy White's 'Whirlwind' Snooker Genesis Ingame #1

Promo Images

There are no promo images for this game


Alternate Titles

  • "147 3D Snooker" -- Working title

Part of the Following Groups

User Reviews

There are no reviews for the Genesis release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Critic Reviews

Mean Machines Dec, 1994 92 out of 100 92
Sega-16.com Sep 02, 2010 8 out of 10 80
Video Games Dec, 1994 78 out of 100 78
Play Time Jan, 1995 73 out of 100 73
Mega Fun Mar, 1995 73 out of 100 73

Forums

Topic # Posts Last Post
Virgin version DOS Manual 1 Edwin Drost (611)
Apr 08, 2017

Trivia

3D engine

The 3D engine was originally written for the Acorn Archimedes system in 1988, although that version probably was never finished.

Demo mode

There is a hidden mode in this game in which you can watch the computer compile breaks of 147 (the most that's possible in normal circumstances, and something of a Holy Grail among professional snooker players - coincidentally White became just the second player to achieve this during the World Championships in 1992, though several other players have achieved it since - Ronnie O'Sullivan and Stephen Hendry share the record with three). Go into Trick Shot Mode and press F7, F4 and then F1, and it will now be available on the Demo Mode Menu

Original idea

The idea for Jimmy White to license the game actually came from TV Presenter Jeremy Beadle, when he met Archer MacLean at a trade show.

Version differences

An updated Amiga version was made in 1994, adding accelerator card compatibility and multiple game-save slots.

Some early Amiga copies weren't fully compatible with Kickstart 2 either, and produced black blocks on the screen (although it was basically still playable)

Awards

  • ST Format
    • January 1993 (issue #42) - #7 in '50 finest Atari ST games of all time' list

Tibes80 (1567) added Jimmy White's 'Whirlwind' Snooker (Genesis) on Jan 05, 2003
Other platforms contributed by Famine3h (361), NGC 5194 (17489) and Martin Smith (66787)