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SummaryAmusing story told in an isometric environment cluttered with puzzles
The GoodThe isometric view was a new way (in 1993) to play an action adventure. I don't want to say that Landstalker was the first isometric adventure game for the Genesis console, but it would be possible :) Actually a special controller was available for this game to better handle the isometric movement of Nigel, the main character. What I really liked are the chunky graphic style and the memorable sounds, as well as the story line told throughout the whole game. Also the puzzles are great, especially the riddles in the crypt of Mercator. I have played the game a few months ago (2006) and got addicted to it immediately!
The BadThe end was very disappointing to me. A short dialog between Nigel and his appendage Friday, followed by the final staff roll. Such a tough game should provide a longer and more satisfying ending. The isometric view often forces you to guess where the next platform is. This drawback can only be overcome by trial and error.