Pitfall: The Mayan Adventure Reviews (Genesis)

Teen
ESRB Rating
Genre
Perspective
Visual
Gameplay
84
Critic Score
100 point score based on reviews from various critics.
3.8
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the Genesis release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.9
Graphics The quality of the art, or the quality/speed of the drawing routines 4.1
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.6
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall User Score (13 votes) 3.8


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
92
Waaahnsinn! Sowas gibt‘s noch? Leute, schmeißt Euch dieses Game in den Konsolen-Slot ein, und dann ab die Post, mitten hinein in den Dschungel!
90
What's even cooler is the fact that the scorpions from the original game will occasionally escape from the "past" and appear in the new game. Seeing a pure white, pixel-blocky scorpion crawl into a 16-bit world of lush colors and superb animation is the ultimate example of just how far video games have come in the last decade.
90
GamePro (US) (Nov, 1994)
Control difficulties shouldn't keep fans of non-stop adventure games out of this jungle - they'll find Pitfall to be a challenging addiction to their gaming library. With heart-pounding action and a slick appearance. Pitfall should please the platform purists.
89
GameFan Magazine (Dec, 1994)
Pitfall is one of the more unique and fun platformers I've played this year. It's Aladdin quality animation, teamed with mega play mechanics, amazing backgrounds and realistic sound effects, make Pitfall an adventure every Genesis owner should take. The legend continues!
87
Gamers (Germany) (Dec, 1994)
Bei der Gestaltung des Spiels hat man sich bei Activision offensichtlich die Disney-Spiele zum Vorbild genommen, denn schon auf den ersten Blick gibt es einige Parallelen zu entdecken, vor allem zum "Dschungelbuch". Sowohl optisch als auch Spielerisch beschleicht einen hin und wieder ein gewisses Deja-vu-Gefühl. Trotzdem ist Pitfall ein sehr gutes Spiel, das den Vergleich nicht zu scheuen braucht und seine "Vorbilder" in mancherlei Hinsicht sogar noch übertrifft.
86
Video Games (Nov, 1994)
Pitfall: The Mayan Adventure hat zwar nicht die Grafik von Donkey Kong Country oder die verrückten Ideen von Earthworm Jim, aber es hat Flair und durch das Original-Pitfall, das darin versteckt ist, einen nostalgischen Wert. Unbedingt besorgen!
85
Play Time (Dec, 1994)
In Sachen Aufmachung braucht sich Pitfall selbst vor einem Aladdin nicht zu verstecken, beim Gameplay wurde dagegen leicht gepatzt. Der Schwierigkeitsgrad ist eine Ecke zu hoch angesetzt, zudem gibt‘s keine Paßwort-Funktion. Für Spieleprofis aber eine echte Herausforderung.
85
Mega Fun (Dec, 1994)
Letzten Monat habe ich ja schon meine Lobeshymnen auf Pitfall fürs SNES angestimmt, die MD-Variante steht dieser kaum nach. Die Animationen der Hauptfigur sind genauso sehenswert wie das gesamte Szenario. Die ganze Atmosphäre gefiel mir, rein subjektiv, und ohne den Sound zu berücksichtigen, sogar mindestens genauso gut wie auf dem SNES, obwohl die Zeichnungen natürlich pixeliger wirken. Dafür stinkt der eben erwähnte Musik- und FX-Bereich doch ziemlich ab. Manchmal beschleicht einen aber auch das Gefühl, daß das Teil irgendwie schwerer geworden ist, denn aus allen Himmelsrichtungen wird gebissen, gekratzt und geschossen. Zum Glück kann Harry Jr. einiges einstecken, doch Doppel-Endgegner, wie die zwei Berglöwen in der ersten Ruinenstadt, sind ohne aufgeladener Energie kaum zu schaffen. Trotzdem werden die Jump‘n Run-Freaks lange Zeit viel Freude an diesem erstklassigen Modul haben.
80
Sega-16.com (Nov 14, 2005)
All in all, Pitfall: The Mayan Adventures is a blast to play and in my opinion one of the system's best games. It is somewhat hamstrung by the lack of level variation and an overly animated control. Don't let this dissuade you though. It was released the same year as two Sonic titles, which must have hurt sales, and thereby its popularity quite a bit. Nowadays it can be found for less less than $5 so there is no reason not to try it out.
77
Game Players (Dec, 1994)
Falling just short on graphics, originality and action keep Pitfall from being the great game it could have been. There is, however, a secret level that contains the original Pitfall game, in all it's glory. Take a stroll (or a vine swing) down memory lane, for old times' sake. Since the new game is just a technically advanced version of the original, I'm sure you're gonna enjoy the new game as well.
75
Lens of Truth (Apr 29, 2009)
In the end, Pitfall: The Mayan Adventure is a strange game. It certainly has allot going for it – great graphics and sound, a good story and some outstanding gameplay at times. There is no doubt, I wanted to like it so much more, but its annoying flaws like quirky control and inconsistent level design, kept me from doing so. For $8.00 on the Wii Virtual Console, I can’t say you won’t enjoy TMA at all. It’s a very like-able platformer. Just one that has a few aggravating flaws - that unfortunately for Harry Jr, keep his adventure just shy of being a great one.
74
Yes! He's back in the long awaited 16-bit version! Harry has been given a completely new (and better) look! Tons of technique, killer animation, (not to mention one of the funnier stand-still character movements in recent memory) and challenging levels make this a pleasant experience. A game for any action fan.