Risky Woods (Genesis)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.



  • Risky Woods was the last title developed by Dinamic Software before falling into bankruptcy.
  • The Genesis/Mega Drive version was the first Spanish game to be ported to a console system.

Amiga graphics

The Amiga version of the game featured parallax scrolling with 16-colors in the back layer, which is quite an technical effort. The background was not implemented with the Amigas build in parallax scrolling possibilities, as this would not have allowed so many colors for the background -- other games with parallax scrolling featured 2 or 4 colors in the background, but these colors are usually changed in certain lines of the screens, creating the impression of more colors. Risky Woods work with an extensive Copper list (one of the Amiga custom chips), to create the complete background with sprite multiplexing (the limited amount of hardware sprites is constantly reused and synchronized with the cathode ray beam). This technique was very rarely used in commercial games.
Sources: Interview with developer Ricardo Puerto, Codetapper article about the sprite technique of Risky Woods

Contributed by Kohler 86 (7292) on Aug 04, 2004. [revised by : Alaka (35220), mailmanppa (1651) and Jo ST (20344)]. -- edit trivia