There are no reviews for the Genesis release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||1.3|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||1.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||2.5|
|Personal Slant||How much you personally like the game, regardless of other attributes||1.0|
|Sound / Music||The quality of the sound effects and/or music composition||1.7|
|Overall MobyScore (6 votes)||1.5|
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Shaq Fu can muscle its way close to Street Fighter and Mortal Kombat, but the smallish Shaq sprites may keep some fighters at bay. However, spend the time to master Shaq's attacks and you'll gladly play the Fu.
The animation is incredibly fluid and there's no denying that almost everything looks great. But waiting for all those frames of animation to play after each move means that Shaq Fu also has some pretty sluggish control - a near fatal problem for a fighting game.
ASM (Aktueller Software Markt)
Technisch ist an Shaq Fu nichts auszusetzen, nur das Szenario wirkt etwas bizarr (Shaq hüpft in seinen halblangen Basketball-Hosen durch die Gegend, die Gegner sind eher fernöstlich angehaucht), ist aber trotzdem ganz witzig. Vor allem die Gestaltwandlerin bringt überraschende Effekte auf den Bildschirm. Meine Empfehlung: mal ansehen und probespielen.
Shaq Fu works as both a single and multiplayer game. It's not perfect and the gameplay may turn some gamers away, but adventure is long and I enjoyed the detailed backgrounds and memorable cast of characters. I also think the animation looks incredible, even two decades later. Guilty pleasure or not, Shaq Fu is a lot of fun.
Video Games & Computer Entertainment
I had higher hopes for these games, though, because of the reputation of developer Delphine Software (of Flashback and Out of this World fame.) Unfortunately, Delphine's trademark of super-fluid character animation has limited the size of the fight-megabits, bot the SNES and Genesis versions have characters that look like midgets compared to most other fighting games.
Men tacka vet jag Virtua Fighting, där man bara kan använda nävar, fötter och kast för att mörda sin motståndare. Det största felet med Shaq Fu är så minimala att man har väldigt svårt att se vad de håller på med och vem som egentligen sparkar skiten ur vem. Annars så är egentligen Shaq Fu inte ett så dåligt spel, man får tyvärr bara känslan av att det skulle ha kommit för tre år sedan.
All Game Guide
In the end, there really isn't anything offered by Shaq-Fu that builds on similar games in the genre. Unless you really love Shaq and believe that this game could be a collector's item, there are much better fighting games out there. This was probably a bad idea to begin with: a basketball player in a fighting game? What's next? Michael Jordan in a side-scrolling action game? Wait a minute....that has been done!
In the end, it's not a horrible game and has good animation, nice yet underdeveloped characters, a simple fight scheme (which could be good or bad), and catchy music. It can get boring quickly though, with the easiness of the matches, and the generic storyline. The only thing that seems to really make it a form of ridicule and hold it down is its star. I'm looking at you Mephis!
Plus, the music is all wrong. Shaq is a rap star, right? So wouldn't it have made sense to have a rap soundtrack — or a vague approximation thereof — rather than the techno-dojo sludge that clutters so many similar fighting games? When you have talent on hand, use it. (At least the Genesis version comes bundled with a CD single from Shaq's second album, Shaq Fu-Da Return.) All that said, what's saddest about Shaq-Fu is the squandered opportunity it represents.