DescriptionThe evil doctor Robotnik has a new plan to take over the world. He has built a new weapon, the Veg-O-Fortress on Mount Mobius and with it, he is transforming all creatures into robots. Sonic sneaks into the fortress and tries to stop Robotnik.
Use Sonic as a pinball in 4 dangerous levels. Score points, get rings, collect Chaos Emeralds and destroy the boss at the end of each level.
- "STH Pinball" -- Informal title
- "Sonic Spinball" -- Japanese title
- "ソニック・スピンボール" -- Japanese spelling
Part of the Following Group
|A tacky cash-in on Genesis' greatest platform game series.||Gary Smith (65)|
The Press Says
|GamePro (US)||Nov, 1993||87 out of 100||87|
|Power Unlimited||Feb, 1994||8.7 out of 10||87|
|Mega Fun||Nov, 1993||85 out of 100||85|
|Power Sonic||2014||8.1 out of 10||81|
|Sega-16.com||Sep 03, 2004||8 out of 10||80|
|SEGA-Mag (Objectif-SEGA)||Oct 08, 2008||8 out of 10||80|
|Power Play||Dec, 1993||80 out of 100||80|
|Sega Force||Jan, 1994||72 out of 100||72|
|The Video Game Critic||Sep 09, 2001||B-||67|
|Entertainment Weekly||Feb 11, 1994||C||50|
There are currently no topics for this game.
DevelopmentThis was the first (and thus far, only) Sonic game to be developed entirely in the USA.
On the final day of Spinball's development, the team was throwing their 'end-of-project' party when the Japanese group working on Sonic the Hedgehog 3 dropped in to see how things turned out. Among the group was Hirokazu Yasuhara, who, upon seeing the start-up sequence, wondered how the Spinball team talked Sega into paying for the rights to the original Sonic theme song. It turns out that the Spinball team was completely unaware that the rights for the original Sonic music belonged to Dreams Come True, who had become quite famous since the music was composed two years prior. Their asking price was more than Sega was willing to pay, so at the very last minute composer Howard Drossin whipped up a new opening jingle which became Spinball's theme.