Sub-Terrania (Genesis)

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Developed by
Released
Platform
77
Critic Score
100 point score based on reviews from various critics.
4.3
User Score
5 point score based on user ratings.
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Description

Aliens have invaded a vital subterranean mining colony. Use light-speed reflexes and total concentration to fly your prototype fighter through impossible caverns rescuing miners and blast those aliens into the darkest pits of space!

The game consists of 10 missions. Each mission takes place in a vast cavern, with interesting weather conditions. You must explore it and complete the mission objectives -- usually collecting sub parts, rescuing trapped miners, or destroying giant, epic bosses. You can also explore the levels, but keep an eye on your fuel gauge and beware the many hazards!

Screenshots

Sub-Terrania Genesis Mission 2 Boss: Doesn't concern its size, he is very fast too. You can use this metallic bar to avoid the gravity
Sub-Terrania Genesis Starting Mission 2
Sub-Terrania Genesis A miner to the limit
Sub-Terrania Genesis Rescuing the miners

Alternate Titles

  • "Subterrainia" -- Informal Name

Part of the Following Group

User Reviews

Very underrated gem for the Genesis Mark Weber (16) 4.83 Stars4.83 Stars4.83 Stars4.83 Stars4.83 Stars
Classic shooter for the Genesis. Chris Charabaruk (140) 4 Stars4 Stars4 Stars4 Stars4 Stars

Critic Reviews

Mean Machines May, 1994 91 out of 100 91
Edge 1994 9 out of 10 90
ASM (Aktueller Software Markt) Jul, 1994 10 out of 12 83
Retrogaming.it Mar 27, 2008 8 out of 10 80
FLUX Apr, 1994 8 out of 10 80
Retrogaming History Mar 27, 2008 8 out of 10 80
Video Games Apr, 1994 76 out of 100 76
Sega-16.com Jan 05, 2006 7 out of 10 70
Electronic Gaming Monthly (EGM) Apr, 1994 7 out of 10 70
The Video Game Critic Jan 08, 2001 D- 16

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Trivia

1001 Video Games

Sub-Terrania appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Development hardware

The group that created Sub-Terrania were using their own development hardware instead of Sega-supplied. The code they submitted for final was very stable, but had a number of technical "incorrect read/writes" errors since they "hacked" a lot of their data. In the end, it all got sorted out!

Difficulty level

The game was criticized at release for its difficulty, but the game went through two rounds of difficulty reduction before it was released!

Information also contributed by Tony Van
Kohler 86 (7287) added Sub-Terrania (Genesis) on Jul 27, 2004