||The quality of the actors' performances in the game (including voice acting).
||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (3 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
I'm not big on sports games but I really liked High Impact. It's got easy controls, great voice, and no "ice skating" characters. This is as much an action game as it is a sports game. Those iguanas really know what they're doing.
The Video Game Critic
It's fun for while, but definitely shallow and ultimately tiresome. The action on the field often belies the title of the game, with tackles that don't seem very hard at all. You can't dislodge the ball, and when a player's helmet goes flying, and it looks more like his entire head fell off! A Wolfman Jack impersonator will sometimes appear with his "hit-o-meter" gauge to measure the ferocity of a hit, but its readings seem arbitrary. Super High Impact incorporates some rough voice synthesis, including one sample that sounds suspiciously like Barney from The Simpsons. With its arcade theme and ample eye candy, I'm surprised there's no half-time show. What I really like about Super High Impact is how anyone can sit down and play a fun game in just a few minutes. If you're looking for a pigskin contest with an arcade flair, don't pass this one up.