Sword of Sodan Reviews (Genesis)

Sword of Sodan Genesis Title screen


Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

Slow difficult side scrolling action game. gametrader (233) 2.17 Stars2.17 Stars2.17 Stars2.17 Stars2.17 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 1.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 1.5
Graphics The quality of the art, or the quality/speed of the drawing routines 2.3
Personal Slant How much you personally like the game, regardless of other attributes 1.6
Sound / Music The quality of the sound effects and/or music composition 1.8
Story / Presentation The main creative ideas in the game and how well they're executed 1.7
Overall User Score (11 votes) 1.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Mean Machines (Feb, 1991)
After a string of impressive titles, Sword of Sodan comes as a b-i-g disappointment. At first it looks pretty tasty, with impressive opening screens, large sprites, colourful backdrops and great sounds. However, good as though they might be, they simply don't paper over the gaping cracks in Sword of Sodan's gameplay. It's just plain boring. Ponce your way around the landscape jabbing at the rather stupid enemy sprites and avoid the occasional hazard. There's simply not enough variety, excitement and challenge to keep you coming back after you've played it a couple of times.
Remember Sword of Sodan on the Amiga? It had brilliant graphics, sound but pretty tedious gameplay. Much the same applies to this Megadrive version, except that the graphics and sound are actually worse! Just walking around slashing things with your chopper is exceptionally monotonous after a couple of plays, and there isn't even the amusing speech to alleviate the boredom.
Damals war Sword of Sodan vielleicht noch einen ASM-Hit wert, heute jedoch auf keinen Fall mehr. Es ist eben nur ein Hau-drauf-Spielchen. das schon nach kurzer Spielzeit langweilig wird und spielerisch nichts Neues bietet.
Sega-16.com (Jul 15, 2004)
A pitiful game with few ups and far too many downs. But honestly, this game is so pathetic that it's COMPLETELY WORTH BUYING! This is worth the $2.99 you're likely to pay for it. If you own a Genesis, you MUST play this game. You're sure to get plenty of laughs from it.
There's no nice way to put it: this game really, really bites. As long as you're not easily frustrated, you should get a few minutes of laughs out of this shoddy pile. Just be warned: the Sword of Sodan cartridge is very durable and not easily smashed over your knee, no matter how mighty that knee may be.
Power Play (Apr, 1991)
Das Amiga-Vorbild war zwar technisch für damalige Verhältnisse sehr eindrucksvoll. Auf dem Mega Drive wirkt die beinahe pixelgenaue Adaption mit erschreckend ruckhaften Animationen weit weniger spektakulär. Im Vergleich zur Klasseprügelei "Golden Axe" ist "Sword of Sodan" so anziehend wie Professor Brinkmann gegenüber Arnold Schwarzenegger.
Génération 4 (Feb, 1991)
En bref, tout y est, mais le jeu est franchement injouable sur la Megadrive, puisque pendant le temps où vous découpez un ennemi, vous en avez quatre autres sur le dos. C'est pas très fun !
GameHall (Mar 13, 2006)
Sword of Sodan, ou chamando pelas iniciais, SOS (que ironicamente é a sigla de um pedido de ajuda), é o inferno na terra no mundo dos games. Se você é masoquista, gosta de sofrer com um jogo ruim, u quer torturar alguém ou ainda saber se um cara é macho, SOS é o seu game!
Voilà comment ne pas garder un bon dîner préparé avec amour par sa femme, après plusieurs heures de ce jeu en vue de vous rédiger un test digne de ce nom. C'est avec un arrière-goût acide dans la gorge que tout amateur de nuit bien arrosée connait bien, que je remets Sword Of Sodan dans sa boîte avec la ferme intention de ne plus jamais y toucher.
The Video Game Critic (May 10, 2003)
Sodan also contains potions that are meant to add some strategy, but these tend to be worthless. The purple one has NO effect at all, and drinking an orange one KILLS the nearest enemy. I know - it doesn't make sense - but work with me here. The whole game is pretty ludicrous, and if not for the large character sprites, Sword of Sodan would be completely forgettable.