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Taz-Mania (Genesis)

Published by
Developed by
Released
Platform
65
MobyRank
100 point score based on reviews from various critics.
3.4
MobyScore
5 point score based on user ratings.

User Reviews

Egg-Cellent! You Will Want To Take A Bite Out Of This One! ETJB (447) 5 Stars5 Stars5 Stars5 Stars5 Stars

Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.3
Overall MobyScore (9 votes) 3.4


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
85
Player One
Un must pour tous les fans de dessins animés de la Warner Bros !
85
Sega Force
Taz-mania är inte särskilt svårt - ett spel som särskilt de yngre SEGA-fansen kommer att gilla. Vi halvgubbar på redaktionen ger spelet bra betyg ändå - det är välgjort, har snygga bakgrunder, välanimerade figurer, bra musik och en häftig huvudfigur!
81
Mean Machines
Once again another cartoon character gets the Megadrive treatment, and once again the end result is a graphically stunning platform game. Zero out of ten for originality, but at least the game is great fun to play. As I've said, the graphics are truly wonderful, with Taz stonking around the screen just like he does in his cartoons. The sound is also good, although I must admit to being disappointed by his roar - it's nothing like the manic screaming and shouting fit he has in the cartoon. Gameplay-wise, Taz is better than Donald Duck insomuch as the action is less rigid and a lot faster, but even so it suffers the same problems of difficulty - or rather, the lack of it. Even on HARD there's no real challenge, and everyone who's played a few platform games of this type will finish the game much sooner than they'd like.
70
Sega-16.com
Apart from that and the fact that it's only a one-player game (this isn't a biggie, but two-player capability would've been nice), I have no real problems with Taz-Mania. It has great graphics, decent enough sounds and controls, and there's just something about it that makes it addicting. I find myself coming back to the game and playing it from start to finish often, and I always enjoy it, except for two or three levels. Taz-Mania may not quite be a classic, but if you're a fan of platformers, it's well worth adding to your Sega Genesis collection.
67
Gamers (Germany)
Das jüngste Comic-Spiel von Sega setzt die Tradition der Disney-Helden im Bereich Zeichentrick-Animation fort. Knapp zwanzig ziemlich abwechslungsreiche Level und ein super-witziger Held. An manchen Ecken hätten die Programmierer noch feilen sollen, darunter fällt auch die Musik. Erreicht nicht ganz die Klasse der Disney-Spiele (ist aber nah dran).
53
Power Play
Ein origineller und hübsch animierter Held garantiert noch lange nicht für hochwertige Unterhaltung. Diese Erfahrung muß auch Taz machen: Überwiegend schnucklige Grafik, niedliche Animationen und über zwei Dutzend freche Gags und witzige Extras täuschen nicht über einige Schlampereien hinweg. Neben der verkorksten Musik bekommt der Spieler bereits bei harmlosen Hüpfeinlagen die Folgen der schlechten Steuerung zu spüren. Springt Taz nicht pixelgenau ab, verfehlt er die angestrebte Plattform garantiert: Einmal in der Luft, ist er kaum noch zu steuern. Im Vergleich zu Chuck Rock schneidet Taz-Mania schlechter ab: Originell, aber unglücklich in Szene gesetzt.
0
The Video Game Critic
You're expected to make many "leaps of faith" where you must jump blindly, hoping there's a safe place to land off-screen. On top of that, the controls are horrendous! You can never get Taz to jump just the right distance. Another problem is Taz's habit of eating everything he touches. If you hop down a level and there's a bomb there, he'll automatically eat it and die. The different stages are pretty standard and unexciting. Of course there is the obligatory ice stage, in which control is even worse than normal. The kiss of death however, has got to be the hellish mine stage, where you have to jump between moving elevators that are sometimes off the screen. That's about as far as I got. The enemies in this game look freakish - nothing like you'd see in an actual Warner Bros cartoon. The sparse background music is fair, but the non-stop sound effects are incredibly irritating.