Current MobyGoal: Help us reach 250 documented ZX81 Games

Tongue of the Fatman (Genesis)

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MobyRank
100 point score based on reviews from various critics.
2.3
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for this game.


Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.2
Graphics The quality of the art, or the quality/speed of the drawing routines 2.4
Personal Slant How much you personally like the game, regardless of other attributes 2.2
Sound / Music The quality of the sound effects and/or music composition 2.4
Overall MobyScore (5 votes) 2.3


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
79
Computer and Video Games (CVG)
The backdrops, although smoothly scrolling, won't exactly set the art world alight and the sound is rather disappointing. However, the playability on this game is what sets it apart from the usual beat 'em up fare. Collecting your prize money and laying into your next opponent with your new extra goodies is really rather good, especially when you use a fade in two player mode - confusion guaranteed. There's a fair amount of combat moves on offer, and the animation on all of the combatants is arcade quality - I kid you not! However, fun and fast though Fatman is, it is ridiculously overpriced - for die-hard beat 'em up dudes only.
50
Génération 4
Les décors sont assez beaux et les ennemis très étranges, mais je ne sais pas si c'est le manque d'habitude de la manette, mais je me suis retrouvé avec un poignet douloureux après dix minutes de combat sans merci. Remarquez que si cela avait été pour de bon, je n'aurais peut-être pas eu que le poignet d'endolori. Quoi qu'il en soit, un jeu sympathique, sans plus...
30
Sega-16.com
So what can be said about Slaughter Sport? Not much positive, that’s for sure. This game is simply bogged down with so-so at best graphics and designs, bad music and sound effects, poor controls and hit detection, bizarre character contact behavior, having to buy health to refill your life bar and other odd design choices… it’s just abysmal and not fun at all. Being able to buy spells and such between rounds is an interesting idea, but it being interesting doesn’t make this game any better. The only really positive things that can be said about Slaughter Sport is that the roster is good sized, with some characters that look OK and animate decently at times. Outside of that, this game looks bad, sounds bad, and plays bad. It only avoids getting a lower score because of the previously mentioned mediocre character visuals, and that it is reasonably playable. You can actually beat it if you’ve got the wherewithal to sit through its many shortcomings. But why would you want to?
28
Power Play
Neugierig ist man schon auf die Karate-Mutanten späterer Levels; leider tat mir jedesmal nach dem zweiten Gegner das Handgelenk so weh, daß an weitere Kämpfe nicht zu denken war. Mehr als wild auf dem Joypad herumzudrücken, um ständig in Bewegung zu bleiben, ist nicht zu tun. Die Bewegungsabläufe sind holprig, die Anzahl der Schläge stark begrenzt. Damit disqualifiziert sich ein “Beat 'em Up“ von vorneherein. Auch zusätzliche Extras helfen Fatman nicht auf die Beine; “Budokan“ ist definitiv der bessere Kauf.