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User Reviews

There are no reviews for the Genesis release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.7
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.7
Overall User Score (16 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Pixel-Heroes.de (Aug, 2003)
Zu guter Letzt: Turrican hat das Rad erfunden. Jawohlja! Noch so ein Killerfeature. Zwar in Turrican 1 nur eingeschränkt nutzbar, in Teil 2 aber ein wirklich wunderbarer Gameplay-Aspekt, wenn man sich dran gewöhnt hat, es immer wieder kurz zu nutzen. Die Idee in der Form ist eigentlich noch viel geiler als der Rundumschuss.
Mean Machines (Oct, 1991)
I was expecting this to be a beefed up version of the Amiga original, but it's not. Instead it's identical to the computer version - and that's where its problems lie. Eighteen months ago, Turrican looked a pretty swish computer game. But eighteen months ago it wasn't competing against Megadrive platform games like ESWAT, Spider-Man and Sonic the Hedgehog. The gameplay is quite fun, but it's not evenly balanced; once you've got over the difficult first stage, it's becomes very easy and you can go miles - competent platform game players should be able to finish the game within a few sessions. The graphics and sound aren't particularly hot, either. With some gameplay tweaks and graphical improvements, Turrican could have been great. As it stands, it's just average.
Power Play (Nov, 1991)
Turrican ist ein technisch sauberes und spielerisch abwechslungsreiches Jump'n'Run mit massivem Ballereinschlag. Ausgenützt wird die Konsole durch die Umsetzung leider nicht: Weder in Sachen Grafik, noch in Hinsicht auf technische Gags kann Turrican den Mega-Drive-Vorzeige-Modulen das Wasser reichen.
Video Games (Dec, 1991)
Vor einem Jahr hätte Turrican gute Chancen gehabt, sich in die Kerzen der Actionspezialisten vorzukämpfen. Ende 1991 haben jedoch Sonic und Mickey Mouse bereits klar definiert, wie ein technisch vorbildliches Spiel dieses Genres auszusehen hat. Trotz hoher Spielbarkeit und passabler Grafik macht der deutsche Killerroboter gegen diese beiden Sympathieträger eine schlappe Figur. Nur harte Ballerfans, denen die Sega-Sprites zu niedlich sind, geben Turrican den Vorzug. Durch den guten Aufbau der Levels wird zumindest das unübersichtlichere “Midnight Resistance“ geschlagen.
BALLISTIX zeichnet sich verantwortlich, hat sich aber mit dieser Umsetzung - um es vorweg zu nehmen - keinen Gefallen getan. Der Schwierigkeitsgrad ist viel zu hoch angesetzt, die Qualität der Hintergrundgrafiken befindet sich teilweise unter C64-Niveau. Schwach klingt der Sound. Das Auswählen der Extras ist so ‘genial‘ gelöst worden, daß man meist vor Aktivieren jener ein Leben lassen muß. Das Mega Drive wird in keinster Weise ausgenutzt, die Qualität liegt gar weit hinter der des Amiga.
Sega-16.com (Sep 17, 2007)
I got the feeling while playing Turrican that Accolade was trying to go for their own Contra or Metroid, which is evident by certain gameplay aspects that are pretty obvious when you do the math. Unfortunately, at the start of a game new players are actually supposed to be able to get somewhere without dying nine million times in a row. With bland graphics, fairly uninspired but not bad music, and floods of enemies which seem to be spawning out of rifts from hell, Turrican is a pretty bad platformer with pretty good ideas.
The Video Game Critic (Apr 27, 2008)
Your most effective weapon is the high-powered "lightning whip", but since you need to hold down a button to unleash it, it's easy to forget about. For more hints, check out Turrican's demo mode, which reveals a number of hidden secrets. Unfortunately, even when you know the secrets and take a careful approach, you'll get your ass handed to you again and again. When the game prompts you to continue, it sends your sorry ass back to the beginning of the stage. I had to resort to a cheat code to check out the advanced stages, which I determined to be equally difficult and more repetitive. I will give this game credit for its adrenaline-pumping soundtrack, which had me humming along all the while. It's the highlight of the game! All in all, Turrican is unreasonably difficult, but I found it hard to pull myself away from it, so I guess it's not all bad.