There are no reviews for the Genesis release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||3.5|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.4|
|Personal Slant||How much you personally like the game, regardless of other attributes||3.5|
|Sound / Music||The quality of the sound effects and/or music composition||3.3|
|Overall MobyScore (11 votes)||3.4|
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Zu guter Letzt: Turrican hat das Rad erfunden. Jawohlja! Noch so ein Killerfeature. Zwar in Turrican 1 nur eingeschränkt nutzbar, in Teil 2 aber ein wirklich wunderbarer Gameplay-Aspekt, wenn man sich dran gewöhnt hat, es immer wieder kurz zu nutzen. Die Idee in der Form ist eigentlich noch viel geiler als der Rundumschuss.
I was expecting this to be a beefed up version of the Amiga original, but it's not. Instead it's identical to the computer version - and that's where its problems lie. Eighteen months ago, Turrican looked a pretty swish computer game. But eighteen months ago it wasn't competing against Megadrive platform games like ESWAT, Spider-Man and Sonic the Hedgehog. The gameplay is quite fun, but it's not evenly balanced; once you've got over the difficult first stage, it's becomes very easy and you can go miles - competent platform game players should be able to finish the game within a few sessions. The graphics and sound aren't particularly hot, either. With some gameplay tweaks and graphical improvements, Turrican could have been great. As it stands, it's just average.
Turrican ist ein technisch sauberes und spielerisch abwechslungsreiches Jump'n'Run mit massivem Ballereinschlag. Ausgenützt wird die Konsole durch die Umsetzung leider nicht: Weder in Sachen Grafik, noch in Hinsicht auf technische Gags kann Turrican den Mega-Drive-Vorzeige-Modulen das Wasser reichen.
I got the feeling while playing Turrican that Accolade was trying to go for their own Contra or Metroid, which is evident by certain gameplay aspects that are pretty obvious when you do the math. Unfortunately, at the start of a game new players are actually supposed to be able to get somewhere without dying nine million times in a row. With bland graphics, fairly uninspired but not bad music, and floods of enemies which seem to be spawning out of rifts from hell, Turrican is a pretty bad platformer with pretty good ideas.
The Video Game Critic
Your most effective weapon is the high-powered "lightning whip", but since you need to hold down a button to unleash it, it's easy to forget about. For more hints, check out Turrican's demo mode, which reveals a number of hidden secrets. Unfortunately, even when you know the secrets and take a careful approach, you'll get your ass handed to you again and again. When the game prompts you to continue, it sends your sorry ass back to the beginning of the stage. I had to resort to a cheat code to check out the advanced stages, which I determined to be equally difficult and more repetitive. I will give this game credit for its adrenaline-pumping soundtrack, which had me humming along all the while. It's the highlight of the game! All in all, Turrican is unreasonably difficult, but I found it hard to pull myself away from it, so I guess it's not all bad.