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Commodore 64
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Description

At a time when multi-event sports simulations where all the rage, Martech produced one licensed by a successful shot-putter and strongman. There are six events on offer, which represent standard strongman tasks such as truck-pulling, a tug of war and wrestling. Each must be completed within a time limit; points are awarded based on how much time is left.

The game's control method and design philosophy distinguishes between each of the 8 main muscles Geoff uses. After a joystick-waggling challenge to raise as much strength as possible, you can choose which muscles to assign it to, which adds an element of strategy and memory-testing.

During each event, the 8 muscles are displayed on either side of the screen, and as one comes into use it will flash. Controlling a cursor, you must click on this as quickly as possible to achieve maximum effect. Any energy unused on each muscle is kept over for future events.

Alternate Titles

  • "Geoff Capes Strongman Challenge" -- C64 in-game title


Merchant Title      
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Geoff Capes Strongman    
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Geoff Capes Strongman    
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The Press Says

Your Sinclair ZX Spectrum Feb, 1986 7 out of 10 70
Zzap! (Italy) Commodore 64 May, 1986 33 out of 100 33

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This entry was contributed by Sciere Bronze Star Contributing Member (208666), Kabushi (105898) and Martin Smith (63221)
 

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