DescriptionGhost in the Shell
is a 3D shooter based on the original comic by Masamune Shirow
rather than Mamoru Oshi's film. The story is set in the future and focuses on a team of policemen led by the female cyborg Major Motoko Kusanagi, which fights technology-related crimes. The player takes the role of a new member in Kusanagi's anti-terrorist squad and gets to accomplish missions on the Fuchikoma, a spider-like AI equipped tank. During the course of the twelve missions a plot starts to surface concerning a giant skyscraper, the Aereopolis II.
The Fuchikoma can be controlled from either third- or first-person view. It is permanently equipped with a machine gun, homing missiles (which are activated by holding the attack button), and limited supplies of grenades; there are no other weapons or tools in the game. The Fuchikoma can also jump, strafe, stick to the walls, climb on them, and even move on the ceilings. Missions mostly take place in enclosed outdoor or indoor areas and often involve destroying specified targets. Two of the missions are rail-shooting sequences.
- "Koukaku Kidoutai: Ghost in the Shell" -- Japanese title
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The main animation studio responsible for the Ghost in the Shell movie, Production I.G., contributed over 10 minutes of brand new animations to the game using the original character design (by Shirow) instead of the one featured in the movie. The result is some of the most beautiful cel animated cutscenes ever to appear in any videogame. Also, the entire cast of voiceactors from the movie (save for Kusanagi) return to reprise their roles.
This entry to the MobyGames database was contributed by Zovni (9425)
on Aug 29, 2001.