Ghoul Patrol

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In the sequel to Zombie Ate My Neighbors players control the kids Zeke and/or Julie, who travel to different worlds and fight skeletons, ghouls, ghosts, and other demonic creatures in order to save their town from a horror exhibit that came to life.

Shooting enemies with weapons like Plasma Gun or Lobbing Smash Gun, the heroes need to rescue ten trapped victims on each level and fight the boss at the end, all the whole conserving the limited ammunition.


Ghoul Patrol SNES That's a lot of skulls
Ghoul Patrol SNES Intro
Ghoul Patrol SNES Slimer? Is that you?
Ghoul Patrol SNES When no more victims are left, an exit appears

Alternate Titles

  • "グール・パトロール" -- Japanese spelling

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Critic Reviews SNES Jun 11, 2013 8 out of 10 80
Video Games SNES Nov, 1994 79 out of 100 79
Electronic Gaming Monthly (EGM) SNES Dec, 1994 7.8 out of 10 78
GameFan Magazine SNES Dec, 1994 76 out of 100 76
Total! (Germany) SNES Dec, 1994 2.25 out of 6 75 SNES Jun, 2008 7.2 out of 10 72
Mega Fun SNES Nov, 1994 71 out of 100 71
Video Games & Computer Entertainment SNES Dec, 1994 7 out of 10 70
Nintendo Life Wii Jun 28, 2010 6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars 60
Retrogaming History SNES Nov 29, 2008 5 out of 10 50


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Ghoul Patrol was marketed as a sequel to Zombies ate my Neighbors, and though the gameplay, music, and overall style are quite similar, it was actually intended as a completely unrelated game. As "Zombies" designer Mike Ebert explains:

What happened is they had another game that was kind of lost and struggling, so they changed it into "Ghoul Patrol" and called it a sequel to ZAMN in hopes that it would actually sell. It really never was supposed to have anything to do with Zombies Ate My Neighbors. I was shocked when I first saw it in the test department and the characters looked like the Z.A.M.N characters".

Contributed to by Charly2.0 (33916) and POMAH (36068)