Godzilla: Destroy All Monsters Melee Ad Blurbs
Legendary monsters battle among earth's cities to determine the planet's fate in Godzilla®: Destroy All Monsters Melee. Attempting worldwide domination, aliens have gained control over Godzilla's longtime rivals—the Kaiju must be defeated. Participate in a spectacle like no other by combating the greatest beasts on a colossal scale, as the world's future hangs in the balance.
Contributed by havoc of smeg (21716) on Sep 16, 2010.
Legendary monsters battle among earth's cities to determine the planet's fate. Attempting worldwide domination, aliens have gained control over Godzilla's longtime rivals--the kaiju must be defeated! Participate in a spectacle like no other by combating the greatest beasts on a colossal scale, as the world's future hangs in the balance.
Contributed by Joshua J. Slone (4601) on Feb 26, 2006.
Godzilla smashes his way onto the Nintendo GameCube in a goliath-sized battle that will destroy entire cities as gigantic monsters from classic Japanese monster movies battle to become the king of the monsters.
Release the beast within in several 1-player modes, including: Adventure, Survival, and the ever-entertaining Destruction Mode, where the entire city must be destroyed while surviving oncoming army attacks. Multiplayer game modes show the true meaning of Monster Madness, as up to 4 players simultaneously cause havoc…Godzilla style.
Godzilla: Destroy All Monsters Melee accurately portrays the look and feel of classic monster movies from Japan's world-renowned Toho Studios.
Take control of the worlds most devastating monsters, including Godzilla, Rodan, King Ghidorah, Gigan, Mechagodzilla and more in the fight to become king of the monsters. Battle in true Godzilla style as you lay waste to entire cities like Tokyo, Seattle, Los Angeles and London. Each city is dotted with fully interactive landmarks, so you can demolish Seattle's Space Needle or go for a dip in San Francisco Bay. Human armies will also come at you with their usual puny weapons, including tanks, helicopters and high-tech laser beams.
Monsters will fly across five city blocks before crashing into a skyscraper, bridges will fall, cars will be crushed, and monsters will hop on one foot when their toes get stepped on. During a fight, you can grapple, pick up buildings, use energy beams and throw your opponents into petrol tankers, bridges and other man made structures for devastating results. The battle begins...
Contributed by Evil Ryu (65352) on Oct 02, 2005.
Hey, what's a few skyscrapers among friends?
Buildings will crumble, cars will be crushed and entire cities will be turned to rubble as gigantic monsters from classic Japanese monster movies fight to the finish in Godzilla: Destroy All Monsters Melee.
You can tromp through cities like Tokyo, Seattle, Los Angeles and London during the day or night. Each city is dotted with fully interactive landmarks, so you can demolish Seattle's Space Needle or go for a dip in San Francisco Bay. Human armies will also come at you with their usual puny weapons, including tanks, helicopters and high-tech laser beams.
The classic city-stomping lineup includes:
* Godzilla '90s and Godzilla 2000 (Godzilla 2000 is a hidden character. This is a more recent version of Toho's Godzilla)
* Hedorah (Not playable but adds to gameplay - appears randomly and causes the player's energy bar to decrease)
* King Ghidorah
* Mecha King Ghidorah
* Mothra (Not playable but adds to gameplay - appears after the player acquires Mothra's power-up)
Many of these creatures must be unlocked in the Adventure Mode before they can be used.
During a fight, you can grapple, pick up buildings, use energy beams and toss your opponents using an easy-to-learn control scheme.
Each monster has special abilities just as in the movies, so you can drill underground as Megalon or fly for short distances as Gigan. There are also power-up items that appear throughout the game that will restore health, give your monster more power, or send him into a Monster Rage so he can perform devastating special moves.
The game was under the close guidance of Japan's Toho Studios, which created Godzilla and the rest of the rambunctious roster. All monster models and moves are Toho approved. All sounds in the game are taken directly from the Godzilla movies.
In the Adventure Mode, a single player will face an increasingly difficult series of challengers, unlocking many new cities and monsters along the way. There are three difficulty settings. Even the Easy setting will provide a challenge for most players.
In the equally challenging Survival Mode, you must face colossal creatures one-by-one. Between rounds you will only regain part of your health meter, so conserving your energy is an important strategy. If you tire of clashing claws with other monsters, you can take on the humans in Destruction Mode, where you are challenged to crush every building in the city.
Several other modes cater to gamers who want to fight their friends in king-sized multiplayer brawls. Versus, Melee, and Team Battle all provide a fun experience for up to four players. Throwing your buddy across the screen onto an explosive tanker is quite satisfying. The simple control scheme lets anyone get into the action.
Godzilla: Destroy All Monsters Melee accurately portrays the look and feel of classic monster movies from Japan's world-renowned Toho Studios. This game will remind you of a time when special effects meant a guy dressed in a rubber suit swatting at toy helicopters. Monsters will fly across five city blocks before crashing into a skyscraper, energy beams spark and sputter, and monsters will hop on one foot when their toes get stepped on.
In addition to animations that mimic the Godzilla movies, other details reflect the game's tongue-in-cheek approach. The zany plot of the Adventure Mode has the world's most powerful monsters under the control of an alien mind-control ray. A booming announcer will introduce each competitor, and humans fire at the monsters with missiles and freeze rays.
Godzilla: Destroy All Monsters Melee is best enjoyed as a multiplayer game. The Adventure Mode is challenging, but necessary if you want to unlock all the game's features. Good graphics and a sense of humor drive the Godzilla theme home and make this a stellar party game. Saving your progress requires a Memory Card (not included) with two free blocks. This game supports Dolby Pro Logic II. For a sharper and clearer image, select the Progressive Scan option when playing on a TV set that supports that feature.
For more information, check out Infogrames' official Godzilla: Destroy All Monsters Melee web site.
Contributed by Evil Ryu (65352) on Oct 02, 2005.
- Des environnements variés, interactifs et entièrement modélisés en 3D, dont vous devrez tirer profit (San Francisco, Tokyo, Los Angeles, London, Sydney, Las Vegas, Alien Arena, Alien Mothership)
- 5 modes de jeux en solo ou en multijoueur jusqu'à 4 combattants (Aventure, versus, destruction, survival et practice)
- Faites évoluer vos combattants grâce à des multiples power-ups qui amélioreront leurs performances et vous permettront d'accéder à la victoire,
- Campez les traits de l'un des 13 monstres issus du film, et tirez parti aux maximum de leurs combos et attaques respectives.
- Un gameplay unique intuitif, pour des sensations démesurément intenses
Une bataille épique, des monstres légendaires.
Dans ce jeu titanesque, où tout n'est que demesure et joutes colossales, vous aspirerez au titre tant convoité de " Roi des monstres ". Evoluant dans huit arènes modélisées en 3D, netièrement destuctibles et interactives, vous incarnez l'un des 13 monstres issus du film référence. Votre objectif : triompher de vos adversaires à tout prix, car il n'en restera qu'un. Construisez habilement vos stratégies pour optimiser vos attaques, choisissez le moment opportun pour vous replier et repenser votre angle d'attaque, sachez utiliser à bon escient l'environnement qui vous entoure : il pourra vous être utile... ou vous être fatal.
Contributed by Xoleras (65899) on Sep 24, 2005.
ATARI SHIPS GODZILLA®: DESTROY ALL MONSTERS MELEE FOR XBOX
Date: April 15, 2003
New Monster, New Arenas, Improved Gameplay and Graphics Highlight Xbox Version of Smash Monster-on-Monster Fighting Game
LOS ANGELES - April 15, 2003 - Atari has shipped Godzilla®: Destroy All Monsters Melee, a one-to-four player monster-on-monster fighting game, to the Xbox’ video game system from Microsoft. Based on the classic movie characters created by Toho Co., Ltd., the game recreates the look and feel of the titanic film legends and challenges players to punch, kick, stomp, throw and blast each other in massive, city-wide arenas. Godzilla®: Destroy All Monsters Melee, developed by Pipeworks Software, Inc., is currently available on the Nintendo GameCube’.
"The idea behind Godzilla®: Destroy All Monsters Melee is pretty simple - awesome fun, especially with three friends," said Jean-Philippe Agati, senior vice president and general manager of Infogrames' Los Angeles studio. "What could be better than stomping around cities as a giant monster, throwing buildings and enemies? Godzilla®: Destroy All Monsters Melee makes you feel like you're actually in one of the Godzilla® movies, with the epic look and scale of the nuclear-powered goliaths played out on your TV. It's the ultimate party game on the Xbox!"
Godzilla®: Destroy All Monsters Melee pits gamers as their favorite giant monster against other escapees from Monster Island. The game was awarded "Runner-up" as the Best Fighting Game of the 2002 Electronic Entertainment Expo in Los Angeles.
In addition to the single-player Adventure Mode, the game includes four additional play styles: Versus Mode, a one-on-one epic battle royal; Destruction Mode, a timed challenge to see which player can destroy more of a city in a given amount of time; Survival Mode, the ultimate test of a player's skill, pitting him against monster after monster with the score based on the number of enemies defeated before losing a match; and Melee Mode; a one-to-four player points-based multiplayer slugfest.
The game features an epic sense of scope and scale, with 10 massive real-world and fantasy fighting arenas, including San Francisco, Tokyo and the notorious Monster Island, that are fully 3D and totally interactive. Players can pick up and throw buildings and landmarks like Big Ben, toss enemies into vast fuel tank farms and stomp on baseball stadiums. Godzilla®: Destroy All Monsters Melee also features additional hidden, unlockable areas only found on the Xbox’. Each city has been created with amazing attention to detail, including working traffic lights, blinking neon signs and moving cars, buses and tanker trucks.
More than 10 licensed monsters, each carefully modeled from the record-setting movie franchise, appear in the game including Godzilla® 90's, Mechagodzilla’, Megalon’, Destoroyah’, King Ghidorah’, Mothra’ and many more. Each character is equipped with basic fighting maneuvers like kicks, punches, jumps, projectile attacks and blocks. For more hardcore fighting fans, Godzilla®: Destroy All Monsters Melee includes a robust combo system and special attacks that are unique to each creature's abilities from the original movies. Power-ups are dropped into the arena by alien ships and hidden within city buildings, providing health and other enhanced abilities.
New features for Xbox include:
-- New monster: Mechagodzilla’3 (from the latest Godzilla® film release in Japan) joins the cast.
-- New arenas: Vortaak Home World. The alien's home world, features new challenges like volcanoes, spaceship launchers, installation-protection missiles, and plenty of alien buildings to throw. Boxing Ring, the largest boxing ring in the world constructed for monster battles complete with ropes, bells and blimps.
-- New Computer AI: One gamer can now play against ANY combination of opponents in a melee or team game against the Xbox Artificial Intelligence.
-- Single-player Destruction Mode: Players can rip up a city-all by themselves.
-- Soundtrack support: Rip tunes to the Xbox hard drive and play your own tracks while you're fighting as your favorite giant monsters.
-- Xbox Advantage Controls: The extra buttons on the Xbox make it easier to grab monsters and buildings. In addition, the Xbox features improved responsiveness, combos and collision detection.
-- Better visuals: The unmatched graphical prowess of the Xbox hardware allows for better visuals treats, like reflection maps on buildings, true bump mapping, improved animations, smokestacks that emit smoke, better impact effects, specular highlights, bright high-resolution skies, improved lighting model, improved terrain, high resolution city selection movies and high resolution textures.
-- Improved Speed: Solid frame-rate and faster loading times. -- Multiple Saved Games: Up to four players can save their progress on the Xbox hard drive.
Godzilla®: Destroy All Monsters Melee is available at North American retail outlets for an estimated retail price of $49.99 and an ESRB rating of "E" for everyone. For more information on Godzilla: Destroy All Monsters Melee, please visit the official Web site at www.godzillagame.com.
New York-based Infogrames, Inc. (Nasdaq: IFGM) develops interactive games for all platforms and is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company's 1,000+ titles are distributed under two brand lines: ATARI, hard-core, genre-defining games such as Driver’, Enter the Matrix’, Neverwinter Nights’, Stuntman’, Test Drive®, Unreal® Tournament 2003, and Unreal® Championship; and INFOGRAMES, mass-market and children's games such as Backyard Sports’, Nickelodeon's Blue's Clues’ and Dora the Explorer’, Civilization®, Dragon Ball Z® and RollerCoaster Tycoon®. Infogrames, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext 5257), the largest interactive games publisher in Europe. For more information, visit www.infogrames.com.
# # #
Godzilla®, all related characters and the character designs are trademarks of Toho Co., Ltd. © 2003 Toho Co., Ltd. All rights reserved.
Contributed by Xoleras (65899) on Aug 18, 2005.
"Adding to the authentic atmosphere are the game's graphics and sound. Every scale of every monster is lovingly rendered according to the original movies. Never before have men in giant rubber suits looked so real, so menacing. Add to that the great sense of scope and perspective that makes every tiny detail in the city seem just the perfect size in relation to the monsters and the attention to detail in each of the monsters' special attacks (Godzilla 2000's back spines glow blue as he charges up a beam attack), and you have an absolutely gorgeous game. And just as the game looks a lot like the source material, it sounds a lot like it too. Every monster has its own roar and sound effects for beam weapons, and they even recaptured the original Godzilla theme song here. B" - Zengamers
" Godzilla has some really creative gameplay elements within. For example, if you like to toss your opponent into buildings, the stupid humans below think that monster is causing the damage and actually fire on it. Also, a UFO flies around and drops power-ups. My favorite is the Mothra Air Support. By grabbing this, Mothra flies around and zaps your opponent now and again, giving you a bit of needed help. Finally, there is the Rage power-up. While this one, on the surface, seems to just boost your attack power, you are able to hit A-X to perform a shockwave stomp that topples buildings and sends the other monster flying. The levels are totally interactive as I found myself throwing oil tankers and buildings at an unsuspecting monster, who found themselves on the receiving end of a ton of bricks, literally. There is also an energy bar as to avoid fights being nothing more than bouts of fire and beams. Another good move was the balance of health and damage. Fights don't last 30 seconds like in most games, but can run 10-15 full minutes. These guys are 40 foot behemoths, and it really feels like that as you simply stand up after being tossed through a towering skyscraper" - Netjak
" The graphics in Godzilla Destroy All Monsters Melee are overall very good. Seeing the laser from Godzilla’s mouth tear into a nearby skyscraper brings tears to the eyes from its beauty. Little details like this are truly a sight to behold. I often found myself doing a certain action just to see the results. “Whoa! Did you see that?!” was the first thing I said when I was blasted from the fully charged blast of my friend’s beam. The game is really that beautiful. 9/10" - Genregames.com
" All in all, Godzilla is one of the better games out in recent time and does a fine job of distinguishing itself from others like Mario and Star Fox. This is as good of a rental you can find, and if you’re a Godzilla fan, go out and buy two copies." - Genregames.com
Contributed by Xoleras (65899) on May 12, 2004.
- Fight as one of 11 monsters in 8 different arenas.
- Destroy all monsters with hand-to-hand, close range and special moves. Dominate with specialized projectile weapons.
- Each monster has specific physical attributes to be used as an advantage or a weakness.
- Level each city with real building destruction and physics
- Huge sense of scale puts you in control of a 180 ft. 80 ton beast.
- Take on all four modes of play as any of the monsters:Adventure, Destruction, Melee and Versus.
- Watch as the human army of each city fights off the monsters with advanced weaponry.
- 4-player fighting mayhem!
Contributed by Xoleras (65899) on May 11, 2004.
Legendary monsters battle among earth’s cities to determine the planet’s fate. Attempting worldwide domination, aliens have gained control over Godzilla’s longtime rivals - the kaiju must be defeated. Participate in a spectacle like no other by combating the greatest beasts on a colossal scale, as the world’s future hangs in the balance
“When originally released on GameCube late last year, Godzilla: Destroy All Monsters Melee was a good game with some big single-player flaws. Not wanting to merely port the game, but instead looking to improve upon it, Atari and Pipeworks Software went all out in bringing the 'Zilla to Xbox" - IGN.com
"Though Godzilla: Destroy All Monsters Melee is coming to Xbox several months after release on GameCube, it's sporting enough improvements not to be considered merely a port. With a new level and monster plus downloadable content, improved graphics, and bots, this may be one Melee worth buying. Fans of rubber-suited monster movies certainly shouldn't miss out.” - IGN.com
" Overall, Godzilla: Destroy All Monster Melee is a very fun and challenging fighting game. While gamers can have fun with the single player action, the game really shines when you play it with your friends. Great graphics mixed with a good fighting engine provide for one great gaming experience. If you are a fan of Godzilla or fighting games and you own a GameCube, you should definitely pick this one up next time you are at your favorite retailer. 88/100" - Nlgaming.com
Contributed by Xoleras (65899) on May 11, 2004.
- New monster: Mechagodzilla’3 (from the latest Godzilla® film release in Japan) joins the cast.
- New arenas: Vortaak Home World, Boxing Ring,
- New Computer AI: One gamer can now play a four-player melee or team game against the Xbox Artificial Intelligence.
- Single-player Destruction Mode: Players can rip up a city-all by themselves.
- Soundtrack support: Rip tunes to the Xbox hard drive and play your own tracks while you're fighting as your favorite giant monsters.
- Xbox Advantage Controls: The extra buttons on the Xbox make it easier to grab monsters and buildings. In addition, the Xbox features improved responsiveness, combos and collision detection.
- Better visuals: The unmatched graphical prowess of the Xbox hardware allows for better visuals treats
- Improved Speed: Solid frame-rate and faster loading times.
- Multiple Saved Games: Up to four players can save their progress on the Xbox hard drive.
Contributed by Xoleras (65899) on May 05, 2004.
Godzilla – Destroy All Monsters Melee is a fighting game on a “giant” scale. Up to 4 players can take on the roles of giant movie monsters and wage battles against each other or computer opponents in cityscape environments. No major city is safe from destruction as players claw, kick, throw and blast each other in order to claim the title: King of the Monsters. The monsters fight in 3D cityscape battlefields amongst destructible buildings. These city environments provide a sense-of-scale never before seen in a fighting game. More importantly, they give players plenty of room to strategize their attacks and allow retreat to replenish health and energy. The destructible buildings provide cover but can also be used as weapons by toppling them onto opponents. They will also be just plain fun to destroy. The stars of the game are the legendary Godzilla along with 13 of the most famous monsters in film history. The monsters never die when they are defeated. They are only rendered unconscious.
New features for Xbox include:
- MECHA-KING GHIDORAH
- GODZILLA 90'S
- KING GHIDORAH
- GODZILLA 2000
6 real world citiesand Monster Island!
6 modes of play
Contributed by Corn Popper (69238) on Dec 19, 2002.