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DescriptionGodzilla Generations: Maximum Impact is a sequel to the Dreamcast launch title Godzilla Generations. Both are based on the famous Japanese movies series around the eponymous Godzilla, a giant dinosaur-like monster.
The game is a rail shooter like the famed Panzer Dragoon, where you move on a fixed path but can shoot in all directions to take down waves of approaching enemies. The game also features a dodge and a lock-on mechanic. The gameplay is divided in two kinds of levels. The first style features Godzilla rampaging through a Japanese city and taking down all kinds of military devices which try to stop him. The second kind of level is a fight between Godzilla and other giant monsters from the various films.
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Riemann80 (18311) added Godzilla Generations: Maximum Impact (Dreamcast) on Nov 13, 2010
Takashige Shichijyo (Quintet)Planning:
Takashige Shichijyo (Quintet)Art Direction:
Ken Aso (DiGi PLANNET)Original Charactor Design:
Ken Aso (DiGi PLANNET)Stage Design:
DiGi PLANNETCG Movie:
DiGi PLANNETSystem Program:
"Dog Star Man":
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Hideyo Sasaki (Toyo Onkyo)
Godzilla's Theme Ken Ishii's remix (HEAT WAVE) remixed and additional production by: