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Description

Your mission is to retrieve the Golden Baton, a priceless artifact worshipped by your race for eons. It maintains balance and keeps peace in the land, but now it has been stolen from the Palace of King Ferrenuil! Many have searched for it, none have returned. The player will face wolves and crabs, navigate a boat trip, and deal with a magical crystal. Most of the way, you use one object in some way to gain another.

Golden Baton uses the Scott Adams adventure engine, and thus has the same features - a basic 2-word parser, limited vocabulary (object names plus standard words such as EXAMINE, WEAR and DROP), and brief descriptions. A Help command is also available which provides hints. Although primitive by later standards, these compare favourably to other interactive fiction of the time.

Screenshots

The Golden Baton Electron Beginning
The Golden Baton Atari 8-bit I'm in a dense SPOOKY forest
The Golden Baton ZX Spectrum Redwood trees
The Golden Baton ZX Spectrum A spaghetti junction

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Critic Reviews

Info Commodore 64 Mar, 1984 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70

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Contributed to by Rola (7743), S Olafsson (17581), Kabushi (174555), Pseudo_Intellectual (47942) and mocagh (2659)