This is a variation of the classic "snake" game, in which the player controls an always-moving avatar whose goal is to "eat" (by moving over) bonuses that appear on the game board. Often, as in this case, the avatar lengthens and grows longer the more bonuses that are eaten. The player has only one life, in which to collect two kinds of spiritual bonuses -- one of which persists on the game board indefinitely, and another type that is time-limited and must be collected more quickly. Game play options include movement speed and whether the walls are solid or allow the playfield to loop. The game ends when the player collides with a wall or with their own lengthened segments.
This particular version of the game is patterned after Gabby La La's song off the 2005 album Be Careful What You Wish For...