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Atari ST
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In Goldrunner, a vertically scrolling shooter, earth has to be evacuated because of the damage caused by environmental pollution. Unfortunately the space ships have to pass through the world of Triton - and the inhabitants are unfriendly. So the obvious solution is to destroy the rings, huge space stations. A full frontal attack is without a change of success because the rings have to be destroyed from within. So the player is chosen to man a small space ship to do the job.

Every ring has a certain amount of energy which has to be reduced by destroying everything inside. Of course the Tritons won't give up without a fight, but touching the enemies won't hurt the space ship (it hurts them): the only way to die is by touching enemy mines (the ship can take up to five hits) or by flying against a high, indestructible building (instant death). The ship also has a turbo boost function and between levels there are bonus rounds which are used to rack up points for the high score list.


Goldrunner Atari ST Flying over destroyed buildings
Goldrunner Atari ST Game over
Goldrunner Atari ST About to start level one
Goldrunner Atari ST Flying int solid buildings is not a good idea

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The Press Says

Tilt Atari ST Jul, 1987 16 out of 20 80
Happy Computer Atari ST 1986 78 out of 100 78
ATARImagazin Atari ST Sep, 1987 3 out of 6 60
Power Play Amiga Nov, 1987 4 out of 10 40


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Unreleased Commodore 64 version

A Commodore 64 version was never released, but there exists a demo version for it.


  • Power Play
    • 1988 (Special Issue 2) – #3 Best Digitized Speech in 1987
    • Issue 01/1989 – The "Oops, we forgot that" Special Award (for the missing joystick support in the Amiga version)

Contributed to by Patrick Bregger (108577)