User review spotlight: Carmageddon (DOS). Released in 1997.
Select # of players
Get that power-up
Cruising through a different environment
Approaching an asteroid
Obtained a laser
A couple of Doh!'s from "Arkanoid 2" make an appearance
Another ship approaching you
Nemesis title background
Title screen (Nemesis, overseas release)
Option & laser
Stage 3 "Moai"
Sub-Boss 3 "Mother & Child"
Stage 4 "Inverted Volcano"
Sub-Boss 4 "Iron Maiden"
Stage 5 "Tentacle"
Stage 6 "Cell"
Boss 6 "Nucleus"
Stage 7 "Fortress" - Electronic Cage
Boss 7 "Xaerous Brain"
Final Cutscene Part 1
Final Cutscene Part 2
U.S. release is called Gradius
Starting a new game
A bullet just barely misses your ship!
An end of level boss
The second level
Title screen (Japanese version)
Title Screen (European version)
Japan Title screen
The orange "options" provide more firepower
Collect powerups to get better weapons
Watch out for giant stone heads!
Entering a cave; power-up is nearby
Come on guys... so many at once... that's unfair
Start of the game
Stage 3, featuring lots of Moai heads that fire lots of ion rings at you
Stage 4, up against a pair of Iron Maidens
The most prominent boss in the Gradius series - Big Core, in this game it turns up in almost every stage
Stage 5, Tentacle Golems
Stage 6 features a biological look and feel to it. Amoeba are the primary enemies in this stage
The boss in this stage is Nucleus
Aha, so you're the Brain behind it all!
The citizens of Gradius can sleep safe and sound
First boss - Big Core
Stage 3 has a lot of Moai statues
The Sub Boss here is "Mother and Child"
An early wave
Chaos near the top of the screen
Some scenery to avoid now
Avoid the mountain face
End of level boss
One of the first waves
Got an upgrade
New area in the level
cannons and robot
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