MobyGoal achieved! Thanks to all contributors who helped us reach 250 documented ZX81 Games.

Grandia II

MobyRank MobyScore
Dreamcast
87
4.0
PlayStation 2
75
3.0
Windows
74
3.7
Not an American user?

Description

Long ago, the battle of light and darkness was held, pitting the god Granas against the demon Valmar. Though scars of the battle still mark the land, time has passed and the people of the world have built new civilizations and kingdoms to colonize the planet. The "Day of Darkness" will someday occur, heralding the resurrection of Valmar.

Ryudo is a "GeoHound", a mercenary available for hire, usually for slaying monsters and recovering goods. Working with a talking bird named Skye, who sites on Ryudo's shoulder, they will "do anything" if the price is right One day Ryudo receives a job from a branch of the Church of Granas, they ask Ryudo to become a bodyguard for a young priestess named Elena during a prayer ceremony. During the ceremony, strange events occur requiring Ryudo to escort Elena on a journey towards the

Grandia 2 is a 3D RPG, viewed from a top-down perspective for most of the game and a 3rd person view during battle. Controlling Ryudo, the player will explore various locations, locating townspeople and objects within an area to interact with. Towns and dungeons are displayed in the same manner, though dungeons tend to be mazes filled with monsters and towns tend to be friendly areas filled instead with conversation and shops. Any monsters present in these areas will be shown walking around. Walking over to and touching the monster in any way will activate a battle. If the monster notices the player approaching it is considered a normal battle, if Ryudo is able to approach undetected the player's party will gain the initiative in battle, if any party member besides Ryudo is approached by the enemy then the party loses initiative.

In battle, each character is able to choose from a list of actions that include "attack combos" (standard attack command), Special Abilities/Magic, "Critical Strike", Guard, Evade and Escape. Critical Strikes are weaker versions of attack combos with the advantage that they can block an enemy's action. This partly depends on the positions of the character on the action bar, displayed at the bottom of the screen, which shows each character (and enemy's) time to act within the battle. Some magic spells and special abilities are also able to block enemy actions, though they take longer to perform than normal attacks. Both combo attacks and critical attacks require the attacker to run up to the enemy in order to perform the action. This depends heavily on the character's individual movement as well as other characters acting as obstacles on the screen. Successfully defeating enemies in battle awards experience points, power points, magic points, gold and items.

Screenshots

Grandia II Windows To some women you simply stay frozen, whether you like it or not
Grandia II Dreamcast Beginning of the game
Grandia II Windows Elena using one of her special attacks
Grandia II Windows Ryudo cares about the family, only not in so traditional way

Alternate Titles

  • "格兰蒂亚II" -- Chinese title (simplified)
  • "グランディアII" -- Japanese spelling

Part of the Following Groups

User Reviews

I've been there before... Dreamcast אולג 小奥 (168607)
Definitely worth a try for fans of the Final Fantasy genre Windows Gutter Snipe (23)
The Grand sequel to the 32-bit killer rpg! Dreamcast MasterMegid (897)
Pretty, but annoying. Dreamcast Tom Blackwell (8)

The Press Says

RPGFan Dreamcast Aug 16, 2001 94 out of 100 94
IGN Dreamcast Dec 01, 2000 9.2 out of 10 92
PSX Extreme PlayStation 2 Feb 21, 2002 8.7 out of 10 87
The Next Level Dreamcast Jan 04, 2001 B+ 83
GameZone PlayStation 2 Feb 12, 2002 8.3 out of 10 83
Digital Entertainment News (den) PlayStation 2 Aug 03, 2003 7.5 out of 10 75
PC Games (Germany) Windows Apr 15, 2002 71 out of 100 71
Game Informer Magazine Dreamcast Jan, 2001 6.5 out of 10 65
Game Chronicles Windows Jun 06, 2002 6.2 out of 10 62
Gamers.at PlayStation 2 May 26, 2002 50 out of 100 50

Forums

Topic # Posts Last Post
Need help: Arm-Wrestling Minigame 1 WildKard (12149)
Aug 21, 2007

Trivia

1001 Video Games

Grandia II appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Soundtrack

The US version includes an additional CD of Grandia II music as selected by the composer Noriyuki Iwadare, featuring words and vocals by Kaori Kawasumi.

Tracklist:
  1. Cancáo do povo (Little Shelter Mix)
  2. Carbo
  3. A Deus
  4. Dangerous Zone
  5. Agear
  6. Fight!! Ver. 1
  7. Liligue
  8. Mirumu
  9. Saint Heim
  10. Fight!! Ver. 2
  11. A Deus (Sunking Mix)
  12. Cancáo do povo
Running Time: 49:32 minutes

The lyrics for the songs Canção do Povo and A Deus are in Portuguese, even though the Japanese pronounce is quite apparent.

Special Edition

The Japanese Grandia II Special Package contains an additional Digipak music CD titled Grandia II Melodia, composed by Noriyuki Iwadare. The booklet contains character studies and background information on the music production. It is NOT identical to the US soundtrack version.

It contains 7 tracks with a running time of 22:11 minutes. The tracklist is partially written in Japanese.

Version differences

Although the game has been ported around, there are some differences between versions.

The PS2 version has quite some problems, some parts of the game are extremely slow and there are transparency clipping issues.

In the Dreamcast version, mushrooms spawn random items, Melfice's regenerator is invincible and the Millenia Zap! bug from the PS2 version doesn't occur.

The PC version has a setup program called Gmconfig which lets you assign the keys and resolution. Also on PC, only CD2 is the game disc, CD1 is solely used for installing the game.

Information also contributed by Jiguryo and Sciere

Related Web Sites

Contributed to by Kartanym (10781), Rogee (506) and NeoMoose (1103)