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Gunship

MobyRank MobyScore
ZX Spectrum
...
3.9
DOS
...
3.8
Amiga
76
3.9
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Description

Gunship depicts one of the Western world's finest attack helicopters: The AH-64A Apache. This simulation recreates the weapons, flight systems, and performance of the real machine. The player controls an arsenal that includes laser-guided Hellfire missiles, a 30mm cannon controlled by helmet gunsights, clusters of bombardment rockets--even air-to-air missiles for duels with enemy helicopters.

The game starts with flight training at a base in the United States. Tutorials teach the player to handle the copter; once the controls and flying skills are mastered, there are escalating challenges and hundreds of missions in any one of four regions of the world, including Southeast Asia, Central America, the Middle East, and the Soviet Union and its Warsaw Pact allies in Western Europe.

Screenshots

Gunship FM Towns Stores status display
Gunship Commodore 64 Arming your AH-64A Apache.
Gunship FM Towns Okay, time for take-off
Gunship DOS MI-24 Hind

Alternate Titles

  • "Gunship: The Attack Helicopter Simulation" -- Tag-lined title

Part of the Following Groups

User Reviews

I hate simulation games...but there's always an exception! DOS Indra is here (19699)
Once upon a time DOS Ashley Pomeroy (233)
A breakthough game for the PC DOS Tony Van (2691)

The Press Says

Commodore User Commodore 64 Mar, 1987 9 out of 10 90
Atari ST User Atari ST May, 1988 9 out of 10 90
ACE (Advanced Computer Entertainment) DOS Jan, 1988 902 out of 1000 90
Happy Computer Commodore 64 1986 88 out of 100 88
64'er Commodore 64 Mar, 1987 13 out of 15 87
Joker Verlag präsentiert: Sonderheft Commodore 64 1990 86 out of 100 86
ST Action Atari ST May, 1988 83 out of 100 83
The Games Machine (UK) DOS Mar, 1988 81 out of 100 81
The Games Machine (UK) Amiga Jul, 1989 68 out of 100 68
Amiga Computing Amiga Aug, 1989 47 out of 100 47

Forums

Topic # Posts Last Post
The Entertainer 1 雷堂嬢太朗 -raido.jotaro- (56396)
Jan 14, 2014

Trivia

Apple II and Atari XL/XE versions

Despite loading instructions for both platforms in the manual, the game was never released for those systems.

Development

Originally scheduled for release in mid-1988, the Amiga version of Gunship didn't materialise until mid-1989. Reportedly, the delay was predominantly the result of the programmer's source disk becoming infected with a virus. Source: Amiga User Internation (Sept 88, page 44) and HOL.

MicroProse had to release a later DOS version of Gunship to deal with faster computers. The game was also not easily playable in CGA, due to the similar color of HUD controls vs. targeting radar.

Maxis' Gunship

Maxis released an arcade side-scroller called Gunship made with the Klik and Play system. It was apparently inspired by this game.

Sidewinder missile

The AH-64 Apache actually cannot mount the sidewinder missile at the wingtips as depicted on the arming screen. The manual explained that it should be quite possible to do so, and there was no other air-to-air missile that Apache can mount at the time. In the sequel, Gunship 2000, one gets to choose between sidewinder and the smaller stinger missiles (in a 2-pack).

Strategy Guide

Gunship was so popular, it spawned a strategy guide from Compute! Books titled Gunship Academy.

Awards

  • ACE
    • October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)
  • Computer Gaming World Magazine
    • August 1988 (Issue #50) – Introduced into the Hall of Fame
    • November 1996 - #102 overall among the “150 Best Games of All Time”
  • CRASH
    • Newsfield Reader's Awards - Best Simulation 1987 (readers choice)
  • Happy Computer
    • Issue 01/1988 - Best Simulation in 1987
  • ZZAP! 64
    • Newsfield Reader's Awards - Best Simulation 1987 (readers choice)
Information also contributed by Kasey Chang, mailmanppa, Trixter and Zack Green.
Contributed to by Trixter (8737), Infernos (5948), NGC 5194 (17256), Zadok (6), Kabushi (121564) and Martin Smith (63155)