DescriptionHack, Slash, Loot
is a turn-based, dungeon crawling RPG with a retro pixel art style. It offers six scenarios (Tower of Magnus, Battle for Stormrise, Dark hearts and evil minds, They dwell beneath, Mask of the boy king, Journey to the Kimon) with three character classes initially: Saracen (warrior), Archer and Wizard. The scenario and the class can be chosen or left to random choice. The map lay-out is also randomized for every game session. The title accurately describes the gameplay; to complete a scenario various monsters need to be killed and the equipment and abilities need to be enhanced by looting items.
The gameplay area takes up the upper two thirds of the screen and it is possible to zoom. The lower part holds the inventory and items, an overview of the statistics, a minimap and general options. In the black backgrounds every action and result is described in text, in classic RPG fashion. Movement and actions are done in turns. Every character is formed through five stats: melee, ranged, magic, defence and health. When a new item can be picked up, the interface immediately shows the improvements or penalties. During fights the player can determine the focus if there are multiple enemies. Each character has nine slots to carry items: head, neck, torso, weapon hand, backup weapon, off-hand, hand worn, waist and feet.
The gameplay is based around seven damage types: silvered, fire, lightning, poison/acid, divine, necrotic and psychic. Various items and weapons provide additional effects and often the correct approach needs to be chosen based on the opponent type. As room for items is limited, the character often needs to return to a previous location and swap items. Certain effects provided through crystals, potions or scrolls are permanent and do not require an items slot. Next to everything listed above, various enchantments can be found. They reveal the map, increase the number of actions per turn, provide additional defence or a health bonus, or resurrect a character when he reaches zero health.
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This entry was contributed by Sciere (205651)