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Half-Life 2: Episode One

Published by
Developed by
Released
Platforms
MobyRank MobyScore
Macintosh
...
2.0
Windows
84
4.0

Advertising Blurbs

Back of Keep Case (German):

    Die erste neue Episode für den erfolgreichen PC-Thriller

    HALF-LIFE 2: EPISODE EINS erweitert die legendäre Spielerfahrung von Half-Life um folgende brandneue Features:
    • Neuer Einzelspielermodus: Die erste Episode des Half-Life-Zyklus enthüllt die Folgen von Half-Life 2 und schickt Sie auf eine neue Reise.
    • Zwei Multiplayer-Spiele: Half-Life 2 Deathmatch und Half-Life 1 Deathmatch: Source für Online-Action-Spiel ist ebenfalls enthalten.
    • Half-Life 2 nicht erforderlich: Keine zusätzliche Software zum Spielen erforderlich.

    Contributed by Xoleras (66253) on Jun 09, 2006.

www.electronic-arts.de (German):
    Übersicht

    Half-Life 2 wurde von über 35 Organisationen weltweit zum "Spiel des Jahres" gekürt. Half-Life 2: Episode One ist eine komplett neue Episode von Valve, die das Half-Life 2- Abenteuer für Einzelspieler weiter ausbaut.

    Der Spieler übernimmt einmal mehr die Rolle von Dr. Gordon Freeman, der unmittelbar mit den Auswirkungen seiner Handlungen in City 17 und der Zitadelle konfrontiert wird. Er setzt sich wieder mit Alyx Vance und ihrem Roboter Dog in Verbindung, um gemeinsam mit ihnen ein weiteres Mal den Kampf der Widerständler gegen die Combine-Truppen zu unterstützen.

    Das intensive Echtzeit-Gameplay von Half-Life 2: Episode One wird ermöglicht von Source, Valves eigener Engine, die über eine neue Rendering-Technologie und eine verbesserte künstliche Intelligenz verfügt, um eine neue Ebene der Interaktion und Grafik zu ermöglichen.

    Features:
    • Eine neue Episode des meistverkauften Actionspiels aller Zeiten.
    • Deckt neue Geheimnisse auf.
    • Serie mit weltweit über 18 Millionen verkauften Einheiten.
    • Hochentwickelte künstliche Intelligenz (KI).
    • Der faszinierende Detailreichtum der Umgebung ermöglicht erstaunliche Gameplay-Elemente.
    • Die digitalen Darsteller sind die hochentwickeltsten Figuren, die jemals in einem Spiel zu sehen waren.
    • Physikalisches Gameplay: Objekte
    • Die mitreißende Handlung wird jene Spieler ansprechen, die sich mehr als einen Shooter wünschen.

    Contributed by Xoleras (66253) on Jun 09, 2006.

Press Release:

    HALF-LIFE 2: EPISODE ONE AVAILABLE NOW

    Valve Launches First of an Episodic Trilogy

    Bellevue, WA, June 1, 2006 - Valve®, developer of the blockbuster series Half-Life® and Counter-StrikeTM, announced Half-Life® 2: Episode One is now available via Steamgames.com for just $19.95 and at retail outlets around the world.

    The first in a trilogy of episodic games, Episode One reveals the aftermath of Half-Life 2 and launches a journey beyond City 17. Episode One does not require Half-Life 2 to play and also includes a first look at Episode Two, which will ship by year's end.

    In addition to the new single player experience, two multiplayer games are included. And those who purchase Episode One will have free access via Steam (www.steamgames.com) to Half-Life 2: Lost Coast, the interactive technology demo that introduces High Dynamic Range lighting to the SourceTM Engine, Valve's award-winning game technology.

    Contributed by Xoleras (66253) on Jun 09, 2006.

Press Release:

    HALF-LIFE 2: EPISODE ONE AVAILABLE JUNE 1

    Valve Launches First of an Episodic Trilogy

    Bellevue, WA, May 22, 2006 - Valve, developer of the blockbuster series Half-Life and Counter-Strike, announced Half-Life 2: Episode One has gone gold. Episode One is the first in a trilogy of episodes that will conclude by Christmas of 2007.

    Half-Life 2: Episode One advances the 15-million unit selling franchise and launches the first in a new, three-part series that leads far beyond City 17. Half-Life 2: Episode One does not require Half-Life 2 to play, and will be available via Steam and at retail stores in North America for just $19.95 on June 1st. Also included in Episode One is a first look at Episode Two, which will ship by year's end.

    "Given the rapid changes in PC gaming, we expect episodic games will have the same impact on single-player gaming that Counter-Strike had on multiplayer," said Gabe Newell, president and co-founder of Valve. "The frequent releases of upgraded technology and new content works better for both consumers and developers, and is one of the key reasons Counter-Strike grew to be 80% of the online action market. We decided that a follow-up to Half-Life 2 delivered in 18 months with our first episode was more in tune with what our customers want than waiting 6 years for another monolithic product."

    Episode One offers a new single player experience created by Valve, and is designed to be four to six hours in length. Stepping into the hazard suit of Dr. Gordon Freeman, you face the immediate repercussions of your actions in City 17 and the Citadel. Alyx Vance and her robot, Dog, will accompany you in your efforts to aid in the human resistance's desperate battle against the totalitarian alien menace of the Combine.

    In addition to the new single player experience, two multiplayer games are included. And those who purchase Episode One will have free access via Steam (www.steamgames.com) to Half-Life 2: Lost Coast, the interactive technology demo that introduces High Dynamic Range lighting to the Source Engine, Valve's award-winning game technology.

    Contributed by Xoleras (66253) on Jun 09, 2006.