MobyRank MobyScore
Windows
94
4.1
Xbox
87
2.4

Description

Half-Life 2 is an FPS game where you once again play as Gordon Freeman, the MIT graduate from the first game. You awaken a number of years after the original game on a train to City 17, an Eastern European city which is reminiscent of the World War II ghettos. And the people kept in City 17 are the remains of humanity, left at the will of the Combine, a mysterious alien group who retains totalitarian control of Earth.

You are soon brought into a resistance group, and make an attempt to bring down the Combine and liberate Earth. Why you? You saved it the last time. Or did you?

The player guides Gordon through the City 17 and the wilderness that surrounds it. On his way, he'll encounter a lot of friendly characters, but also fight dangerous foes and solve puzzles to progress. As Half-Life 2 features a realistic physics system, Gordon can pick up objects and toss them freely, and many of the puzzles are physics-based - for example, at one point the player has to weigh down a seesaw with bricks at one end to turn it into a ramp.

Gordon's enemies, apart from alien wildlife which found its way to Earth, are mainly Combine forces, which utilize a variety of firearms, gadgets and vehicles. Policemen and foot soldiers work along with helicopters, gunships and gigantic walking machines to hunt you down. To defend himself, Gordon has a range of weapons available: from the iconic crowbar for close-quarter fighting, through pistols and rifles, up to grenades and a rocket launcher. Most notable weapon is the "gravity gun", with which one can pick up objects, hold them in the gun's antigravity field, then hurl them at the enemy with great force.

Also with Half-Life 2 is Counter-Strike: Source, a version of Counter-Strike made with the new Source engine which powers Half-Life 2, and Half-Life 2: Deathmatch, an online multiplayer game featuring the same physics and weapons as the single player game.

Alternate Titles

  • "戰慄時空2" -- Chinese title (traditional)
  • "半条命2" -- Chinese title (simplified)
  • "HL2" -- Abbreviated title
  • "Bantiao Ming 2" -- Chinese title
  • "하프라이프 2" -- Korean title

Part of the Following Groups


Merchant Title Platform    
Amazon
Electronic Arts 101276 Half Life 2 Xbox    
ebay.com
Half-Life 2    
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User Reviews

Incredible Movie-like Gameplay well worth overlooking the flaws. Windows Dwango (292)
Super-Gordon vs Dr Breen Windows Lumpi (143)
Fun, and innovative on a small scale, but not the "greatest game of all time" as some would have you believe. Windows Tibes80 (1498)
Who needs a serious relationship if you can have a great one-night-stand? Windows Unicorn Lynx Bronze Star Contributing Member (71076)
Not just a game, an experience Windows Matt Neuteboom (941)
A thoroughly immersive, plot-centric game (no spoilers). Windows null-geodesic Bronze Star Contributing Member (228)
Outrageously overrated Windows Sebastian Cardoso (40)
Light and fun FPS game Windows Melody (119)
Great Graphics, Great levels, but Dated Play Windows Scott Monster Bronze Star Contributing Member (864)
"The Right Person In The Wrong Place Can Make All The Difference" Windows MasterMegid (868)

The Press Says

Gamereactor (Sweden) Windows Nov 20, 2004 10 out of 10 100
IC-Games Windows Nov 19, 2004 98 out of 100 98
Gamer 2.0 Windows Nov 19, 2004 9.8 out of 10 98
DarkZero Windows Jun 06, 2006 9.6 out of 10 96
TeamXbox Xbox Nov 15, 2005 9.5 out of 10 95
FileFactory Games / Gameworld Network Windows Nov 23, 2004 92 out of 100 92
Gry PC Windows Feb 26, 2005 9 out of 10 90
SwankWorld Windows 2004 9 out of 10 90
GamesFirst! Windows Dec 29, 2004 4 Stars4 Stars4 Stars4 Stars4 Stars 80
PCMag.com Windows Nov 19, 2004 4 Stars4 Stars4 Stars4 Stars4 Stars 80

Forums

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Trivia

In September of 2007 Valve's Gabe Newell was interviewed by gaming website Kikizo's Adam Doree about the then shortly to be released Orange Box, asking, among other things, about the potential for a Macintosh release. Newell responded by saying that though they had been in conversations with Apple regarding the possibility "they seem to think that they want to do gaming, but there's never any follow through on any of the things they say they're going to do. That makes it hard to be excited about doing games for their platforms." Thus, there wouldn't be a Macintosh version of Half-Life 2.

A month later, in October, Tuncer Deniz, a Macintosh developer and owner of the news site Inside Mac Games, posted on his blog that while Newell's complaints likely weren't without justification, the actual reason for the lack of a Macintosh port was due to "Valve's insistence that anyone who wanted to port Half-Life 2 to the Mac had to advance $1 million to Valve. That's right, that's $1,000,000. That might be peanuts to someone like Valve, but no Mac publisher in their right mind would have given Valve that kind of money just for the rights to publish Half-Life 2 for the Mac."


This entry was contributed by DarkDante Bronze Star Contributing Member (3727) and Zack Green (1024)
 

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