Description
The military is often painted in terms of precision. Orders are expected to be followed exactly. But what happens when those giving the orders are blind? Blindness is the fact of life for commanders, who have to wait for their men to call in with information. This game puts you in the shoes of a Corps commander—a man responsible for several divisions—for the lives of thousands of men. You will command some of the most famous battles in U.S. history, and you will face the same lack of face-to-face contact that plagues every higher-level military leader.
You will replay the historical battles in the wars with Mexico, Word War I, World War II and the Korean War.
Think for a moment about war from the perspective of the Marine. Out in the field, their duty is to carry out orders to the best of their ability. They must try to cope with the unexpected, that interferes with their progress—weather, enemies, terrain, fatigue, lack of supplies... Unfortunately, it is a fact that there is a disconnect between soldiers in the field and the commanders in the command centers. Commanders don't have a personal connection to each person under them. They rely on those underneath them to report in...
This game gives you some insight to command. You have hundreds of units to keep track of, and need a way to keep them organized. The units become symbols on a map-board. Contact with the units is limited to the reports that they send and the orders you send out. Once you give your orders, the situation is really out of your control. Will they be able or willing to follow orders exactly? What happens if they are interrupted by the enemy, by weather, by terrain. Is you information on enemy movements accurate, or did you just send a division (thousands of men) to their deaths?
Most soldiers and Marines have never had the opportunity to see just what goes on inside the command centers, where the orders that they must follow come from. This game recreates the command center.
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The Press Says
| Zzap! |
Commodore 64 |
Jul, 1989 |
78 out of 100 |
78 |
| Abandonia |
DOS |
Feb 03, 2006 |
3 out of 5 |
60 |
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This entry was contributed by
Jacqke (968)