User Reviews

Overblown follow up Xbox kieran kelly (3)
Fantastic but doesn't have the impact of Halo Xbox MegaMegaMan (2285)
And this is supposed to convince us to buy Vista? Windows dreamstealer (146)
O.k, I lied, I love this game. Xbox AkibaTechno (254)
The most anticipated game of all time! Xbox Chase Bowen (39)
The "Halo" part is extremely good; the "2" part is badly designed Windows Pagen HD (131)
Everything you could want and then some Xbox Bazajt (1971)

Our Users Say

Platform Votes Score
Windows 31 2.8
Xbox 107 3.6
Combined User Score 138 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
XboxGamereactor (Sweden) (Nov 08, 2004)
Ingen har väl på allvar trott att Halo 2 skulle kunna bli något annat än bäst. Men såhär bra vågade jag uppriktigt sagt aldrig tro på att det skulle bli. Storyn slår undan benen på mig och lämnar mig både upprymd och andfådd. Spelkontrollen är bättre än någonsin och de nya vapnen regerar. Banorna är storslaget varierade, underbart designade och vansinnigt läckra att titta på. Multiplayerstödet överträffar alla förväntningar och grafiken är såväl tekniskt som estetiskt bländande. Bungie har återigen skapat ett mästerverk.
XboxEntertainmentopia (Dec 23, 2004)
Halo 3 is not going to be on the Xbox, but on the next console system coming out from Microsoft, I think it is currently called Xenon (like the gas) or some places call it Xbox Next. After playing the first and second Halo, I am now officially on board for any future installments. Bravo Bungie!
XboxThe Video Game Critic (Jan 30, 2005)
On the downside, although I love the split-screen modes, some weapons take up too much screen real estate, and like the first Halo, it can be hard to determine where to go at times. The game also contains extensive on-line support. All in all, Halo 2 is everything it's advertised to be - a furiously entertaining shooter that squeezes every last bit of power out of the Xbox.
XboxXboxAddict (Nov 13, 2004)
Halo was a story driven game. Bungie put the Multiplayer in as an afterthought and didn\'t think that it would become even remotely as popular as it did. People spent lots of money to buy new Xboxes, TV\'s, and copies of Halo so they could get people together and have Halo parties. This phenomenon grew into tournaments where contestants have won up to $50,000. Halo has definitely earned that kind of popularity. The Multiplayer is so incredibly fun that when you have a large group of people over playing you lose track of time and can (from personal experience) spend over 17 hours straight playing Multiplayer without realizing it.
XboxGamesFirst! (Nov 18, 2004)
Regardless of its minor faults, Halo 2 is the best reason to own an Xbox so far, and makes the price of admission to Xbox Live well worth it. There are a lot of great games coming out this season, and without a doubt Halo 2 is among the best. For many Xbox owners, and gamers in general, Halo 2 will become much more than a game; it will become a way of life.
XboxGameplanet (Nov 16, 2004)
Over the last few months the hype for Halo 2 had really taken off and thankfully the game lives up to it. There are one or two graphical hiccups in the cut scenes as mentioned previously, but aside from that the game delivers on all levels. There will be some people who will buy this just for the multiplayer options and we don't blame them, but don't forget there is an excellent single player game to be played alone or with a friend, making Halo 2 one of the year's best titles.
100 (GAF) (Nov 21, 2004)
Overall, though, playing Halo 2 can be a real fun experience. Nothing beats playing with friends, online, that I can't always get to because of where they live and such, and Halo 2 delivers here in abundance. But, Bungie needs to patch the balance issues, get us new maps, and especially fix the respawn issues in team games; and fast.
XboxThunderbolt Games (Nov 24, 2004)
In a year that has brought such extraordinary titles as Grand Theft Auto: San Andreas, Metroid Prime 2: Echoes and Half-Life 2, the Master Chief still stands head and shoulders above the competition. Bungie took all of the core elements that made the first Halo a classic, removed the unwanted repetition and improved every other aspect of the game and, by so doing, created a second modern day masterpiece. To own an Xbox and not own Halo 2 would be something akin to having owned a Nintendo 64, but never purchased Super Mario 64 -- plenty of people have been dragged out into the street and flogged for much less than that. To put it simply, Halo 2 is a triumph in every way imaginable and needs to be experienced by anyone who has ever wrapped their hands around a game controller.
It's obvious that Bungie had to put a massive effort into making Halo 2 better than its predecessor, and I'm happy to say that they've succeeded on almost all counts. Some repetitive level design still lingers, and my dream of online co-op with the Master Chief has been dashed, but Halo 2's strengths vastly outweigh its weaknesses. Halo became an instant classic, and Bungie has managed to do it yet again with the sequel.
XboxAceGamez (2004)
The sound effects and voice acting are as perfect as the graphics, the soundtrack rivals anything written by movie score writers like John "Star Wars" Williams and Howard "Lord of the Rings" Shore, whilst the story is intriguing and compelling, spurring you on to find out what happens next. Add in superb AI, a much fuller range of enemies to face and more weapons and vehicles with which to blow them away and you've got gaming perfection. And whilst the single player is as thrilling as they come, the multiplayer modes and full Xbox Live support are so outstanding that they will endure for as long as the life of the Xbox. When they said "Earth will never be the same" they weren't kidding. If you don't get Halo 2 then you are missing out on the best gaming experience that exists and if I was allowed to give it 11/10 on every count, I would.
XboxXbox365 (Nov 10, 2004)
With expectations going through the roof, Microsoft breathing down their neck, and the weight of the Xbox world on their shoulders, Bungie has delivered. Halo 2 simply kicks ass. There are going to be people who nit-pick this game, as there are whenever expectations are high, but if you take a step back and look at the product that Bungie has produced, you should be astounded.
XboxYahoo! Games (Nov 09, 2004)
Halo 2 is a near-flawless fusion of solid gameplay and excellent presentation, filled with little details that make it a kill-the-light-and-unplug-the-phone experience. Note the mushy audio when you're fighting in the vacuum of space, or the Covenant chapter named "Your Ass, My Cloven-Toed Boot." If you loved the original Halo, check out Halo 2 as soon as you can get your legs to move. If you somehow don't know what all this Halo fuss is about -- you benighted creature from another universe -- check it out anyway. Your Xbox will love you for it.
100 (2004)
Halo 2 isn’t revolutionary by any means, but as the follow-up to such a sublime experience as Halo, it really didn’t need to be. The sequel’s achievement is to give a second helping of the most accomplished title on the Xbox, with just enough tweaks and polishes to make this experience as fresh and enjoyable as the original.
XboxGame Shark (Dec 01, 2004)
While Halo 2 may not be absolutely perfect, it is my firm belief that it is about as close to a perfect game as we are going to get in this generation of consoles and is definitely the best Xbox game ever. The combination of a great campaign mode along with a goldmine of multiplayer options makes for an unbeatable gaming experience.
100 (Nov 08, 2004)
From the moment that the first beautifully rendered cinematic scene begins until the controversial ending (which we are not allowed to reveal), you will be dazzled by and engrossed in Halo 2. Cinematic cut scenes and the story that they advance are of movie quality, with interlaced plots that twist and turn like a Covenant Elite trying to avoid your gunfire. The platform-defining game for Xbox has arrived.
XboxStuff Magazine (Nov 09, 2004)
While the Campaign mode is adequate, Halo 2 needs to be played on Xbox Live for a true understanding of how this game can change your world. Just don't even think of using the gamer tag "HotPantsBilly." He's spoken for!
XboxVGcore (Jul 11, 2006)
As a whole, the new matchmaking playlist is a welcome addition. It is always nice to inject some much needed flavor into the old Halo 2 formula. Team SWAT and BTB Slayer are two gametypes that are bound to stay around, thanks to their mix of intense combat and laid-back attitude. However, BTB Skirmish - while fun - doesn't quite capture the magic of the other two gametypes. All in all though, any new way to play Halo 2 is obviously a good one.
XboxGame Informer Magazine (Dec, 2004)
During my playthrough of the single-player campaign, I was constantly amazed by its intense pace. It never once falls from glory. There is no loading screen after the initial start-up. You begin this roller-coaster ride, and you just want to keep playing till you reach the end (and even then I instantly restarted the game on its Heroic and Legendary levels – which offer a whole new level of death and destruction). The dual-wielding obliteration of your enemies is priceless. The vehicle boarding creates situations where I was literally sitting on the edge of my chair simultaneously laughing and swearing as I crowned myself the greatest gamer in the world. Every situation, every fight, can be different depending on how you decide you want to handle it. This, my friends, is a sign of perfection. This is Halo 2.
XboxScience Fiction Weekly (Dec 06, 2004)
Just in time for Christmas, the Xbox's most iconic character, the Master Chief, returns with the release of Halo 2. The game begins with the MC just back on Earth following his saving of the galaxy in the first Halo. He barely has time to collect his medal before the forces of the Covenant, the union of alien races that believed the Halo to be a sacred construct, attack Earth itself. The MC, guided by the player, leaps right into battle, and the new game is on. For Halo 2, however, the MC is not the only death commando players will control. They also guide a Covenant hero, called the Arbiter, whose creation (shown in a series of cutscenes) introduces players to the Covenant politics that drive the story of the game.
XboxGameinatrix (Feb 06, 2005)
After 3 years of waiting, its finally here! Halo 2 delivers on its promise to elaborate on the Master Chief’s adventures, the story behind the Covenant, and the true purpose behind the Halos that are homes to those weapons of mass destruction; The Flood. Besides the thrilling, though short single player campaign, as promised, is the robust and purposely designed multiplayer, which was only accessible via system link in the game’s predecessor. If you’re a fan of the series you will be in for more of the same great action that the original Halo was acclaimed for, along with weapon refinements, some GTA inspired additions, a more fleshed out storyline, as well as a multiplayer that will most assuredly keep people playing until a 3rd installment of the game is released.
XboxHonestGamers (Nov 16, 2004)
November 9th, 2004 was a day that shall long be remembered. Not because many of us were mysteriously absent from our usual duties, nor due to the fact that our women folk were almost unanimously told to shut up the hell up and give us some space for a few hours. No, while all that and more most certainly did in fact occur, the 9th of November is sure to be remembered for just one thing... Halo 2. For it was on this day that one of the most eagerly anticipated sequels in the history of gaming received a hype building world wide release. America, Japan, Australia and Europe. No matter where you called home, chances dictated were knee deep in an all out frag frenzy of quasi-biblical proportions. Yes, November 9th, 2004 was a very special day for Xbox fans everywhere... where were you when lightning struck twice?
XboxXBox Evolved (Nov 08, 2004)
Halo was the game that put Xbox on the map and let's face it, every game in between Halo and the inevitable release of Halo 2 was filler. Not that any of these titles you played were bad - it is just that Halo was so damn good it was in its own class. Master Chief returns in Halo 2, and comes packing plenty of new features, weapons, baddies, and an outstanding presentation that no other game will be able to challenge. The minute you put the game in the Xbox, you see the Microsoft Game Studios logo going into a Halo guitar riff, and the riff plays over Bungie’s traditional theme, and if your not tearing up by this time then you will be soon.
XboxExtreme Gamer (Nov 18, 2004)
Does Halo 2 really need an introduction? Almost every Xbox owner has been waiting 3 looong years for this game and it has finally arrived. In a year of big titles such as Fable and Sudeki none have even had a fraction of the hype and anticipation that Halo 2 has, 1.5 million preorders pretty much tells it all. Now the big question, can a game so big live up to the massive amounts of hype? Oh yeah.
XboxGameSpy (Nov 07, 2004)
It's here. The long wait is finally over, as Xbox owners will be able to stroll into their local game shop on Tuesday to pick up what might be the most highly anticipated game of all time. For the last three years, speculation and rumors have been all over the internet, every screenshot and video has been obsessively analyzed, and still people want to know more about Halo 2. The game's developer, Bungie, has done a masterful job of teasing the audience, offering up just enough information to keep them clambering for more. Now that it's finally here, there's one final question: was it worth the wait? In a word, yes. In two words, hell yeah!
Xbox1UP (Nov 07, 2004)
Destructible vehicles, dual-wielding weapons, AI characters that drive vehicles, no more health bars, online play, stat-tracking on your computer, innovative online ranking system, overhauled graphics engine, weapon sharing with teammates in single-player, more varied environments, new locations, 15 levels, controllable energy swords, new guns, new vehicles, boarding enemy vehicles, co-op play, tweaks everywhere, celebrity voice actors, music from Incubus and Breaking Benjamin, reoccurring music tracks, seven multiplayer modes, downloadable content, 11 multiplayer maps, and so on.
XboxGamePro (US) (Nov 09, 2004)
Halo 2's a winner, but it's also a set-up for Halo 3. Compelling online gameplay may well be its ultimate legacy. Halo 2 is finally here, so let the fun commence. It's hard to imagine that any Halo fan is not going to be thrilled with this next chapter in the adventure. No doubt every one of them will be compelled to play through the game at all four skill levels. How many games can make that claim? Halo 2 takes a formidable action legacy and adds a new arsenal, extended storylines, and a multiplayer online challenge.
XboxGameDaily (Nov 08, 2004)
"Just another day in hell," I think as I sit nestled amongst the green trees. I briefly glance skyward and marvel at the thousands of burning stars. In the distance, the sound of a wailing Banshee doesn't faze me, nor does the numerous explosions and rata-tat-tat crackle of machine gun fire. I calmly return my gaze to the battlefield, an empty plain of grass and brown rock. I'd seen something like it three years ago in a place called Blood Gulch, the site of numerous massacres. I'd certainly spilt my blood onto it, but I'd spilled opponents' as well.
XboxDarkstation (Nov 24, 2004)
So does Halo 2 live up to all the hype and anticipation that was surrounding it throughout its long development process? Overall Halo 2 is by far the best game to ever make its way onto the Xbox. It combines a great deal of strategy with the best FPS action I have seen this year. Any fan that hasn’t gone out to buy Halo 2 yet needs to go do that now, because this is not a game that will just be popular for the next few months, but quite possible the next couple of years.
XboxTeamXbox (Nov 07, 2004)
We came, we played, we kicked its butt, and now its time to talk about it. Of course we’re talking about the most anticipated game for the Xbox, and perhaps all of gaming - Halo 2. You’ve seen it at E3 for the past couple of years, read about it constantly in forums across the web, watched the features on everything from G4 to ESPN, and we KNOW you have it pre-ordered. In fact, over 1.5 million Xbox’ers have Halo 2 reserved which means most of us are buying, hype or not.
When push comes to shove, Halo 2 does neither: it creams you with a sledgehammer. Get it and play it, because if you don't you're missing out!
Like the first game, you will be talking about the end of Halo 2 for a long time to come, perhaps for the wrong reasons though this time and many gamers will feel maybe a bit ripped off? But the fantastic moments in Halo 2 far outweigh the few flaws that the game has. If you have regular LAN parties or an Xbox Live account then Halo 2 deserves a place in your games collection for years to come but while it's not the world changing event that the hype machine would have you believe it still kicks arse.
XboxDaily Game (Nov 12, 2004)
It’s not much of an exaggeration to say Halo did to videogames what The Lord of the Rings did to feature films. Epic in scale and addictive in entertainment, the first Halo, like The Fellowship of the Ring, energized gamers like no first-person shooter since enEye. With its sequel, Halo 2, Bungie Studios is hoping to continue this feature-film comparison by delivering an experience that grips gamers more tightly than the first outing and makes them want even more.
XboxIGN (Nov 07, 2004)
In the history of videogames, each system invariably lands its super-mega winner, its system-seller, its Barry Bonds. On Genesis, you rolled with Sonic the Hedgehog. On Nintendo 64 you got Super Mario 64, on PlayStation you had Final Fantasy VII, and on Dreamcast you loved Soul Calibur. On Xbox, Bungie's first-person shooter, Halo, has become the MVP for three years running -- an unbelievable unmatched streak on the Xbox. But there is a new kid in town, and strangely, you've known its name for years.
XboxDa Gameboyz (2004)
Yet as we can expect this will not likely happen on the Xbox, but rather on the Xbox 2. But for now at least, Halo 2 is a unique and sheer brilliant fighting adventure which vastly improves on the past title and which is a very, very, very big credit and asset to the Halo series. An essential game for any discerning Xbox owner.
XboxPGNx Media (Nov 08, 2004)
Halo 2 had an incredible amount of hype to live up to. Bungie has crafted a nearly perfect game with this one, however, and largely lived up to the hype. The focus of Halo 2 throughout its countless showings and press demos has largely been the multiplayer. In this area, the game doesn’t falter one bit and is an ideal experience. Easily, it is the best you can find on Xbox Live. However, the single player portion is a touch repetitive, with some cyclical battles and awkward cutscenes, but they are wrapped around an immersive story. Overall though, it isn’t a game that any decent gamer should be without.
XboxGamersMark (Dec 02, 2004)
The sequel to one of the most critically acclaimed, best selling games of all time is finally upon us. I first spied Halo 2 tucked in a dark corner of the Los Angeles Convention Center at the E3 expo in 2003. We all knew it was coming, but nothing could have prepared me for what was to be shown. All signs pointed to an incredible sequel; a battle for Earth against an army of invading Covenant. I could not wait to get my hands on it, but wait I would – and wait, and wait… for what would seem like an eternity – nearly 18 full months of agonizing torture as Bungie and Microsoft leaked one measly screenshot at a time, coupled with cryptic bits of information on a beekeeping website and a strict “no comment” policy that led to untold amounts of speculation on behalf of a massive internet following. This was hype redefined, on a grand scale like nothing I had witnessed before, not even for the most anticipated Hollywood blockbuster. And on November 9th, 2004, it would finally come to an end.
XboxIC-Games (Nov 16, 2004)
The early rumours of the original Halo were of a first person shooter that Bill Gates and Co were so excited about that they bought the developers Bungie to ensure that this game appeared on the shelves on the launch day of their new console. Looking back, you can really see why Microsoft took such drastic action; Halo is a fantastic game, on which many people feel the whole success of Microsoft’s new console hinged. It has won just about every industry award going, has generated a huge fan base and is still played by Xbox owners the world over as a multiplayer game. As a result of this huge loyal fan base, Halo 2 pre sales reportedly topped 1.5 million, despite Bungie and Microsoft being pretty tight lipped about the games content, other than stating that it would fully support Xbox Live!
XboxXBox Solution (XBS) (Feb 18, 2005)
Blasting his way back from the ruins of Halo Installation 04, the Master Chief returns in the epic continuation of the last Spartan’s story. After defeating legions of the Covenant, mankinds sworn enemy, and surviving unending waves of the Flood, John 117 and the Sarge have made there way back to Earth.
XboxGameZone (Nov 18, 2004)
The most anticipated. The most talked about. The most pre-ordered. The fastest selling. Halo 2 has become the game that everyone wanted it to be: the most important reason to ignore reality and escape to a world that's 100% better than your own.
XboxWorth Playing (Nov 10, 2004)
Overall, Halo 2 is a one of the strongest FPS offerings of the season in campaign mode, and one of the best internet-enabled FPS games for any platform. If you aren’t sure if you want to drop the $50, rent the game and find out if you can stay away. If you don’t have an Xbox, it’s time you had a look for yourself at the superior graphics, control and speed that this console is capable of. Is Halo 2 the best game ever for the Xbox? Possibly. One thing is for sure – Microsoft is salivating like a hungry wolf over Sony’s market share, and this fall has just been a showing of the group finally getting their ducks in a row. If Halo 2 is the best Xbox game ever, it will sell the 5 million copies, Xbox Live growth will be off the charts, and you will have spent that $50 without looking back.
XboxGame Freaks 365 (2004)
The future for Halo 2 looks bright. It has the ability for downloadable content in the future. This could possibly include updates to fix glitches, weapons, vehicles, and even multiplayer maps. With these, Halo 2's lifespan is extended far beyond most games. With the multiplayer fun and addicting, Halo 2 is one game MOST people won't put down for years. If people could play Halo 1 for 3 years, why not Halo 2? If there ever will be a Halo 3, I guarantee that most of you will be playing Halo 2 until its launch.
96 (Nov 26, 2004)
The reality of the matter is that anyone who was hoping for perfection is likely disappointed in the game that Halo 2 became, which is absolutely amazing, but not quite perfect. Granted many of the flaws are minor, and some entirely subjective, but the cumulative effect of these small problems is enough to affect a person’s enjoyment of the title. Graphical glitches combined with a disappointingly by-the-numbers capped by a rather unsatisfying ending hurt the single-player experience, while a lack of maps suited for smaller groups [those devoid of a broadband connection] and slightly shallow free-for-all gameplay hinder the multiplayer experience, if only very slightly. Certainly, not enough to make Halo 2 deserve anything less than the highest recommendation, but enough to bring it down from the perfection a large number of people hoped it to embody. Regardless, Halo 2 is a showpiece for the console and an engaging piece of software that is not to be missed.
96 (Nov 09, 2004)
Schickt euren Partner zum Shopping, kauft genügend Lebensmittelvorräte ein und nehmt euch am Wochenende nichts vor, denn der Masterchief kehrt in HALO 2 endlich wieder zurück auf die Xbox! Mit über 5 Millionen verkauften Exemplaren ist der Vorgänger Halo das bis dato erfolgreichste Xbox-Spiel überhaupt. Nicht also war nahe liegender als diesen Erfolg mit dem Nachfolger noch übertrumpfen zu wollen. Bei Entwickler Bungie war man in den letzten Jahren nicht untätig und für den zweiten Teil wurden vor allem eine aufgemotzte Grafik und ein verbesserter Multiplayermodus versprochen.
XboxXBox Front (Jan 10, 2005)
Da ist es also, das meisterwartete Spiel für die Xbox. Während Hersteller Bungie es bis zum Release schaffte, normale Fans von der Geschichte fern zu halten, erschienen doch wieder einmal vorher kopierte Versionen. Trotzdem wurde endlos gewartet, Partys weltweit und Mitternachsverkäufe schafften einen unglaublichen Hype um das Spiel. Ist Halo 2 gut genug und der Erlöser der Spielergemeinde? Oder hat Microsoft nur einen Hype per Marketing geschaffen? Wir haben den Titel getestet.
XboxWham! gaming (Nov 08, 2004)
Halo 2 had a lot of hype to deliver on, and thankfully Bungie pulled it off. As of right now it’s the defining piece of software for the Xbox, and I have no reservations in telling people to go pick up a copy of the game. Even if you hated the original Halo, you will find something to like about Halo 2. I wasn’t a big fan of the original, and neither was fellow Editor Ryan Maule, but we both are having a blast with Halo 2. It’s not gaming perfection, but it’s the best thing to happen to the Xbox thus far.
XboxVideo Games Daily (Nov 18, 2004)
I've never been much of a fan of first-person shooters, but Halo made me a believer. Like everyone, I hoped that Halo 2 would be able to improve upon its forebear, but it always lingered that this might be asking too much. Bungie were clearly up for the challenge. From the new weapons and characters to the intriguing (albeit occasionally convoluted) story, every aspect of the game speaks of quality and attention. The online modes are the realization of my dearest aspirations from 2001, even though the experience is not always perfect. In online games, there's no such thing. Is there room for improvement? Of course there is. But Halo 2 is here - so you know what to do.
XboxMS Xbox World (Nov 08, 2004)
Looking at the overall package that is Halo 2 Bungie has delivered an excellent blend of Action, story and multiplayer madness. Perhaps not as groundbreaking as we were led to believe or even hoped for prior to release but an immense and masterful game all the same, as they say if it’s not broken don’t fix it!
XboxGame Over Online (Nov 09, 2004)
Is Halo 2 worth the hype it received? Well, it definitely is worth it for the multiplayer, for the augmented gameplay features and for the vocal delivery by the Hollywood talent in the title. It isn’t, however, thanks to the weakly developed storyline, similarity to the original title and the long duration that we’ll have to wait through for the continuation of the saga. But, with a little multiplayer and some solid clan competition, I think most players will manage to bide their time with Halo 2 until the next title arrives.
XboxGamezine (Nov 20, 2004)
Avec Fable, Halo 2 est donc sans problème l’un des meilleurs jeux de la Xbox, voire même de l’univers. Je regrette juste une durée de vie un peu légère en solo, mais le jeu en ligne promet un plaisir infini. L’immersion est totale, notamment grâce à une bande son en 5.1 qui rend Halo 2 tellement incroyable qu’on se demande même comment ils pourront faire mieux. En tout cas, une chose est certaine : Halo 2 est un jeu qui est rentré dans l’Histoire, reste à savoir maintenant si vous tenez à en faire partie.
XboxGameSpot (Nov 07, 2004)
Despite a rather short campaign and a disappointing storyline, Halo 2 is an exceptional shooter that frequently delivers thrilling, memorable, and unique moments in its online, co-op, and single-player modes.
XboxGamingTrend (2005)
Halo 2 is pretty much the best game you can possibly purchase for your Xbox console. While it may not have the longest single player game inside, it does have one of the best multiplayer packages you've ever encountered. Buy this game now.
XboxNetjak (Jan 08, 2005)
So, finally, does Halo 2 live up to the hype? The answer depends on whether you have Xbox Live or not. As a solely single-player experience, Halo 2 is a fun ride, but could get old relatively quickly, especially due to the relative brevity of the single-player campaign. As a multiplayer experience, however, Halo 2 is simply unparalleled. No other game provides the sheer amount of variety, both in terms of game types and opponents, as Halo 2 currently offers. In that regard, everything you’ve heard about Halo 2 is true. In fact, if you don’t have Xbox Live, go out and get a starter kit along with the game; the investment you make will be well worth the enjoyment you’ll find in Halo 2.
XboxActionTrip (Nov 12, 2004)
On Monday, November 8, at around 11 pm, a million people, myself included, gathered across the country to wait in line for Halo 2. There were posters, there were t-shirts, and there were many ugly people. After waiting in line for nearly three hours, I finally got home, threw it in my Xbox and waited for a new high.
XboxDarkZero (Nov 10, 2004)
Overall this is a game with its faults. It will intrigue new players with the hype and they will not be disappointed. As a big fan of Halo, I was smacked in the face by the ending, and it’s the single most disappointing thing in the game. But I guess I’m going to have to lump it and thank Bungie for the best game I have played since The Legend of Zelda: Ocarina of Time as the level of excitement and awe experienced was only equalled/ bettered by it, and that is no bad thing. Music, gameplay balance, variation and an exciting story keep you hooked as the time passes all too quickly. Then you just want to start again and again, but believe the hype as this is almost gaming perfection.
XboxNZGamer (Nov 15, 2004)
The layers of the sounds of war are incredibly intense and really provoke the feeling of being caught in the midst of the onslaught. Voice work has also been taken with extra concern. No matter whose voice you're listening to be it an ally on the field or Master Chief himself you can tell a lot of time was spent perfecting the art. But the greatest portion of Halo 2's sound comes in its score. Marty O'Donnell has proven once again that despite being a full-on action game you don't need to have a cliched heavy metal soundtrack. The angelic choirs and the use of a full orchestra truly make the experience feel extraordinarily epic. In all honesty, if the score had been handled differently the game would've lost a lot of its impact. This is one game-score you'll want to purchase on CD when it's made available.
XboxJolt (UK) (Nov 12, 2004)
Okay so Halo 2 is here and it’s maybe not the ground-breaking update either fans or non-fans were anticipating. It’s certainly not the game to convert anyone from one camp to the other. It delivers a new story, new features and kick-ass multiplayer functionality, but still has exactly the same gameplay as we’ve all seen before. That won’t stop it selling in the millions though, and at the very least that’ll guarantee the multiplayer will be going strong for a long time to come.
92 (Dec 01, 2004)
Microsoft couldn't have asked for a better launch title than Bungie's Halo. The rookie on the console market immediately received the confidence of gamers worldwide. Well, they didn't get mine though. You should know that, at the time being, I was a huge PS2 fanboy. One-liners such as: PS2 is da best, were kept wisely behind but I still was rather skeptic about the arrival of a new kid on the console block. The reason was actually purely financial: my piggy bank wasn't filled enough. When I finally had enough "green" to buy Microsoft's Xbox, all my wrongful prejudices fell in the water. Halo was a great game and a sequel would be more than welcome.
XboxArmchair Empire, The (Nov 21, 2004)
Halo 2’s much-anticipated launch tallied 2.4 million copies sold and $125 million in revenue in just the first 24 hours of its release. What’s even more astounding is it even outdid in sales the newest Grand Theft Auto game on the PS2, and the PS2’s installed owner base is at least double that of the Xbox. Totally mind-boggling numbers to be sure, but totally deserving, because Halo 2 is a magnificent gaming development achievement. Halo 2 is simply one of the best video game experiences to be had today or maybe even ever.
XboxGame Revolution (Nov 10, 2004)
Your experience with Halo 2 is inextricably tied to your particular wants and needs from a first-person shooter. Despite a genuinely better plot this time around, the short, linear campaign and unresolved ending will certainly aggravate those hoping for a more evolved single-player game. But make no mistake " what Halo 2 lacks in its single-player it more than makes up for in its great gameplay, gorgeous delivery and flat-out addictive multiplayer. This is as good as console fragging gets. Once again, a little slice of gaming heaven from Bungie results in an easy recommendation.
XboxLawrence (Nov 08, 2004)
Halo 2 is a great package, obviously carried into greatness by the robust multiplayer component. The disappointment from single-player derives from the lack of length, graphical glitches and the "tweaked" physics engine, but understand that despite its flaws, it still proves to be one of the best single player experiences on a console...aside from Halo 1, of course.
XboxGaming Age (Nov 12, 2004)
No game is perfect, and Halo 2 is no exception. Thankfully, most of the flaws are superficial and are far less prevalent than those in the first Halo. Despite the horribly abrupt ending, it couldn't keep me from going back and playing more. Unless you have a strong distaste for first person shooters in general, there's absolutely no reason to skip out on Halo 2.
91 (Nov 18, 2004)
Halo 2 has finally come out, and you get to shoot aliens, so that sells it right there. Aliens, Shooting them, well it’s not the best thing ever, and, no it’s not really groundbreaking but it has its charms. And when you tire of that there’s always that little thing called multiplayer. Yeah, it sure is a lot of fun to shoot people you know in a virtual environment, asserting your dominance over them. I like to yell, “Booya!” when I kill someone too, but my partner in crime Cory will tell you more about the multiplayer later.
90 (UK) (Nov 07, 2004)
The truth is, for every hour our blood was pumping like a turbo charged locomotive through our adrenaline scored veins, there were an equal number of hours where we were bored with the unimaginative repetition of formulaic corridor based FPS trawls. On balance, we feel, the Campaign mode deserves a score somewhere that snugly sits between the two; it's an up and down game, and although it hits stellar heights, it trawls some murky depths, and for that we're not going to sit back and praise it unconditionally like some people might. But like we said all along, you probably made your mind up whether to buy it or not before we uttered a single word. The final word? Brilliant, but not enough of a progression to deserve top marks. Better than Halo? Yes.
XboxEdge (Nov 25, 2004)
For all the criticisms above, few games do much better than Halo 2. And it’s fitting that we’re able to steal a line from the script to sum everything up. No spoilers here, just an epitaph, from the moment when Cortana turns to Master Chief and says this: “It’s not a new plan. But we know it’ll work.”
XboxFactornews (Nov 15, 2004)
Loin de révolutionner quoi que ce soit, Halo 2 n'en est pas moins un excellentissime jeu d'action, le meilleur de cette génération à n'en pas douter. Servi par un scénario finement construit, un gameplay terriblement addictif et un mode Live simplement parfait, Halo 2 est un jeu à ne manquer sous aucun prétexte, si ce n'est qu'il vaudrait mieux prendre un ou deux calmants avant d'assister à l'atroce cinématique de fin sous peine de détruire ses meubles à la hache. Vous êtes prévenus.
XboxX-Power (Nov 19, 2004)
Begrijp me niet verkeerd : ik ben wederom verslaafd aan Halo 2, en het is geloof ik één van de 5 beste games op Xbox. Maar sinds de eerste Halo zijn er games die me meer spelplezier hebben gegeven (met name Ninja Gaiden en Chronicles of Riddick, om er twee te noemen), en de grens ligt nu dan ook enorm hoog op Xbox. Halo 2 is de beste FPS totnogtoe op een console, daarvan ben ik overtuigd. Maar het is geen perfecte diamant, en in mijn opinie zijn er ondertussen al betere actiegames op Xbox. Maar ach : kopen die handel ! Halo 2 is de verdiende koning van de Xbox catalogus, en ik ben persoonlijk zeer benieuwd naar het volgende project van de getalenteerde mensen bij Bungie !
90 (Nov 23, 2004)
Overall Halo 2 is not perfect, but nonetheless it's a worthy sequel to the reason you own an Xbox. The shortcomings of the story in the main campaign are made up, in part, by the inclusion of the Xbox Live online experience - online gaming really does not get any better that this. Halo 3 anyone?
All in all, Halo 2 only has minor quibbles and they're not even big enough to be flaws. It's everything you want a Halo game to be, but with more added. It meets, but doesn't exceed expectations and there are some classic moments that will stand enough repeated play to see me through to Halo 3. It's not the gaming revelation that Halo gave us, but it does improve on a now familiar and much-loved formula, which earns it a 4.5 GIN gems.
90 (Nov 24, 2004)
Ultimately, with Halo 2, we are not faced with the best game ever; possibly not even the unequivocal game of the year that its forebear undoubtedly was. However, its ability to do credit to its own lineage is also worthy of the renown in which many hold the Halo name. "Earth Will Never Be the Same Again", said the trailer. "Work Won't Matter Anymore", said the ads. And in the world of videogaming, that Halo 2 can hold its own post-hype credentials high enough to do these statements justice, is praise enough.
XboxXbox Exclusive (2005)
Overall, Halo 2 is a very well made sequel. Every aspect of the development was handled well and with a few expectations, the game displayed extremely high production values and exhibited a great deal of creativity. The single player campaign is short and snappy, the Xbox live implementation is indeed brilliant, and the lasting impression left by the game is something that is worth experiencing. That said, it's important that the player come into the game with realistic expectations as to what a sequel should be, and what a sequel can accomplish.
XboxTotalVideoGames (TVG) (Nov 10, 2004)
The multiplayer aspects certainly add to the Xbox Live! catalogue and deserves to become the pinnacle of the online service, although Pariah looks likely to turn a few heads. From the level designs to its dense level of customisation, you can tell it’s been a subject of great thought; chuck in the frenzied, solid action of Halo multiplayer and its enough to look past the fact there’s little of anything groundbreaking here… The War on Earth is coming...
XboxPAL Gaming Network (PALGN) (Nov 12, 2004)
So that's Halo 2. Big, bold, and lavish. Make no mistake: this is a game of truly mammoth proportions, one that will steal hours from lives everywhere. It's an awesome example of what can be achieved with enough time, talent and money. It has it's flaws - the occasional indentikit corridor sections, the odd weak weapon. But as a whole package, little has come close on any console in the last three years - it's a game that deserves every superlative attached to it, a title so well-rounded and technically superior that it demands to be played. Which begs the question: why are you still reading?
XboxChrist Centered Game Reviews (Jun 01, 2005)
Graphics are fantastic, some of the best the XBox has mustered as of yet, although during cutscenes you may see textures load onto objects on the fly. This has been commented by the creators as being necessary, in order to reduce loading time. And I welcome no loading time, I didn't even know there was a change in level a number of times! Now... I could comment on the online multiplayer, the ranking system set up, the clan system, the wonderful games I've played, the vehicles, the balance, the energy sword, the huge variation in game types, the ability of to track every single kill you've ever made from every position in a multiplayer game and relay it to you later online, and so on. But I won't. I will merely say that I have not had a bad game yet due to the fault of the creators. Only due to bad players.
XboxGame Critics (Nov 24, 2004)
It's been an almost agonizing wait for many, but Halo 2 is finally here and delivers on most of its promises in spades. The unpredictability, scale and intensity of the combat are unrivaled. Despite some relatively minor flaws, Halo 2 continues the saga with a fine campaign and a multiplayer game that is sure to continue to breathe life into the game for the foreseeable future. It's not a remarkable leap forward for the genre, but it builds well on the strong foundation of its predecessor. It took a while, but the Xbox finally has a Halo killer.
XboxGameCell UK (2005)
So, for me Halo 2 delivered me a quality campaign, story, and alien combat sim that's perfect for console gaming without even touching the online area. It's only the slightest step forward from the original but in storyline, coherent design and combat, if there is better FPS fare on a console I want to see it.
XboxPlay Magazine (2004)
Goodbye hype, hello Halo 2. If you don’t experience it for yourself, you’re missing out on the most epic, most highly produced, most strategically grounded first-person shooter on console—a ceaselessly kinetic sci-fi march through a virtual battleground so grand and complexly laid out, it dwarfs everything before it. Just as the original Halo dazzled and inspired, there will certainly be successors learning and modeling off this sequel’s undeniably vast and unprecedented achievements. And the top of these successors will eventually hit with solider, more refined success. But that will be then, and this is now: it’s time to buckle down once again with genetically empowered marine Master Chief and blast through one of the best games of the year.
90 (Nov 10, 2004)
Non, Halo 2 n'est pas une révolution ludique ! Il se contente d'être une suite enrichie de quelques ajouts subtils et de booster tout ce qui avait fait le succès du premier. On pourra lui adresser quelques reproches éparpillés au long du test (aspect un peu répétitif, peu de nouveautés, ennemis qui campent sur leurs positions si on fuit...) mais il offre une action qui atteint de tels sommets de frénésie et de malice qu'il se place sans aucun problème en tête des FPS toutes consoles confondues.
Still, "Halo 2" is one of those games that will define this generation. It's one of the few games this hardware will long be remembered for, not just because it has broke new ground, but because it's a well-programmed piece of art. You have to wonder how much longer it will be before Hollywood really loses major ground to this blossoming industry after playing a game like this.
XboxGame Chronicles (Jan 01, 2005)
Anyone who loved the original is going to love the sequel, but I fear they may also find themselves slightly disappointed if they believe half of the media hyperbole that is trying to pass for legitimate reviews. I can wholeheartedly recommend Halo 2 as long as you aren’t looking for a life-changing experience.
XboxGaming Nexus (Nov 15, 2004)
Easily one of the best console FPS games out. If you liked the first Halo you'll love all of the cool new features Bungie has put into the new game but if you didn't like the first one you're probably not to find anything new to sway your opinion of the game.
WindowsGamingHeaven / DriverHeaven (Jun 16, 2007)
On paper Halo 2 for Vista is probably one of the worst ideas in history. Porting a two years old game and making it require a brand new operating system is just stupid if you ask me. But for some reason I still enjoyed every minute I spent in the game. The AI of the enemies was still just as good as it was back on the Xbox and the huge temples just as awe inspiring. At a HD resolution a lot of the engine quirks are a bit more noticeable on the PC, but not enough to detract from the overall enjoyment. If the multiplayer catches on the game could deliver a solid online experience (let’s not forget the map making tools available for the PC version). As it is, Halo 2 is an excellent title that missed the first, second and probably even third train – it might be late, but it’s still an awesome fps. With the current PC gaming drought playing a 2 years old classic isn’t as bad as it sounds.
88 (Nov 22, 2004)
Bungie hat fast alle Erwartungen an Halo 2 erfüllt. Das Spiel ist spannend bis zum Ende, bietet tolle Zwischensequenzen und einen erstklassigen Soundtrack. Dazu noch ein Mehrspielermodus, der kaum Wünsche offen lässt und fertig ist der neue Actionhit für die Xbox. Wirklich störend empfand ich nur die wenigen neuen Möglichkeiten in der Einzelspielerkampagne. Dadurch fühlte man sich auf der anderen Seite aber sofort mit allem vertraut und hatte keine Schwierigkeiten beim etwas holprigen Einstieg. Ich freue mich auf Teil 3, der hoffentlich nicht so lange auf sich warten lässt. Böser, böser Cliffhanger.
88 (Nov 08, 2004)
All in all, Halo 2 is a fun, fast paced shooter with lots of multiplayer action. It is not, however, the be all and end all of gaming that the hype machine has unfailingly claimed. Honestly, if you're not an Xbox Live subscriber, or don't have a few consoles to link up with your friends, then Halo 2 really isn't much more than a rental option. Perhaps if more devotion had been poured into the story campaign as was obviously dumped into the multiplayer; then, and only then, would we truly have the game of ages.
WindowsPelit (Jun, 2007)
Halo 2 on hemmetin hyvä peli, mutta sen menestyksen suhteen olen kovin skeptinen. Jollei peli DX10-kortilla puhkea kukkaan, jo graafinen loisto riittää siihen, että Halo 2 palvelisi Vistan myyntiä parhaiten, kun sen saisi ilmaiseksi käyttöjärjestelmän bonuksena. Kokeillaan samaa uusiksi sitten Halo 3:lla, mutta pari vuotta nopeammin.
WindowsGameplay (Benelux) (Jun, 2007)
Verouderde graphics kunnen de fantastische gameplay en het coole verhaal niet onttronen. Een FPS must!
86 (Jan 06, 2006)
Despite all it's faults, Halo 2 is a great game. I had a lot of fun playing it. Unfortunately, it fails to live up to it's predecessor, thus earning itself a lower score. But if you're a hardcore Halo fan, well, you already have this game. And if you've been MIA for the last year and a half or so, then pick it up. But for those new to gaming, or maybe FPS's in particular, this is an excellent game worth your $30, and I'm pretty sure you can still find the Limited Edition everywhere (which is misleading—it's not Limited Edition if they made four-million copies).
XboxPress Start Online (Aug 29, 2005)
Ultimately, it’s a thoroughly excellent, hugely entertaining videogame that, no matter how hard it tries, can’t shake off the shadow of its landmark predecessor. Of course, there will always be the enviable few who missed out the first time around - and if you’re part of that auspicious minority, you should be utterly grateful. And if not - who cares? Halo 2 is an exceedingly high-quality title that, regardless of whether you played the original, warrants a place in your Xbox collection.
84 (Nov 15, 2004)
Unter dem Strich ist der zweite Auftritt des Master Chiefs ein stinknormaler Run-and-Gun-Shooter mit nur wenigen spielerischen Höhepunkten, der sich nur durch die interessante Geschichte mit den zwei gegensätzlichen Hauptfiguren (besonders herausragend: der Gebieter) von der Konkurrenz abhebt. Aber es kann nicht sein, dass nicht das Gameplay, sondern die Geschichte den Hauptgrund liefert, weiter zu spielen. Ganz anders der Mehrspielermodus, der den Verdacht nahe legt, dass man die Kampagne als nettes Beiwerk mitliefert. Sieben Spielmodi auf leider nur zwölf Karten laden zu spannenden Gefechten, die allerdings ohne Bot-Unterstützung auskommen müssen. Wer also mit einem kleinen Freundeskreis unterwegs ist, muss wohl oder übel entweder in kleinen Gruppen spielen oder sich mit der Community anfreunden.
81 (Jun 27, 2007)
With the PC release of Halo 2, Microsoft attempts to bridge the gap between console and PC gaming. While this endeavor is a failure in some ways, the fun of playing Halo 2 has not waned at all. The game is still fun and certainly a worthwhile purchase for map designers and PC gamers who have always wanted to find a use for that Logitech Rumble Pad they’ve had laying around. Everyone else though, might want to just wait around for the sequel.
WindowsPlayfuls (May 31, 2007)
Halo 2 requires a pretty top-notch PC, despite its old-fashioned design (simple outdoor scenery and zero environmental interactivity - this is planet Halo, mister, I don't know what your problem is?!), and the graphic update, although perfectly identifiable, is far from being as impressive as the in-game trailers were when the first sketches of beta multiplayer showed up. Therefore, what's left is a story placed in the same strange and colorful (or better said, strangely colored) universe that needs no circumstantial inspection, as well as the good ideas invested into the game's multiplayer.
XboxLe Geek (Mar, 2009)
This is still a very good game, and I am glad that I played it. Having played and beaten Halo 3—which takes the best from both Halo and Halo 2, yet takes very few risks—I appreciate the chances the developers took.
WindowsIGROMANIA (Jul, 2007)
Ориентация под «Висту», кроме всего прочего, еще и отсекает значительную часть потенциальных покупателей. Операционная система — это не новая приставка, покупать ее люди не особенно рвутся. Так что если Halo в свое время был одним из главных бестселлеров на РС, то у Halo 2, скорее всего, показатели будут скромнее. А жаль — эта игра состарилась внешне, но не внутренне.
XboxThe Next Level (Nov 19, 2004)
In the end, Halo 2 certainly lived up to most of the hype it created. From the moment the opening title screen hymn begins, the game just feels right. Despite a few minor flaws, most loyalists are bound to overlook them and enjoy the game regardless. It's safe to say that the multiplayer is where you'll find the heart of the game. Halo 2 could easily be compared to a fine cuisine dish you enjoy every weekend. While you know there's other meals on the menu that are just as satisfying, you've grown to love the same ol' stuff not to bother with anything else for a long time.
XboxGotNext (Nov 19, 2004)
In the end, Halo 2 certainly lived up to most of the hype it created. From the moment the opening title screen hymn begins, the game just feels right. Despite a few minor flaws, most loyalists are bound to overlook them and enjoy the game regardless. It's safe to say that the multiplayer is where you'll find the heart of the game. Halo 2 could easily be compared to a fine cuisine dish you enjoy every weekend. While you know there's other meals on the menu that are just as satisfying, you've grown to love the same ol' stuff not to bother with anything else for a long time.
XboxBordersdown (Nov 15, 2004)
As a single player or cooperative (not available on system link or Live, unfortunately) experience, Halo 2 is disappointing. Things have moved on in three years, and the series is not as far ahead of the competition as it once was. Halo 2 is not the significant improvement that could have been, yet it is still important to realise just what a wonderful experience it remains.
WindowsGame Informer Magazine (Aug, 2007)
Halo 2 on Vista offers no surprises to faithful fans who have followed any preview coverage. The high-res look is definitely a step up from the original console version, but it still doesn’t stack up against modern titles. The mouse and keyboard set can finally play the game their way with accurate results. However, this somehow accentuates just how slowly Master Chief runs. I personally preferred using the 360 controller to retain the Halo feel, and the ease of plug and play makes switching back and forth a snap. Achievement hounds can look forward to almost 500 points just for completing the single-player campaign on Normal, not to mention the loads of multiplayer points. The two new maps are fun, but most people are playing classic levels. This game is most definitely not worth upgrading to an entirely new operating system for, but if you already use Vista and were planning on running through Halo 2 again to brush up for the next chapter, this is the way to do it.
WindowsPC Powerplay (May 30, 2007)
Halo 2 ist ein überdurchschnittlich guter Shooter, der richtig Spaß macht - aber man merkt dem Master Chief an allen Ecken und Enden an, dass er schon über drei Jahre auf dem Buckel hat. Die KI stellt mir regelmäßig ein Bein, die Grafik ist ein schlechter Witz. Warum die Entwickler die Texturen völlig unangetastet ließen, wird mir auf ewig ein Rätsel bleiben. Die Actionszenen haben mich trotzdem prächtig unterhalten. Von Stellungsgefechten bis hin zum Fahren von Panzern, Gleitern und Jeeps - spielerisch bietet Halo 2 in abgespeckter Form, was auch aktuelle Shooter auszeichnet. Zusammen mit der spannenden Story ergibt das auch nach über drei Jahren noch ein extrem unterhaltsames Spiel .. für genügsame Gemüter.
XboxDiehard GameFan (Nov 22, 2004)
While we may have to wait for Halo 3 before the story is truly completed, and the promised battle for Earth is really and truly engaged, we can take solace in the fact that what Bungie has delivered is a fantastic multplayer experience wrapped around a great single player mode whose only fault is that it ends far too soon.
78 (Jun 13, 2007)
Halo 2 hätte gut sein können... ..wäre es ein bis zwei Jahre früher auf dem PC erschienen. Zum jetzigen Zeitpunkt glänzt es jedoch durch eine veraltete Technik und ein zu lineares Gameplay, das für heutige Verhältnisse kaum etwas hergibt. Nur der wirklich gute Multiplayermodus kommt an das Xbox Halo 2 heran, und dank der Windows Live Funktionen kann man alle Vorzüge von Xbox Live auch am PC genießen.
WindowsActionTrip (Jun 04, 2007)
If the point in making Halo 2 a Vista-only game was to convince gamers to upgrade from XP just to play this title, I don't think it's going to be a huge success. In fact, the more jaded of us might say the Vista-only release of a game that does not use Direct X 10 and could have been targeted for XP is a marketing technique that is at best, questionable and will do more harm than good as it may add to the greedy corporate image MS fights so hard to dispel. However, for those gamers that are already running Vista on a beefy enough system, have not yet experienced Halo 2 on the Xbox or are just looking for some fun multiplayer action on the PC, this would not be a bad title to add to your collection. After the frustration of trying to convince Vista to let me run the game, I could use some fun to reduce my stress.
WindowsGame Chronicles (May 22, 2007)
Halo 2 for the PC is a pretty good game and does live up to its predecessors. The gameplay and action do get intense but it does not break any new grounds for video game enthusiasts. There is a very good group of talented voice actors behind those characters and the score and music was pretty good.
WindowsGamesFire (Jun 22, 2007)
Im Anzug des Master Chiefs angekommen, präsentiert sich Halo 2 auch nach drei Jahren noch als guter Ego-Shooter. Zwar ist der Ablauf des Spiels streng linear, dafür aber mit vielen Skript-Ereignissen unterhaltsam inszeniert. Grafisch kann Halo 2 bei weitem nicht überzeugen und hinkt anderen PC-Shootern mächtig hinterher. Zumindest beim Sound haben sich die Entwickler etwas ins Zeug gelegt und somit die Atmosphäre etwas gesteigert. Ist Halo 2 Grund genug, um auf das neue Betriebssystem von Microsoft umzusteigen? Nein! Wer Vista bereits sein Eigen nennt und auf lineare Action-Kost steht, der kann den Kauf des Ego-Shooters wagen, sollte allerdings auch keine allzu hohen Ansprüche stellen.
WindowsPC Games (Germany) (May 22, 2007)
Was bleibt, ist ein intelligenter, witziger und unansehnlicher Shooter. Einer, der seinen Spielern Arbeit abverlangt. Man muss über die Optik hinwegschauen, die hartnäckige Steuerung verschmerzen können; beides Dinge, die im Genre als treibende Kraft gelten.
WindowsIGN (Jun 05, 2007)
There are two kinds of gamers out there: those who played Halo 2 on the Xbox and those who haven't. For the first group, the actual value of this PC version is wholly dependent on their interest in the editor. While it's not enough for us to recommend it, gamers who are keen to create their own maps and game types will be rewarded by what the PC version of Halo 2 has to offer.
WindowsYouGamers (Jun 18, 2007)
This is a rerun, and three years old! There isn't much more to say about the game - it's Halo 2, on Windows Vista, without any real improvements. Halo 2 is still good fun, even with the problems of the visual and technical side. If you do not own the original Xbox version, it's definitely worth a run as the action is mostly enjoyable and the storyline is good - with the notable flaw that the game leaves you hanging at the end. This is naturally the ultimate advertisement for the benefits of the Xbox 360 as Halo 3 is scheduled to be released for it this fall.
WindowsGamigo (May 25, 2007)
Lange mussten PC-Zocker auf den Konsolenshooter Halo 2 warten. Das Spiel an sich ist wirklich kein schlechtes und bietet brachiale Shooter-Action mit interessanter Story und Spielwelt. Enttäuschend ist wie beim ersten Teil auf dem PC aber wieder die Umsetzung. Wenn das Spiel schon unter fadenscheinigen Gründen wegen der Windows Live-Mitgliedschaft nur unter Windows Vista läuft, hätten die Entwickler wenigstens die Optik ein wenig auf einen modernen Stand aufbessern müssen, derart verwaschene und grobflächige Texturen hat man auf dem PC jedenfalls schon lange nicht gesehen. Somit bleibt Halo 2 nur für absolute Shooterfans interessant, die bereits auf Vista umgerüstet haben und sich nicht an einer grausigen Grafik stören. Mein Tipp: spart lieber das Geld für Vista und Halo 2 und kauft euch im September eine Xbox360 samt Halo 3.
WindowsGameSpot (Belgium/Netherlands) (Jun 06, 2007)
Pc-gamers hebben meer dan voldoende geweldige shooters die deze Halo 2 op elk vlak van de kaart knallen. Het is volgens ons vooral een spel voor Halo fans die een makkelijke manier zoeken om zelfgemaakte mappen in multiplayer te spelen – als ze zich tenminste over het onevenwicht tussen de twee controlleropties kunnen zetten.
WindowsGameSpot (May 25, 2007)
While the game has maintained a great deal of popularity on the Xbox, Halo 2 feels like something of a relic when you put it out as a 2007 PC game. The single-player campaign is interesting, and the cliff-hanger doesn't feel so horrific when you consider that Halo 3 is going to be hitting consoles to finish the story in just a few months. The multiplayer side is fun, too, but all of it feels overshadowed. The PC has more than its fair share of amazing shooters that blow Halo 2 away in every possible way, making this one best suited for Halo fans that want an easy way to play custom maps. However, even those fans are just as likely to be put off by the imbalance between the game's two controller options, making it a bit of a no-win situation, despite its high production quality.
WindowsVideo Game Talk (Jul 15, 2007)
Is Halo 2 for Windows Vista worth investing in if you’ve already played the Xbox version? I’d have to say no. Even the lure of achievements can’t entice me back into a game I’ve played far too much. The multiplayer doesn’t add much of a thrill either, although playing with the keyboard / mouse puts a slightly different take on the experience. Honestly, the only people that should considering picking up this title are Vista users that are completely new to Halo 2 and Xbox Live. Assuming you can get the Live interface to work correctly, it’s the same experience Xbox 360 owners have felt for the past year and a half.
XboxFiringSquad (Nov 23, 2004)
Even if I take out the “I miss my mouse and keyboard” gripe that all PC shooter fans express whenever they play an FPS on a console system, Halo 2 still seems awfully flat and mediocre. The plot is labyrinthine, missions run on rails through an endless stream of lookalike corridors, action is strictly of the repetitive shoot-everything-that-moves school of design, and the art department at Bungie clearly should have tried coloring with more than one or two of the crayons in the box.
WindowsMaximum PC (Oct 10, 2007)
Despite the crappy graphics and very first-gen implementation, this is still a brilliant game. Of course, it’s a brilliant, almost three-year-old game with a $50 price tag. And the Xbox 360's already on Halo 3.
WindowsGamingExcellence (Nov 02, 2007)
Halo 2 is Vista only. It doesn’t offer any new features, gameplay, graphics, or audio. It took three years to arrive. But it is still Halo 2 and does rock to play with friends. It’s a great game you can relive on your PC once the price comes down, but for now there’s really no reason to be chomping at the bit. It doesn’t compare to the competition out there so for right now it’s strictly for the die-hard fans. Most others will be better off to just slide their original Halo 2 disc back in and play away, either on the original Xbox or Xbox 360 as it is on the backwards compatibility list.
69 PC Gaming (May 08, 2008)
While overall I genuinely enjoyed my time with Halo 2, I cannot say that it was really so much a “good” game as a “good” gaming experience.
WindowsGameStar (Germany) (May 30, 2007)
Als kostenlose Dreingabe für Vista wäre Halo 2 ganz okay. Aber wer zahlt denn 45 Euro für ein drei Jahre altes Konsolenspiel, dessen einziger Vorteil gegenüber der 25 Euro billigeren Xbox-Version die schwammige Maussteuerung ist? Ich bestimmt nicht. Selbst wenn man Halo 2 schon 2004 für den PC veröffentlicht hätte, wäre es gegen Far Cry und Konsorten gnadenlos untergegangen. Mäßig interessant bleibt das Chatten mit Konsoleros, doch auch das ist mir kein Geld wert. Wer sollte Halo 2 da noch kaufen? Ich weiß: niemand.
68 (Jun 06, 2007)
Für dieses technisch veraltete Spiel soll ich mir Windows Vista zulegen? Mit diesem Spiel will Microsoft das neue Betriebssystem als Spieleplattform etablieren? Ne, liebe Leute – SO NICHT! Da gehe ich lieber auf Ebay, ersteigere mir für den Hunni eine alte Xbox-Konsole mit ein paar Spielen inklusive Halo 2 und Multiplayer-Map-Pack sowie ein Gold-Abo für Xbox Live. Immerhin bekomme ich in der Xbox-Fassung noch den motivierenden Koop-Modus dazu, der auf dem PC unverständlicherweise gestrichen wurde. Trotzdem übt Halo 2 auch am PC einen gewissen nostalgischen Reiz aus – vor allem die Multiplayer-Matches können im Gegensatz zur enttäuschenden Kampagne mit dem unsäglichen Cliffhanger-Ende selbst heute noch überzeugen und laden immer wieder zu einem Match in einem der zahlreichen Modi ein. Die Zeiten, in denen Halo 2 als Vollpreis-Titel angeboten werden konnte, sind aber längst vorbei.
68 (May 18, 2007)
Bei der PC-Umsetzung von Halo 2 hat sich Microsoft nicht gerade mit Ruhm bekleckert. Eine derart lieblose 1:1 Umsetzung der über zwei Jahre alten Xbox-Fassung hätte man sich auch gleich sparen können. Wenn man sich dann doch an die Portierung wagt und schon beschließt, dass der Titel nur unter Windows Vista laufen soll, hätte man die Grafik komplett neu entwerfen müssen, nur beinharte Shooterfans werden sich diese veraltete Grafik-Engine länger als eine Stunden antun. Für Mehrspielergefechte mag Halo 2 eine ordentliche Alternative auch auf dem PC sein, die Windows Live-Verknüpfung mit kostenpflichtiger Goldmitgliedschaft dürfte aber auch dafür sorgen, dass dem Xbox-Vorzeigeshooter der ganz große Erfolg auf dem PC nicht beschert werden wird.
WindowsGameLand (Aug 07, 2007)
Сегодняшняя версия Halo 2 таких денег никак не стоит. Она интересна как эксперимент, как первая игра в подборке Games for Windows Live. Если у вас нет ни одной приставки, но вы интересуетесь консольными играми, обязательно взгляните на Halo 2; это одна из лучших консольных игр, наконец-то доступная и на «персоналках». Только заранее выбросьте из головы требования, которые предъявляет сегодняшний геймер к компьютерным играм. В сравнении с лучшими современными PC-шутерами страшная и тормозная Halo 2 для Windows Vista не выдерживает никакой критики.
65 (Jul 07, 2007)
Même s'il est encore pratiqué par une ribambelle de joueurs Xbox, Halo 2 n'en ressemble pas moins à une relique d'un lointain passé lorsque l'on s'y essaie sur un PC actuel. Dépassé dans presque tous les domaines par la concurrence, le soft parvient tout de même à délivrer quelques doses de fun, surtout en multi. Mais peut-être serait-il plus simple d'acheter une Xbox d'occasion, plutôt que d'acheter un titre au prix fort et de faire un passage forcé à Windows Vista.
WindowsGameSpy (Jun 05, 2007)
Halo 2 still stands the test of time as being a damn good first-person shooter. It's got a pretty good campaign and a nice multiplayer experience. The thing that is crippling Halo 2 isn't the game, it's the way it's been delivered to the PC. The long delay, outdated graphics, crazy system requirements and the clunky Games for Windows LIVE system are show-stopping obstacles to what should have been a great port of a great game more than a year ago. It's a bit sad that Vista is what nearly kills a great game like Halo 2.
WindowsGamereactor (Sweden) (May 08, 2007)
PC-konverteringen är dock inte alls så bra som den hade kunnat vara, detta främst eftersom Microsoft gjort en hel del riktigt korkade val i utvecklingen av denna version. Grafiken är duktigt förlegad, spelet kräver Windows Vista för att fungera, stödjer inte Direct X10 och det går inte att nyttja multiplayerdelen av spelet utan att betala mer pengar. På grund av dessa starka minuspunkter och det faktum att Halo 2 är ett gammalt spel - har jag svårt att motivera ett högre betyg än 6/10. Trots att jag älskar Xbox-originalet.
WindowsGame Positive (Jun 26, 2007)
In the end, Halo 2 ultimately suffers from too many of the ill effects of porting a game from a console several years after its release. Even though there is a good game to be found here, it's buried underneath layers of graphical and control problems, porting issues, and imbalanced multiplayer. Halo 2 for the PC offers very little to those who have already played the Xbox version, and even less to those who are looking for a true PC first-person shooter experience. If you don't have a Xbox or 360 and really want to play Halo 2, this could be the ticket, just don't expect anything more than a sloppy three-year-old console port.
Windows1UP (Jun 15, 2007)
As proof of concept for Games for Windows Live, Halo 2 is partly convincing. You won't have trouble finding a game online, and enough folks play to keep a half-dozen or so public servers full at any time -- though unless you have a dozen friends with Halo 2 and Windows Vista, you'll have to settle for whatever mode the masses are playing, which is usually Slayer (deathmatch) &/or if you're lucky, Team Slayer. (Even the more "complicated" modes are simplistic; suck it up or sit it out.)
60 (UK) (Jun 09, 2007)
So yeah. This is a sequel that definitely does not do what the original did, only better. It's too old, and too dull. Did I mention the bad music? Right. Let's just hope it's all just a temporary lapse of judgement. Oh God, please make sure Halo 3 really pushes the boat out...
WindowsDigital Spy (Jun 08, 2007)
The bottom line with Halo 2, however, is that it’s one to avoid unless you have a super duper PC with Vista already installed. It is still a great game to play and the new customisation tool means avid Halo fans can enjoy conjuring up some really interesting levels to conquer. But even with a top-end PC to run the game on, you will find it looks its age and, with an abundance of games out there that could take its place, for most it’s a game to try before you buy.
WindowsAbsolute Games ( (Jun 29, 2007)
Киборг-спецназовец Master Chief возвращается на Землю, чтобы получить медаль за уничтожение искусственной планеты-кольца Гало (она же — вселенское супероружие из серии "не уцелеет никто") и стать свидетелем вторжения сил Covenant на родной мир. Протащив нас носом по осажденной станции, а потом — по едва ли не схематичным улицам Каира и Новой Момбасы, сценаристы делают финт ушами, буквально оправдывая название "Halo 2". История, воспринимающая себя слишком серьезно, постепенно мутирует в унылое варево из вторичных идей и предсказуемых "поворотов". До боли знакомые враги (за исключением гнусных "летунов" — впервые на экране!), опять нескончаемый поток трупов, зараженных паразитом "The Flood", в заключительных главах, самовосстанавливающееся здоровье, пустые локации, размноженные бесстыжим "copy/paste"...
WindowsGame Freaks 365 (2007)
In the end, Halo 2 Vista is an overpriced old game with little new content. Yes, it has a map editor, but as far as I know, the map editor is free. The only thing that truly impressed me was the sound quality and some little bits and pieces of the graphics. They force you to pay for Live if you want to host a game or use its broken matchmaking and the controls are designed for gamepad players to boot. If you have a gamepad, buy an Xbox. It's cheaper than a gaming PC. Halo 2 is also the most buggy software I've ever used on Windows Vista, so I might just have to run it on Windows XP. Like I said, the only reason it isn't designed to run on Windows XP is because Microsoft doesn't want you to play it on XP. They want you to buy this three year old game for $50 for their new $200+ OS, and then pay $5 a month to play it. Screw you, Microsoft.
WindowsAdrenaline Vault, The (AVault) (Jul 10, 2007)
Taken as it is, this three-year-old console port is one of the better adaptations I’ve played in awhile. The variety in storytelling, the size and complexity of the levels and the sheer fun of running enemies over with tanks are intoxicating. But for all Halo 2 has going for it, the bugs might keep all but the most persistent players away until they’re fixed. Does this game have to be Vista-only? Of course not; Halo 2 doesn’t support DirectX 10, so Windows XP players could easily have been included (and adding them would certainly fill out the multiplayer servers). But with enough patience and savvy, FPS fans will discover a satisfying and entertaining game buried under all of the problems.
50 (Jun 12, 2007)
Halo 2 voor de PC is niet het verkoopargument aan gamers voor Windows Vista geworden waar Microsoft waarschijnlijk op gehoopt had. Qua gameplay is Halo 2 best aardig, maar het voegt onvoldoende toe aan het bestaande shooter-landschap, mist deels de feel van de Xbox-versie en wordt geplaagd door behoorlijk achterhaalde graphics. Tel daarbij op dat Halo 2 sowieso inferieur is aan diens voorganger en dat de game zonder Vista niet eens te spelen is, en je snapt wel dat er weinig reden overblijft om tot de aanschaf van de game over te gaan.
WindowsFZ (Jun 03, 2007)
Så här i slutet av min recension av Halo 2 för Windows Vista vet jag inte riktigt var jag ska börja. Jag kan förstå varför detta spel blev en succé på Xbox men på en modern pc hör det inte hemma. Detta är verkligen gammal skåpmat i ny förpackning, hypat till skyarna i ett försök att ge Microsofts nya operativsystem en skjuts framåt. Hade det även släppts till Windows XP hade det varit en annan femma. Spelet i sig är inte dåligt, det är bara gammalt och inte utformat för en pc. Ska du spela Halo 2 så gör det på Xbox istället.