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MobyRank MobyScore
Commodore 64
Amstrad CPC

User Reviews

There are no reviews for this game.

Our Users Say

Platform Votes Score
Amiga Awaiting 1 votes...
Amstrad CPC Awaiting 1 votes...
Atari ST Awaiting 1 votes...
Commodore 64 1 3.0
ZX Spectrum 1 3.0
Combined MobyScore 2 3.0

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
ZX SpectrumCrash!
Although a lot of blasting is needed to get anywhere, an equal amount of brain power must be employed. Switching between the two characters is essential to move anywhere, so you will need to perform some very quick changes indeed. Hammerfist's graphical details are quite stunning, especially the backdrops that change from scene to scene. The character sprites are well drawn and smoothly animated, although the enemy creatures resemble rejects from a cutesy Japanese game, but these are post nuclear conflict times I suppose. Vivid Image and Activision have produced a 'must buy' game!
ZX SpectrumThe Games Machine (UK)
Despite the Spectrum's monochromatic presentation, it still contains all the detail and accuracy of any version. Movement is fluid, backgrounds great and playability uncompromising. A great conversion.
Nice attract mode and choice of FX and four tunes. Static shots do them no justice at all; you have to see the superb animation to appreciate them. Four very good tunes and powerful sound effects. The bash-'em-up action is immediately addictive... ...but after a few screens further progress requires some tactical thinking and pure arcade skill. Could've had more screens than the C64 for £25 though.
AmigaAmiga Format
At first sight you could be fooled into thinking that Hammerfist was merely another bish, bash, bosher. It is possible to play it like that. But do not be fooled. Reflexes are taxed to the limit and brain cells are not left to atrophy. Reaching the end of this outing is certainly not the easiest task in the world and for once you really do want to reach it. One problem did crop up in the ‘Room of the pumping screws’ – if you fall off one of the platforms there is no way of getting back – you do not die, but you are not on the screen either. Aside from this, Hammerfist is definitely a game to keep you busy for a long while.
AmigaCU Amiga
There is not a lot to it, but what is there is superb. Hammerfist is bright, well coloured and full of action. The sound is pretty smart too, with a euro-bop tune ringing out of the speakers. One game that could be converted to coin-op and survive. Fast, furious and pretty damn good. You cannot afford to miss it if you are a serious arcadester.
ZX SpectrumComputer and Video Games (CVG)
Monochrome graphics, but that doesn't harm the overall game which stands out as one of the better arcade adventures doing the rounds of late.
AmigaAmiga Joker
Die Grafik ist durchweg gut und prima animiert, nur bei den Farben hat man etwas gegeizt, außerdem wird zwischen den Räumen lediglich umgeschaltet. Der Sound ist okay, die Musik atmosphärisch, und die Effekte knackig. Leider ist die Steuerung mit Funktionen etwas überlegt, so daß sich auch nach längerem üben immer noch Bedienungsfehler einschleichen. Auch muß man beim Springen immer pixelgenau positioniert sein! Davon abgesehen ist Hammerfist ein sehr schönes (und schweres!) Actionadventure für Leute, die gerne kämpfen und denken.
Commodore 64Power Play
Fortgeschrittene Action-Spieler, die eine neue Herausforderung suchen, sollten mal einen Blick riskieren. In dem Spiel stecken ein paar saubere Ideen.
AmigaAmiga Power
Graphically adept arcade adventure with tons of playablility and plenty to keep you going. Iffy sound. Thoroughly playable (if you like that sort of thing).