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Hard Hat Mack

MobyRank MobyScore
Amstrad CPC
...
3.6
Apple II
...
3.3
Commodore 64
...
3.6
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Description

Hard Hat Mack is a platform game similar in concept to Donkey Kong. The player controls a worker who must complete specific objectives in a construction site while avoiding enemies and trying not to run out of time. The game has three vertical levels consisting of simple paths, springboards, conveyor belts, and elevators. The goals involve replacing holes in the floor, catching a moving jackhammer to secure plates, collecting lunchboxes, and dropping wares into a processor. The titular hero loses a life when hit by falling bolts or tagged by wandering vandals or OSHA representatives. The game is over after the player character loses three lives. Completing the three unique levels brings the player back to the beginning, with the game cycling through the same levels at a faster speed.

Screenshots

Hard Hat Mack Atari 8-bit ...time your jump onto the conveyor belt so that the magnet grabs you and takes you to safety.
Hard Hat Mack Apple II Hard Hat Mack Level 1: Lay the girders and use the jackhammer to rivet them
Hard Hat Mack Atari 8-bit ...and then jackhammer them into place.
Hard Hat Mack PC Booter Level 2 - Involves a lot of jumping; Collect the lunch boxes before lunch break is over!

Part of the Following Group

User Reviews

Fun, But Tough Apple II ETJB (447)
Donkey Kong is Over Rated PC Booter Yeah Right (57)
A good game for us nostalgic gamers. PC Booter Tomer Gabel (4388)
Frustrating Little Platformer Apple II Game22 (42)

The Press Says

TeleMatch Apple II May, 1984 1 out of 6 100
TeleMatch Atari 8-bit May, 1984 1 out of 6 100
Atari Gamer - XL-XE Game Review Edition Atari 8-bit Dec, 2013 8 out of 10 80
The Video Game Critic Atari 8-bit May 05, 2013 D+ 33

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Trivia

Controversy

One of the villains in the game is a OSHA agent. OSHA enforces Federal Health and Safety rights within the workplace and at least one California State Senator publicly accused the game of being anti-worker for depicting OSHA agents as villains, which prompted some retail stores to pull the game from their shelves.

Cover art

The front cover illustration, like most of the first Electronic Arts games, has the EA logo (not so) hidden in the photo. But it also appears more cleverly in the inside photo of the two developers; look for it as part of the falling lunchbox.

Title

One of the four large meeting rooms on the first floor of the "Mission Control" building of Electronic Arts Redwood City, CA campus is named Hard Hat Mack. The four meeting rooms are named after EA's first four games.

Information also contributed by Trixter

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Contributed to by Trixter (8736), Droog (463), tbuteler (3026), Kabushi (121658) and Terok Nor (18397)