DescriptionA modern naval battle simulator based on Larry Bond's popular Harpoon board-game from 1980. The game features 13 possible Cold War scenarios, each of which can be affected by multiple factors.
You can choose from an authentic arsenal of over 100 Soviet and NATO weapons. Use sensors, radars and sonar to track enemy ships. Crucial information on capabilities can be checked from the informative database.
Several Battleset data disks and a Scenario editor were later released.
- "GIUK Battleset" -- Abbreviated battleset title
Part of the Following Groups
|One of the best naval simulations of 1980s.||DOS||NH (471)|
|Computer Gaming World (CGW)||Macintosh||Jun, 1991||100|
|Computer Gaming World (CGW)||DOS||Jun, 1991||100|
|The Games Machine (UK)||DOS||Jun, 1990||92 out of 100||92|
|Joker Verlag präsentiert: Sonderheft||DOS||1990||83 out of 100||83|
|Génération 4||DOS||Apr, 1990||81 out of 100||81|
|PC Joker||DOS||Dec, 1993||74 out of 100||74|
|ASM (Aktueller Software Markt)||Amiga||Feb, 1991||8.8 out of 12||73|
|ASM (Aktueller Software Markt)||DOS||Apr, 1990||8.4 out of 12||70|
|Power Play||Amiga||Apr, 1991||70 out of 100||70|
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Book ResearchAuthor Tom Clancy used Harpoon while writing The Hunt for Red October, published in 1984. Clancy later teamed up with Larry Bond writing Red Storm Rising, published in 1986. The game was used to model many of the naval battles depicted in the book.
OriginsLarry Bond first created Harpoon in 1980 as a miniatures game. Bond was a serving officer in the U.S. Navy at the time.
- Computer Gaming World
- September 1990 (Issue #74) – Wargame of the Year
- March 1992 (Issue #92) – Introduced into the Hall of Fame
- November 1996 (15th anniversary issue) - #40 in the “150 Best Games of All Time” list