User review spotlight: Carmageddon (DOS). Released in 1997.

Heavy Gear II

Advertising Blurbs

Print advertisement - PC Player 09/1999:

    [CONTACT]

    FICTION MEETS REALITY

    Wir suchen die besten Gear-Piloten!
    Infos und Anmeldung im Internet unter: www.thecontact.de

    PowerPlay 08/99 – 89%
    Maik Wöhler: „Heavy Gear II schafft es, dem Konkurrenten gleich in mehreren Disziplinen den Rang abzulaufen.“

    GameSpot – 9/10
    Markus Köhler: „Activision liefert mit Heavy Gear II keinen weiteren 'Mech'-Klon, sondern schnelle Action und einen kräftigen Schuß Taktik, die für anhaltende Langzeitmotivation sorgt.“

    Gamesmania – 8,5/10
    Jan Mandler: „Heavy Gear II spielt sich einfach traumhaft … hier kommt nicht nur wegen der schönen Landschaftsgrafik Stimmung auf.“

    HEAVY GEAR II


    Contributed by Patrick Bregger (116050) on Jul 13, 2010.

Advertisement in PC Games, December 1998 (German):
    TIEFER

    MEHR ALS 40 STAHLHARTE EINSÄTZE IM FREIEN UND INNERHALB VON GEBÄUDEN.

    RAUHER

    ANGRIFFE AUF INTELLIGENTE FEINDLICHE STREITKRÄFTE, DIE SICH IHREN TAKTIKEN ANPASSEN.

    HEAVIER



    WEITER

    SCHLACHTEN IN FEINDLICHEN SCI-FI-SCHAUPLÄTZEN - VOM FREIEN ALL BIS HIN ZU SUMPFGEBIETEN.

    SCHNELLER

    ACTIVISIONS BRANDNEUE DARK-SIDE-ENGINE TREIBT DAS KAMPFSPEKTAKEL AUF DIE SPITZE.

    HEAVY
    GEAR’
    II



    LEGT EINEN GANG ZU


    Contributed by Xoleras (66205) on Feb 17, 2005.

lokigames.com - Linux product page:
    Feel the scream of lasers against cold steel and prepare for the clash of armor against armor -- Heavy Gear II for Linux is here!

    Get ready for the ultimate in mech experiences: a thrilling combat adventure pitting robot against robot in the distant future is waiting for you. Pit squads of your best mechanized warriors against the enemy to save Terra Nova -- but sheer firepower won't be enough. Use your guile and wits to get behind enemy lines and use your resources to their fullest, before it's too late...

    Heavy Gear II also adds some firsts for commercial Linux games:

    • First conversion from Direct3D to OpenGL®
    • First to support 3D audio effects using OpenAL
    • First to have joystick support using SDL


    And best of all, it's for Linux -- the power of the future with the power of the future's operating system.

    Contributed by Sciere (270454) on Jan 03, 2005.

Back of Box - Windows/Linux:
    An Elite Planetary Strike Force is Under Your Command.

    Once warring Terra Nova super-powers have now joined forces against the threat of full-scale enemy invasion. Lead your war machine behind enemy lines in stealth raids and reconnaissance missions in a death-defying drive to defend your world's imperiled independence. Only your elite Special Ops squad stands a fighting chance.

    DEEPER SPECIAL OPS STEALTH-SQUAD COMBAT IN INDOOR/OUTDOOR MISSIONS.

    GRITTIER ATTACKS ON INTELLIGENT ENEMY FORCES THAT ADAPT TO YOUR TACTICS.

    HARSHER BATTLES IN HOSTILE ENVIRONMENTS - FROM OUTER SPACE TO SWAMP ZONES.

    FASTER COMBAT ACTION WITH ACTIVISION'S ALL-NEW DARK SIDE ENGINE.

    Contributed by Corn Popper (69753) on Jan 14, 2004.

Unknown Source:
    Heavy Gear 2 will use a completely new, 3D hardware-only engine to propel sci-fi combat gaming even further into the future. The new engine, which takes full advantage of emerging 3D technologies, will enable you to experience a new level of lightning-fast combat action, as well as indoor battles, realistic physics and photo-realistic terrain and graphical effects.

    To accomplish your goals, your elite special ops force will have to fight through a wide variety of battlefields set on multiple planets, including swamps, grasslands, volcanic areas, arctic zones, and urban/ base sites, with realistic water and weather effects.

    Heavy Gear 2 will also feature a new level of Squad-Based mission design. You will send complex commands to your squadmates, using real squad-level battle tactics like flanking maneuvers, ambushes, and diversions. You will take on intelligent enemies who adapt and counter your squad's tactics with coordinated maneuvers and superior technology.

    Contributed by Derrick 'Knight' Steele (2148) on Mar 12, 2000.