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With full graphics throughout, Heavy on the Magick aimed the standard adventure style at a wider audience. Axil the Able is stuck in Collodon's pile, and he must find a way out. At the start, the game will randomly generate his Skill, Stamina and Luck - you can regenerate these if you don't like the initial values. As you play your experience statistic will increase.

The graphics are created in memory before being copied onto the screen; this causes some pixellated areas, but there's a full examine option with some helpful hints as to the item's benefit/risk.

The lair is on many levels, and most rooms have multiple exits across the 8 compass directions. Vampires and Werewolves are among the many creatures which guard the corridors - you use magic to kill or freeze these, although some can be beaten back by possessing certain objects.


Heavy on the Magick ZX Spectrum A monster has entered the room.
Heavy on the Magick ZX Spectrum Picking up a bag
Heavy on the Magick ZX Spectrum Small graphics are shown while the game loads.
Heavy on the Magick ZX Spectrum Hmm, where to go?

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User Reviews

I loved Heavy on the Magick. ZX Spectrum Alexandre Reis (4)

Critic Reviews

Computer Gamer Amstrad CPC Jul, 1986 19 out of 20 95
Crash! ZX Spectrum Jun, 1986 9 out of 10 90
Amtix! Amstrad CPC Jul, 1986 87 out of 100 87
Happy Computer Amstrad CPC 1986 81 out of 100 81


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  • Computer Gamer
    • February 1986 (issue #17) - Included in the list Spectrum Collection (the best Spectrum ZX games since 1985 by editorial staff choice)

Contributed to by Kabushi (163027) and Martin Smith (62904)