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Hektor (Atari 8-bit)

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100 point score based on reviews from various critics.
5 point score based on user ratings.
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Hektor starts after the emergency landing on an alien planet. Moving the Hektor robot the player must collect all scattered around the planet elements of the space ship and reach the exit teleport. The task is complicated by a numerous hidden mines and other deadly objects. Hektor is equipped with an inaccurate mine detector. The detector sends a warning each time the mine is one field next to the robot with no direction indicated. Stepping on the mine damage shield of the robot. The game marks the route of the Hektor. The player starts with 20 grenades, which may be used to blow up obstacles, such as a wall or stones and as a mine detonator. The mines may be found in a various places, including hiding under other objects. The game features 32 chambers all together.


Hektor Atari 8-bit Sector 40
Hektor Atari 8-bit Sector 39
Hektor Atari 8-bit Sector 66
Hektor Atari 8-bit Sector 31

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Karsa Orlong (69522) added Hektor (Atari 8-bit) on Aug 21, 2014