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Hellfire Attack

Published by
Developed by
MobyRank MobyScore
Atari ST
Commodore 64
ZX Spectrum

User Reviews

There are no reviews for this game.

Our Users Say

Platform Votes Score
Amiga 1 1.2
Atari ST Awaiting 1 votes...
Commodore 64 Awaiting 1 votes...
ZX Spectrum Awaiting 1 votes...
Combined MobyScore 1 1.2

The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
Commodore 64ACE (Advanced Computer Entertainment)
An improvement on the 16-bit versions but not dramatically so. It's still repetitive blasting but the enemy behave sufficiently nastily to make the flying interesting. Graphics and sound are respectable too.
Commodore 64The Games Machine (UK)
The real surprise is that the C64 version is also very similar to the ST, having equally colourful and nicely shaded ground features that are plotted for passable 3-D effect. Some sprites are abstract until near your craft, but generally graphics are commendable.
Commodore 64Zzap!
The 3D effect in Hellfire Attack isn't too realistic, especially when the horizon titlts and leaves the ground objects straight. Or maybe that's what it looks like in a helicopter...? The enemy helicopters and planes don't exactly present a playable challenge as they vary from incredibly easy to impossibly hard with no inbetween stage. This isn't exactly my idea of playability but it could appeal to those who like nothing more than sticking a pound coin in those arcade thingies for a few minutes' flying.
ZX SpectrumThe Games Machine (UK)
The Spectrum is surprisingly slothful, and although amongst the monochrome there is the addition of a large bomber, the display gets confusing and it's difficult to spot deadly objects.
Ouf! I feel like I've been rolling around in a wooden barrel – and that's not because I've just had my sixth Double Decker either. I've seen some nasty doses of graphicitis blockius in my time but Hellfire Attack really takes the biscuit. The tops of the trees are just shaved off where they hit the horizon, and streets of terraced houses lurch endlessly across the screen (bit like Maff on a Saturday night). If the graphics don't put you off, the repetitive gameplay definitely will. One long round of samey 3D firing is hardly enough to merit 20 quid.
ZX SpectrumACE (Advanced Computer Entertainment)
It's multi-load even in 128K mode. The graphic are nothing special and the way the display suddenly inverts is very off-putting. It's a poor Afterburner variant that won't get you excited.
AmigaPower Play
Eins muß man den Programmierern lassen: Hellfire Attack spielt sich wesentlich besser als der große Bruder Afterburner. Aber wer die Tests von Afterburner in dieser Ausgabe gelesen hat, weiß, daß das kein Kunststück ist. Im Vergleich zu anderen Action-Spielen schneidet Hellfire Attack nämlich recht langweilig ab. Und auch technisch könnte man sich Schöneres vorstellen: Der seltsame 3D-Effekt kann nicht überzeugen, und der Sound ist auch keine Meisterleistung.