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In more capable hands, it could have been, though. The "characters with amnesia try to discover who they are" plot was actually pretty fresh and interesting in the early 90s and the revelations, when they finally come, are quite hard-hitting. It's just too bad that for roughly three quarters of the game, the story is resting in neutral. Making matters worse, the battling is just annoying with hordes of enemies designed to provide as many minor frustrations as possible until you reach the point where you just want to run from every single fight. Or better yet, run from Hercules no Eikou III to a game that poses its challenges in a manner that's actually fun.