Moby Poll: What kind of game collector are you?

Herbert's Dummy Run

Herbert's Dummy Run Commodore 64 Loading Screen.

MISSING COVER

Genre
Perspective
MobyRank MobyScore
Amstrad CPC
...
...
Commodore 64
...
2.2
ZX Spectrum
...
2.8
Not an American user?

Description

Herbert's Dummy Run is the 4th game out of five in the Wally Week series (Automania, Pyjamarama, Everyone's a Wally and Three Weeks in Paradise) and sees baby Herbert lost in a department store trying to find his parents Wally and Wilma in the Lost and Found before the end of the day. As in previous games Herbert's Dummy Run is an arcade adventure where you must pick up objects and place them in the right locations. You are only able to carry two objects at a time and some objects are needed to be found to help complete the various arcade sequences. Nasties need to be avoided as well and if touched part of your tear gauge is filled. If your tear gauge is filled then one of three lives are lost. Lose all three lives or run out of time then it is game over.


Screenshots

Herbert's Dummy Run Amstrad CPC Start of your quest.
Herbert's Dummy Run ZX Spectrum Danger on the floor
Herbert's Dummy Run Commodore 64 Toy Department.
Herbert's Dummy Run Amstrad CPC A rope room.

Alternate Titles

  • "Herbert's Dummy Run!" -- Commodore 64 in-game title

Part of the Following Group

User Reviews

There are no reviews for this game.


The Press Says

There are no rankings for this game.


Forums

There are currently no topics for this game.


Trivia

There is no trivia on file for this game.


Contributed to by FatherJack (49579)