Description
The famous fantasy-themed board game was converted into an isometric-viewed role playing game in which the evil Wizard Morcar must be defeated. You take control of a wizard, a dwarf, a barbarian and an elf, each with different strengths and weaknesses, who each start the 14 missions from opposite sides of the board.
Strict turn-based movement rules apply, as actions other than movement can only be carried out before or after the move, the size of which is limited by a dice roll. These moves are carried out using an icon-based system. Characters can fight the many monsters which lurk, or cast spells to vanquish them. There are magic potions to uncover, but also hidden traps, so mapping is advised. Treasure can be collected, and traded at the shop after each level.
Part of the Following Groups
User Reviews
The Press Says
| The One |
Amiga |
Jun, 1991 |
91 out of 100 |
91 |
| Amiga Computing |
Amiga |
Jun, 1991 |
90 out of 100 |
90 |
| Atari ST User |
Atari ST |
Jun, 1993 |
85 out of 100 |
85 |
| CU Amiga |
Amiga |
Jul, 1991 |
81 out of 100 |
81 |
| Abandonia |
DOS |
Jul 23, 2004 |
4 out of 5 |
80 |
| Australian Commodore and Amiga Review |
Amiga |
Sep, 1991 |
75 out of 100 |
75 |
| The Good Old Days |
Amiga |
Mar 14, 2001 |
4 out of 6 |
67 |
| Amiga Joker |
Amiga |
Jul, 1991 |
63 out of 100 |
63 |
| Power Play |
DOS |
Apr, 1992 |
53 out of 100 |
53 |
| Power Play |
Amiga |
Jul, 1991 |
52 out of 100 |
52 |
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Trivia
"The major difference between the PC and other versions is that the PC has the first expansion pack, "Return of the Witch Lord", built in, giving you an extra ten quests to complete."
Source: Additional Instructions for the PC Version