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Atari ST
Commodore 64
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The famous fantasy-themed board game was converted into an isometric-viewed role playing game in which the evil Wizard Morcar must be defeated. You take control of a wizard, a dwarf, a barbarian and an elf, each with different strengths and weaknesses, who each start the 14 missions from opposite sides of the board.

Strict turn-based movement rules apply, as actions other than movement can only be carried out before or after the move, the size of which is limited by a dice roll. These moves are carried out using an icon-based system. Characters can fight the many monsters which lurk, or cast spells to vanquish them. There are magic potions to uncover, but also hidden traps, so mapping is advised. Treasure can be collected, and traded at the shop after each level.


HeroQuest Atari ST Mission description
HeroQuest DOS Game board.. ekhm... map. It's just a Board game translations
HeroQuest Atari ST Credits Atari ST
HeroQuest Amstrad CPC Starting the Maze.

Part of the Following Groups

User Reviews

Great board game, inadequate CRPG DOS Boston Low (93)

Critic Reviews

Commodore Format Commodore 64 Mar, 1993 94 out of 100 94
The One for ST Games Atari ST Jun, 1991 91 out of 100 91
Computer and Video Games (CVG) Amiga Jul, 1991 87 out of 100 87
Raze Amiga Aug, 1991 86 out of 100 86
Atari ST User Atari ST Jul, 1991 82 out of 100 82
CU Amiga Amiga Jul, 1991 81 out of 100 81
ST Format Atari ST Jul, 1991 78 out of 100 78
Australian Commodore and Amiga Review Amiga Sep, 1991 75 out of 100 75
Amiga Joker Amiga Jul, 1991 63 out of 100 63
Power Play Amiga Jul, 1991 52 out of 100 52


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This game itself was the board game that caused Sierra to change the name of Hero's Quest to Quest for Glory.


  • Commodore Format
    • July 1993 (Issue 34) - Modern Classics: FRP & RPG
    • November 1994 (Issue 50) – #39 The All-Time Top 50 C64 Games
    • October 1995 (Issue 61) – The Top Ten C64 Games of all Time

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