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Highway Encounter

MobyRank MobyScore
Tatung Einstein
Amstrad CPC
ZX Spectrum
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In this isometric 3D action-strategy game, the player uses a Vorton droid to push a bomb to the end of the highway into an alien base. There are 30 screens, most of them filled with hazards trying to block (like barrels) or destroy (mines and aliens) your bomb.

The perspective and guidance concept are not the game's only original features; there are 4 more bombs with you, representing your extra lives - pushing you forward on your mission. If these other Vortons are destroyed, one of your extra lives is lost without the player being able to use it.


Highway Encounter ZX Spectrum There's a short animated sequence  at the start of the game. The white Vorton pushes the small pyramid/lasertron into the highway, then all its friends line up behind.
Highway Encounter ZX Spectrum The lighter coloured squares on the road are obstacles and the player must go around these
Highway Encounter ZX Spectrum So now we have a convoy. The player controls the lead Vorton who has a gun. There are 30 zones to get through, the counter in the bottom left decreases as the player progresses
Highway Encounter Amstrad CPC Title screen, main menu and credits.

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The Press Says

Amtix! Amstrad CPC Nov, 1985 92 out of 100 92
GamesCollection ZX Spectrum Mar 03, 2008 9 out of 10 90


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Contributed to by Martin Smith (63048), Игги Друге (44530) and formercontrib (158607)