Highway Encounter

Critic Score User Score
Tatung Einstein
Commodore 64
Amstrad CPC
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In this isometric 3D action-strategy game, the player uses a Vorton droid to push a bomb to the end of the highway into an alien base. There are 30 screens, most of them filled with hazards trying to block (like barrels) or destroy (mines and aliens) your bomb.

The perspective and guidance concept are not the game's only original features; there are 4 more bombs with you, representing your extra lives - pushing you forward on your mission. If these other Vortons are destroyed, one of your extra lives is lost without the player being able to use it.


Highway Encounter ZX Spectrum In a later game I left the convoy parked behind an obstacle in zone 29 and went on ahead to clear the way
Highway Encounter Amstrad CPC I shot an enemy.
Highway Encounter ZX Spectrum One zone further on and there are some blocks that cannot be moved or destroyed and some baddies that cannot be killed.
Highway Encounter Commodore 64 All life lost - Game Over

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Critic Reviews

Crash! ZX Spectrum Sep, 1985 95 out of 100 95
Amtix! Amstrad CPC Nov, 1985 92 out of 100 92
GamesCollection ZX Spectrum Mar 03, 2008 9 out of 10 90


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Contributed to by Martin Smith (63069), Игги Друге (44884) and formercontrib (159416)