Highway Encounter

Critic Score User Score
ZX Spectrum
Commodore 64
Memotech MTX
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In this isometric 3D action-strategy game, the player uses a Vorton droid to push a bomb to the end of the highway into an alien base. There are 30 screens, most of them filled with hazards trying to block (like barrels) or destroy (mines and aliens) your bomb.

The perspective and guidance concept are not the game's only original features; there are 4 more bombs with you, representing your extra lives - pushing you forward on your mission. If these other Vortons are destroyed, one of your extra lives is lost without the player being able to use it.


Highway Encounter Amstrad CPC Title screen, main menu and credits.
Highway Encounter ZX Spectrum Eventually there's just the player and the lasertron left. The lasertron must be pushed by the player - it will not move on its own
Highway Encounter Commodore 64 Highway Heroes - Highscore table - damn, I must do better
Highway Encounter MSX Form up.

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Critic Reviews

Crash! ZX Spectrum Sep, 1985 95 out of 100 95
Amtix! Amstrad CPC Nov, 1985 92 out of 100 92
GamesCollection ZX Spectrum Mar 03, 2008 9 out of 10 90


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Contributed to by Martin Smith (63031), Игги Друге (44957) and formercontrib (159646)